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~ | removing useless trycatch
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@ -20,26 +20,23 @@ class Plane : public Object
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public:
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Plane(std::stringstream &line) : Object(glm::vec3(0.0f), -1)
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{
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try {
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float x, y, z;
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float nx, ny, nz;
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int mat_index;
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float x, y, z;
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float nx, ny, nz;
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int mat_index;
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if (!(line >> x >> y >> z))
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throw std::runtime_error("Missing position");
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if (!(line >> x >> y >> z))
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throw std::runtime_error("Missing position");
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if (!(line >> nx >> ny >> nz))
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throw std::runtime_error("Missing plane's normal");
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if (!(line >> nx >> ny >> nz))
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throw std::runtime_error("Missing plane's normal");
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if (!(line >> mat_index))
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throw std::runtime_error("Missing material properties");
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if (!(line >> mat_index))
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throw std::runtime_error("Missing material properties");
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_position = glm::vec3(x, y, z);
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_normal = glm::vec3(nx, ny, nz);
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_mat_index = mat_index;
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}
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catch (const std::exception &e) { throw; }
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_position = glm::vec3(x, y, z);
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_normal = glm::vec3(nx, ny, nz);
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_mat_index = mat_index;
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}
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Plane(const glm::vec3 &position, const glm::vec3 &normal, const int mat_index)
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: Object(position, mat_index), _normal(normal) {}
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