~ | removing useless trycatch

This commit is contained in:
RedShip
2025-01-13 18:50:55 +01:00
parent 449f059a07
commit 819c07f90d
8 changed files with 136 additions and 191 deletions

View File

@ -20,26 +20,23 @@ class Cube : public Object
public:
Cube(std::stringstream &line) : Object(glm::vec3(0.0f), -1)
{
try {
float x, y, z;
float width, height, depth;
int mat_index;
float x, y, z;
float width, height, depth;
int mat_index;
if (!(line >> x >> y >> z))
throw std::runtime_error("Missing position values");
if (!(line >> x >> y >> z))
throw std::runtime_error("Missing position values");
if (!(line >> width >> height >> depth))
throw std::runtime_error("Missing width, height or depth values");
if (!(line >> width >> height >> depth))
throw std::runtime_error("Missing width, height or depth values");
if (!(line >> mat_index))
throw std::runtime_error("Missing material properties");
if (!(line >> mat_index))
throw std::runtime_error("Missing material properties");
_position = glm::vec3(x, y, z);
_size = glm::vec3(width, height, depth);
_mat_index = mat_index;
}
catch (const std::exception& e) { throw; }
_position = glm::vec3(x, y, z);
_size = glm::vec3(width, height, depth);
_mat_index = mat_index;
}
Cube(const glm::vec3& position, const glm::vec3 &size, const int mat_index)
: Object(position, mat_index), _size(size) {}