mirror of
https://github.com/TheRedShip/RT_GPU.git
synced 2025-09-27 18:48:36 +02:00
+ | Starting shader class
This commit is contained in:
42
includes/Shader.hpp
Normal file
42
includes/Shader.hpp
Normal file
@ -0,0 +1,42 @@
|
||||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* ::: :::::::: */
|
||||
/* Shader.hpp :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: TheRed <TheRed@students.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/10/13 18:10:10 by TheRed #+# #+# */
|
||||
/* Updated: 2024/10/13 18:10:10 by TheRed ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
#ifndef RT_SHADER__HPP
|
||||
# define RT_SHADER__HPP
|
||||
|
||||
# include "RT.hpp"
|
||||
|
||||
class Shader
|
||||
{
|
||||
public:
|
||||
Shader(void);
|
||||
Shader(Shader const &src);
|
||||
~Shader(void);
|
||||
|
||||
Shader &operator=(Shader const &rhs);
|
||||
|
||||
// void compile(const char *vertexSource, const char *fragmentSource);
|
||||
// void use(void) const;
|
||||
|
||||
// void setBool(const std::string &name, bool value) const;
|
||||
// void setInt(const std::string &name, int value) const;
|
||||
// void setFloat(const std::string &name, float value) const;
|
||||
// void setVec2(const std::string &name, const RT::Vec2f &value) const;
|
||||
// void setVec3(const std::string &name, const RT::Vec3f &value) const;
|
||||
// void setVec4(const std::string &name, const RT::Vec4f &value) const;
|
||||
// void setMat4(const std::string &name, const RT::Mat4f &value) const;
|
||||
|
||||
private:
|
||||
unsigned int _id;
|
||||
|
||||
// void checkCompileErrors(unsigned int shader, std::string type);
|
||||
};
|
Reference in New Issue
Block a user