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~ | BVH sent to gpu
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@ -25,8 +25,6 @@ class Shader
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void setupVertexBuffer(const Vertex* vertices, size_t size);
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void drawTriangles(size_t size);
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// void setBool(const std::string &name, bool value) const;
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void set_int(const std::string &name, int value) const;
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void set_float(const std::string &name, float value) const;
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