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+ | New topbvh stats
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@ -163,19 +163,6 @@ void TopBVH::subdivide(std::vector<GPUBvhData> &bvhs_data, std::vector<GPUBvh> &
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_bvh_count = 0;
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}
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int TopBVH::getSize()
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{
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int count = 0;
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if (_is_leaf)
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return (0);
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count += 1 + _left->getSize();
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count += 1 + _right->getSize();
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return (count);
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}
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void TopBVH::flatten(std::vector<GPUTopBvh> &top_bvhs, int ¤tIndex)
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{
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GPUTopBvh self_top_bvh;
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@ -211,4 +198,60 @@ std::vector<GPUTopBvh> TopBVH::getGPUTopBvhs()
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flatten(bvhs, currentIndex);
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return (bvhs);
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}
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int TopBVH::getSize()
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{
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int count = 0;
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if (_is_leaf)
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return (0);
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count += 1 + _left->getSize();
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count += 1 + _right->getSize();
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return (count);
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}
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int TopBVH::getLeaves()
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{
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int count = 0;
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if (_is_leaf)
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return (1);
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count += _left->getLeaves();
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count += _right->getLeaves();
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return (count);
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}
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TopBVHStats TopBVH::analyzeBVHLeaves()
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{
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if (_is_leaf)
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return {
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_bvh_count, // min
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_bvh_count, // max
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(float)_bvh_count // average
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};
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// Get stats from left and right subtrees
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TopBVHStats left = _left->analyzeBVHLeaves();
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TopBVHStats right = _left->analyzeBVHLeaves();
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// Combine the results
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int min_count = std::min(left.min_bvh, right.min_bvh);
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int max_count = std::max(left.max_bvh, right.max_bvh);
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// Calculate weighted average based on number of leaves in each subtree
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float left_leaf_count = (left.average_bvh > 0) ? 1.0f : 0.0f;
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float right_leaf_count = (right.average_bvh > 0) ? 1.0f : 0.0f;
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float total_leaf_count = left_leaf_count + right_leaf_count;
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float avg_count = 0.0f;
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if (total_leaf_count > 0)
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avg_count = (left.average_bvh * left_leaf_count +
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right.average_bvh * right_leaf_count) / total_leaf_count;
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return {min_count, max_count, avg_count};
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}
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