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change obj parsing to its own object and start polygon triangulation
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@ -6,7 +6,7 @@
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/09/27 14:52:10 by TheRed #+# #+# */
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/* Updated: 2025/01/08 17:44:56 by ycontre ### ########.fr */
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/* Updated: 2025/01/16 15:02:34 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -60,7 +60,8 @@ struct Vertex {
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# include "Shader.hpp"
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# include "Scene.hpp"
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# include "SceneParser.hpp"
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# include "ObjParser.hpp"
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#endif
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#endif
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