mirror of
https://github.com/TheRedShip/RT_GPU.git
synced 2025-09-27 18:48:36 +02:00
clean up renderer
This commit is contained in:
@ -6,7 +6,7 @@
|
||||
/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2025/01/22 16:29:26 by tomoron #+# #+# */
|
||||
/* Updated: 2025/02/04 23:19:37 by tomoron ### ########.fr */
|
||||
/* Updated: 2025/02/05 17:24:37 by tomoron ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
@ -37,50 +37,46 @@ class Renderer
|
||||
{
|
||||
public:
|
||||
Renderer(Scene *scene, Window *win, Arguments &args);
|
||||
void renderImgui(void);
|
||||
void update(Shader &shader);
|
||||
int rendering(void) const;
|
||||
bool shouldClose(void) const;
|
||||
|
||||
void update(Shader &shader);
|
||||
void renderImgui(void);
|
||||
|
||||
int rendering(void) const;
|
||||
bool shouldClose(void) const;
|
||||
|
||||
private:
|
||||
void addPoint(float time);
|
||||
void init(Scene *scene, Window *win);
|
||||
void savePath(void);
|
||||
void rawRead(std::ifstream &file, void *buf, size_t len);
|
||||
void loadPath(std::string filename);
|
||||
void makeMovement(float timeFromStart, float curSplitTimeReset);
|
||||
void initRender();
|
||||
void addImageToRender(Shader &shader);
|
||||
void endRender(void);
|
||||
void imguiPathCreation(void);
|
||||
void showRenderInfo(int isImgui);
|
||||
void imguiRenderSettings(void);
|
||||
void init(Scene *scene, Window *win);
|
||||
|
||||
void showRenderInfo(int isImgui);
|
||||
std::string floatToTime(double timef);
|
||||
glm::vec2 bezierSphereInterpolate(glm::vec4 control, glm::vec2 from, glm::vec2 to, float time);
|
||||
void updateAvailableCodecs(int mode, AVCodecID id);
|
||||
void fillGoodCodecList(std::vector<AVCodecID> &lst);
|
||||
float calcTime(void);
|
||||
|
||||
void addPoint(float time);
|
||||
void imguiPathCreation(void);
|
||||
void imguiRenderSettings(void);
|
||||
|
||||
void rawRead(std::ifstream &file, void *buf, size_t len);
|
||||
void savePath(void);
|
||||
void loadPath(std::string filename);
|
||||
|
||||
void makeMovement(float timeFromStart, float curSplitTimeReset);
|
||||
glm::vec2 bezierSphereInterpolate(glm::vec4 control, glm::vec2 from, glm::vec2 to, float time);
|
||||
glm::vec3 hermiteInterpolate(glm::vec3 points[4], double alpha);
|
||||
|
||||
int _min;
|
||||
int _sec;
|
||||
int _samples;
|
||||
int _testSamples;
|
||||
bool _autoTime;
|
||||
int _fps;
|
||||
char _filenameBuffer[512];
|
||||
std::vector<t_pathPoint> _path;
|
||||
std::string _outputFilename;
|
||||
void initRender();
|
||||
void fillGoodCodecList(std::vector<AVCodecID> &lst);
|
||||
void updateAvailableCodecs(int mode, AVCodecID id);
|
||||
void addImageToRender(Shader &shader);
|
||||
void endRender(void);
|
||||
|
||||
|
||||
Scene *_scene;
|
||||
Window *_win;
|
||||
std::vector<const AVCodec *> _codecList;
|
||||
std::vector<const char *> _codecListStr;
|
||||
int _codecIndex;
|
||||
bool _renderSettings;
|
||||
bool _ignoreUnavailableCodec;
|
||||
bool _headless;
|
||||
bool _tp;
|
||||
bool _shouldClose;
|
||||
bool _headless;
|
||||
std::string _outputFilename;
|
||||
|
||||
std::vector<t_pathPoint> _path;
|
||||
int _curPathIndex;
|
||||
int _destPathIndex;
|
||||
double _curSplitStart;
|
||||
@ -89,6 +85,22 @@ class Renderer
|
||||
long int _frameCount;
|
||||
float _renderStartTime;
|
||||
|
||||
|
||||
int _samples;
|
||||
int _testSamples;
|
||||
int _min;
|
||||
int _sec;
|
||||
int _fps;
|
||||
char _filenameBuffer[512];
|
||||
bool _ignoreUnavailableCodec;
|
||||
bool _tp;
|
||||
bool _autoTime;
|
||||
std::vector<const char *> _codecListStr;
|
||||
int _codecIndex;
|
||||
|
||||
bool _renderSettings;
|
||||
|
||||
|
||||
AVFormatContext *_format;
|
||||
AVCodecContext *_codec_context;
|
||||
AVFrame *_rgb_frame;
|
||||
@ -96,7 +108,7 @@ class Renderer
|
||||
SwsContext *_sws_context;
|
||||
AVStream *_stream;
|
||||
AVDictionary *_codecOptions;
|
||||
|
||||
std::vector<const AVCodec *> _codecList;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user