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~ | Vertex normal obj handling
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@ -7,5 +7,5 @@ MAT 255 255 255 1.0 0.0 0.0 LAM 0 // 1
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# sp 0 2 0 150 1
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# pl 0 0 0 0 1 0 0
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OBJ obj/castle.obj
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OBJ obj/lambo2.obj 0 0 0 0.25
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