+ | Optimization + reflection

This commit is contained in:
TheRedShip
2025-01-02 16:33:21 +01:00
parent 21f2e84b61
commit 5d92a82b66
14 changed files with 204 additions and 101 deletions

View File

@ -37,6 +37,7 @@ struct Vertex {
# include "Object.hpp"
# include "objects/Sphere.hpp"
# include "objects/Plane.hpp"
# include "Camera.hpp"
# include "Window.hpp"

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@ -38,6 +38,7 @@ class Object
enum class Type {
SPHERE,
PLANE,
};
virtual Type getType() const = 0;

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@ -18,12 +18,16 @@
struct GPUObject
{
alignas(16) glm::vec3 position;
alignas(16) glm::vec3 color;
float emission;
float roughness;
float specular;
float radius;
int type;
float emission;
float roughness;
float specular;
float radius; // sphere
alignas(16) glm::vec3 normal; // plane
int type;
};
class Sphere;

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@ -41,8 +41,9 @@ class Window
GLFWwindow *_window;
Scene *_scene;
int _frameCount;
float _fps;
float _delta;
int _frameCount;
};

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@ -0,0 +1,54 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Plane.hpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/23 19:12:51 by ycontre #+# #+# */
/* Updated: 2024/12/23 19:47:09 by ycontre ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef RT_Plane__HPP
# define RT_Plane__HPP
# include "RT.hpp"
class Plane : public Object
{
public:
Plane(std::stringstream &line) : Object(glm::vec3(0.0f), -1)
{
try {
float x, y, z;
float nx, ny, nz;
int mat_index;
if (!(line >> x >> y >> z))
throw std::runtime_error("Missing position");
if (!(line >> nx >> ny >> nz))
throw std::runtime_error("Missing plane's normal");
if (!(line >> mat_index))
throw std::runtime_error("Missing material properties");
_position = glm::vec3(x, y, z);
_normal = glm::vec3(nx, ny, nz);
_mat_index = mat_index;
}
catch (const std::exception &e) { throw; }
}
Plane(const glm::vec3 &position, const glm::vec3 &normal, const int mat_index)
: Object(position, mat_index), _normal(normal) {}
glm::vec3 getNormal() const { return (_normal); }
Type getType() const override { return Type::PLANE; }
private:
glm::vec3 _normal;
};
#endif