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+ | Cube intersection but problem with quads
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@ -13,8 +13,8 @@
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#ifndef RT__HPP
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# define RT__HPP
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# define WIDTH 1920
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# define HEIGHT 1080
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# define WIDTH 1000
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# define HEIGHT 1000
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# include "glm/glm.hpp"
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# include "glm/gtc/matrix_transform.hpp"
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@ -40,6 +40,7 @@ struct Vertex {
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# include "objects/Plane.hpp"
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# include "objects/Quad.hpp"
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# include "objects/Triangle.hpp"
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# include "objects/Cube.hpp"
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# include "Camera.hpp"
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# include "Window.hpp"
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