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+ | Define system + denoising back
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@ -16,6 +16,7 @@
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# include "RT.hpp"
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class Scene;
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class ShaderProgram;
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class Window
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{
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@ -35,7 +36,7 @@ class Window
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static void mouseButtonCallback(GLFWwindow *window, int button, int action, int mods);
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void imGuiNewFrame();
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void imGuiRender();
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void imGuiRender(ShaderProgram &raytracing_program);
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GLFWwindow *getWindow(void) const;
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float getFps(void) const;
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