+ | New output texture slider

This commit is contained in:
TheRedShip
2025-02-24 20:37:25 +01:00
committed by tomoron
parent 62d0863ff4
commit 47c0c38662
4 changed files with 14 additions and 5 deletions

View File

@ -6,7 +6,7 @@
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/13 16:15:41 by TheRed #+# #+# */
/* Updated: 2025/03/17 15:24:12 by tomoron ### ########.fr */
/* Updated: 2025/03/18 16:17:38 by tomoron ### ########.fr */
/* */
/* ************************************************************************** */
@ -42,7 +42,7 @@ class Window
GLFWwindow *getWindow(void) const;
float getFps(void) const;
int getFrameCount(void) const;
int getOutputTexture(void) const;
int getPixelisation(void);
bool &getAccumulate(void);
@ -57,6 +57,8 @@ class Window
Scene *_scene;
Renderer *_renderer;
Clusterizer *_clusterizer;
int _output_texture;
float _fps;
float _delta;