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https://github.com/TheRedShip/RT_GPU.git
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Renderer now prints status to standard output when in headless mode
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@ -6,7 +6,7 @@
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/09/27 14:52:10 by TheRed #+# #+# */
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/* Updated: 2025/02/04 01:10:20 by tomoron ### ########.fr */
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/* Updated: 2025/02/04 23:39:14 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -34,6 +34,7 @@
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# include <algorithm>
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# include <string.h>
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# include <iostream>
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# include <iomanip>
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# include <fstream>
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# include <sstream>
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# include <chrono>
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@ -6,7 +6,7 @@
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/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/22 16:29:26 by tomoron #+# #+# */
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/* Updated: 2025/02/04 21:56:58 by tomoron ### ########.fr */
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/* Updated: 2025/02/04 23:19:37 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -53,7 +53,7 @@ class Renderer
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void addImageToRender(Shader &shader);
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void endRender(void);
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void imguiPathCreation(void);
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void imguiRenderInfo(void);
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void showRenderInfo(int isImgui);
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void imguiRenderSettings(void);
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std::string floatToTime(double timef);
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glm::vec2 bezierSphereInterpolate(glm::vec4 control, glm::vec2 from, glm::vec2 to, float time);
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