repair codec selection 42 computers, lerp and slerp might be broken :/

This commit is contained in:
2025-01-29 02:47:06 +01:00
parent 0f159baf9d
commit 409a4f6def
6 changed files with 117 additions and 50 deletions

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@ -29,8 +29,8 @@ else
DIR_DUP = mkdir -p $(@D) DIR_DUP = mkdir -p $(@D)
CC := clang++ CC := clang++
CFLAGS := -Wall -Wextra -Werror -g -O3 CFLAGS := -Wall -Wextra -Werror -g -O3
IFLAGS := -I./includes -I./includes/RT -I./includes/imgui -I/usr/include IFLAGS := -I./includes -I./includes/RT -I./includes/imgui
LDFLAGS := -L/usr/lib/x86_64-linux-gnu -lglfw -lGL -lGLU -lX11 -lpthread -ldl -lstdc++ -lavformat -lavcodec -lavutil -lswscale -lswresample LDFLAGS += -lglfw -lGL -lGLU -lX11 -lpthread -ldl -lavformat -lavcodec -lavutil -lswscale -lswresample
FILE = $(shell ls -lR srcs/ | grep -F .c | wc -l) FILE = $(shell ls -lR srcs/ | grep -F .c | wc -l)
CMP = 1 CMP = 1
endif endif

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@ -3,7 +3,7 @@ Pos=60,60
Size=400,400 Size=400,400
[Window][Camera] [Window][Camera]
Pos=927,11 Pos=795,76
Size=259,200 Size=259,200
[Window][Material] [Window][Material]
@ -19,11 +19,11 @@ Pos=1642,668
Size=260,143 Size=260,143
[Window][Debug BVH] [Window][Debug BVH]
Pos=772,16 Pos=744,269
Size=274,205 Size=274,205
Collapsed=1 Collapsed=1
[Window][Renderer] [Window][Renderer]
Pos=344,18 Pos=374,0
Size=514,500 Size=514,500

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@ -6,7 +6,7 @@
/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */ /* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2025/01/22 16:29:26 by tomoron #+# #+# */ /* Created: 2025/01/22 16:29:26 by tomoron #+# #+# */
/* Updated: 2025/01/28 01:20:39 by tomoron ### ########.fr */ /* Updated: 2025/01/29 02:34:11 by tomoron ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -44,38 +44,44 @@ class Renderer
private: private:
void addPoint(void); void addPoint(void);
void makeMovement(float timeFromStart, float curSplitTimeReset); void makeMovement(float timeFromStart, float curSplitTimeReset);
void initRender(std::string filename); void initRender();
void addImageToRender(Shader &shader); void addImageToRender(Shader &shader);
void endRender(void); void endRender(void);
void imguiPathCreation(void); void imguiPathCreation(void);
void imguiRenderInfo(void); void imguiRenderInfo(void);
std::string floatToTime(float timef); std::string floatToTime(float timef);
glm::vec2 sphereInterpolate(glm::vec2 from, glm::vec2 to, float time); glm::vec2 sphereInterpolate(glm::vec2 from, glm::vec2 to, float time);
void updateAvailableCodecs(void);
void fillGoodCodecList(std::vector<AVCodecID> &lst);
int _min; int _min;
int _sec; int _sec;
int _samples; int _samples;
int _testSamples; int _testSamples;
int _fps; int _fps;
bool _mine; char _filenameBuffer[512];
std::vector<t_pathPoint> _path; std::vector<t_pathPoint> _path;
Scene *_scene; std::string _outputFilename;
Window *_win; Scene *_scene;
Window *_win;
std::vector<const AVCodec *> _codecList;
std::vector<const char *> _codecListStr;
int _codecIndex;
int _curPathIndex; int _curPathIndex;
int _destPathIndex; int _destPathIndex;
double _curSplitStart; double _curSplitStart;
int _curSamples; int _curSamples;
int _testMode; int _testMode;
long int _frameCount; long int _frameCount;
float _renderStartTime; float _renderStartTime;
AVFormatContext *_format; AVFormatContext *_format;
AVCodecContext *_codec_context; AVCodecContext *_codec_context;
AVFrame *_rgb_frame; AVFrame *_rgb_frame;
AVFrame *_yuv_frame; AVFrame *_yuv_frame;
SwsContext *_sws_context; SwsContext *_sws_context;
AVStream *_stream; AVStream *_stream;
}; };

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@ -1,5 +1,6 @@
{ pkgs ? import <nixpkgs> {} }: { pkgs ? import <nixpkgs> {} }:
pkgs.mkShell { pkgs.mkShell {
nativeBuildInputs = with pkgs; [ libGL xorg.libX11 libGLU glfw ffmpeg]; nativeBuildInputs = with pkgs; [ libGL xorg.libX11 libGLU glfw ffmpeg];
shellHook="make -j";
} }

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@ -6,7 +6,7 @@
/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */ /* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2025/01/22 16:34:53 by tomoron #+# #+# */ /* Created: 2025/01/22 16:34:53 by tomoron #+# #+# */
/* Updated: 2025/01/28 02:19:41 by tomoron ### ########.fr */ /* Updated: 2025/01/29 02:43:55 by tomoron ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -24,17 +24,74 @@ Renderer::Renderer(Scene *scene, Window *win)
_curSamples = 0; _curSamples = 0;
_destPathIndex = 0; _destPathIndex = 0;
_frameCount = 0; _frameCount = 0;
_outputFilename = "output.mp4";
memcpy(_filenameBuffer, _outputFilename.c_str(), _outputFilename.length());
_filenameBuffer[_outputFilename.length()] = 0;
_rgb_frame = 0; _rgb_frame = 0;
_yuv_frame = 0; _yuv_frame = 0;
_format = 0; _format = 0;
_codec_context = 0; _codec_context = 0;
updateAvailableCodecs();
} }
void Renderer::initRender(std::string filename) void Renderer::fillGoodCodecList(std::vector<AVCodecID> &lst)
{
lst.push_back(AV_CODEC_ID_H264);
lst.push_back(AV_CODEC_ID_MPEG4);
lst.push_back(AV_CODEC_ID_H263);
lst.push_back(AV_CODEC_ID_MPEG2VIDEO);
}
void Renderer::updateAvailableCodecs(void)
{ {
const AVCodec *codec; const AVCodec *codec;
AVCodecContext *ctx;
const AVOutputFormat *muxer;
const char *format;
std::vector<AVCodecID> goodCodecList;
fillGoodCodecList(goodCodecList);
_codecList.clear();
_codecListStr.clear();
_codecIndex = 0;
av_log_set_level(AV_LOG_QUIET);
format = _outputFilename.c_str();
if(_outputFilename.find(".") != std::string::npos)
format += _outputFilename.find(".") + 1;
muxer = av_guess_format(format, 0, 0);
for(std::vector<AVCodecID>::iterator it = goodCodecList.begin(); it != goodCodecList.end(); it++)
{
codec = avcodec_find_encoder(*it);
if(!codec)
continue;
ctx = avcodec_alloc_context3(codec);
if(ctx)
{
if (avformat_query_codec(muxer, codec->id, FF_COMPLIANCE_STRICT) > 0)
{
ctx->width = WIDTH;
ctx->height = HEIGHT;
ctx->time_base = {1, _fps};
ctx->framerate = {_fps, 1};
ctx->pix_fmt = AV_PIX_FMT_YUV420P;
ctx->gop_size = 10;
ctx->max_b_frames = 1;
if (avcodec_open2(ctx, codec, NULL) == 0)
_codecList.push_back(codec);
}
avcodec_free_context(&ctx);
}
}
for(auto it = _codecList.begin(); it != _codecList.end(); it++)
{
_codecListStr.push_back((*it)->name);
}
}
void Renderer::initRender(void)
{
_destPathIndex = _path.size() - 1; _destPathIndex = _path.size() - 1;
_curPathIndex = 0; _curPathIndex = 0;
_frameCount = 0; _frameCount = 0;
@ -45,12 +102,9 @@ void Renderer::initRender(std::string filename)
_scene->getCamera()->setPosition(_path[0].pos); _scene->getCamera()->setPosition(_path[0].pos);
_scene->getCamera()->setDirection(_path[0].dir.x, _path[0].dir.y); _scene->getCamera()->setDirection(_path[0].dir.x, _path[0].dir.y);
_win->setFrameCount(-1); _win->setFrameCount(-1);
avformat_alloc_output_context2(&_format, nullptr, nullptr, filename.c_str()); avformat_alloc_output_context2(&_format, nullptr, nullptr, _outputFilename.c_str());
codec = avcodec_find_encoder(AV_CODEC_ID_H264);
if (!codec)
throw std::runtime_error("unable to find H264 audio/video codec, glhf");
_codec_context = avcodec_alloc_context3(codec); _codec_context = avcodec_alloc_context3(_codecList[_codecIndex]);
_codec_context->width = WIDTH; _codec_context->width = WIDTH;
_codec_context->height = HEIGHT; _codec_context->height = HEIGHT;
_codec_context->time_base = {1, _fps}; _codec_context->time_base = {1, _fps};
@ -62,10 +116,10 @@ void Renderer::initRender(std::string filename)
if (_format->oformat->flags & AVFMT_GLOBALHEADER) if (_format->oformat->flags & AVFMT_GLOBALHEADER)
_codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER; _codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
if (avcodec_open2(_codec_context, codec, nullptr) < 0) if (avcodec_open2(_codec_context, _codecList[_codecIndex], nullptr) < 0)
throw std::runtime_error("Failed to open codec"); throw std::runtime_error("Failed to open codec");
_stream = avformat_new_stream(_format, codec); _stream = avformat_new_stream(_format, _codecList[_codecIndex]);
if (!_stream) if (!_stream)
throw std::runtime_error("Failed to create stream"); throw std::runtime_error("Failed to create stream");
_stream->time_base = _codec_context->time_base; _stream->time_base = _codec_context->time_base;
@ -73,8 +127,8 @@ void Renderer::initRender(std::string filename)
if (!(_format->flags & AVFMT_NOFILE)) if (!(_format->flags & AVFMT_NOFILE))
{ {
if (avio_open(&_format->pb, filename.c_str(), AVIO_FLAG_WRITE) < 0) if (avio_open(&_format->pb, _outputFilename.c_str(), AVIO_FLAG_WRITE) < 0)
throw std::runtime_error("couldn't open " + filename); throw std::runtime_error("couldn't open " + _outputFilename);
} }
(void)avformat_write_header(_format, nullptr); (void)avformat_write_header(_format, nullptr);
@ -236,12 +290,10 @@ glm::vec3 hermiteInterpolate(glm::vec3 points[4], double alpha)
} }
glm::quat eulerToQuaternion(float pitch, float yaw) { glm::quat eulerToQuaternion(float pitch, float yaw) {
std::cout << "input : " << pitch << ", " << yaw << std::endl;
glm::quat qPitch = glm::angleAxis(glm::radians(pitch), glm::vec3(1, 0, 0)); glm::quat qPitch = glm::angleAxis(glm::radians(pitch), glm::vec3(1, 0, 0));
glm::quat qYaw = glm::angleAxis(glm::radians(yaw), glm::vec3(0, 1, 0)); glm::quat qYaw = glm::angleAxis(glm::radians(yaw), glm::vec3(0, 1, 0));
glm::quat result = qYaw* qPitch; glm::quat result = qYaw* qPitch;
std::cout << "output : " << glm::to_string(result) << std::endl;
return(result); return(result);
} }
@ -340,8 +392,14 @@ void Renderer::imguiPathCreation(void)
ImGui::SliderInt("test spi", &_testSamples, 1, 10); ImGui::SliderInt("test spi", &_testSamples, 1, 10);
ImGui::SliderInt("render spi", &_samples, 1, 1000); ImGui::SliderInt("render spi", &_samples, 1, 1000);
ImGui::SliderInt("render fps", &_fps, 30, 120); ImGui::SliderInt("render fps", &_fps, 30, 120);
ImGui::Checkbox("mine", &_mine);
if(_path.size() && ImGui::Button("try full path")) ImGui::Combo("codec", &_codecIndex, _codecListStr.data(), _codecListStr.size());
if(ImGui::InputText("file name", _filenameBuffer, 512))
{
_outputFilename = _filenameBuffer;
updateAvailableCodecs();
}
if(_path.size() > 1 && ImGui::Button("try full path"))
{ {
_scene->getCamera()->setPosition(_path[0].pos); _scene->getCamera()->setPosition(_path[0].pos);
_scene->getCamera()->setDirection(_path[0].dir.x, _path[0].dir.y); _scene->getCamera()->setDirection(_path[0].dir.x, _path[0].dir.y);
@ -351,16 +409,16 @@ void Renderer::imguiPathCreation(void)
_destPathIndex = _path.size() - 1; _destPathIndex = _path.size() - 1;
_testMode = 1; _testMode = 1;
} }
if(_path.size() && ImGui::Button("start render")) if(_path.size() > 1 && _codecList.size() && ImGui::Button("start render"))
{ initRender();
initRender("output.mp4");
}
ImGui::Separator(); ImGui::Separator();
ImGui::SliderInt("minutes", &_min, 0, 2); ImGui::SliderInt("minutes", &_min, 0, 2);
ImGui::SliderInt("seconds", &_sec, 0, 60); ImGui::SliderInt("seconds", &_sec, 0, 60);
if(ImGui::Button("add step")) if(ImGui::Button("add step"))
addPoint(); addPoint();
ImGui::Separator(); ImGui::Separator();
for(unsigned long i = 0; i < _path.size(); i++) for(unsigned long i = 0; i < _path.size(); i++)

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@ -6,7 +6,7 @@
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */ /* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/13 16:16:24 by TheRed #+# #+# */ /* Created: 2024/10/13 16:16:24 by TheRed #+# #+# */
/* Updated: 2025/01/25 03:09:56 by tomoron ### ########.fr */ /* Updated: 2025/01/28 15:15:53 by tomoron ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -71,6 +71,8 @@ void Window::process_input()
bool up = glfwGetKey(_window, GLFW_KEY_SPACE) == GLFW_PRESS; bool up = glfwGetKey(_window, GLFW_KEY_SPACE) == GLFW_PRESS;
bool down = glfwGetKey(_window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS; bool down = glfwGetKey(_window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
if(_renderer->rendering())
return ;
if (forward || backward || left || right || up || down) if (forward || backward || left || right || up || down)
_frameCount = 0; _frameCount = 0;