merge renderer with main

This commit is contained in:
2025-01-30 22:31:25 +01:00
14 changed files with 796 additions and 33 deletions

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@ -6,7 +6,7 @@
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/13 18:10:10 by TheRed #+# #+# */
/* Updated: 2025/01/30 17:52:20 by ycontre ### ########.fr */
/* Updated: 2025/01/30 22:27:43 by tomoron ### ########.fr */
/* */
/* ************************************************************************** */
@ -37,6 +37,8 @@ class Shader
GLuint getProgram(void) const;
GLuint getProgramCompute(void) const;
std::vector<float> getOutputImage(void);
private:
@ -57,4 +59,4 @@ class Shader
void checkCompileErrors(unsigned int shader);
};
#endif
#endif