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+ | New output texture slider
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@ -96,7 +96,7 @@ int main(int argc, char **argv)
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window.imGuiNewFrame();
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render_program.use();
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drawScreenTriangle(VAO, textures[0], render_program.getProgram());
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drawScreenTriangle(VAO, textures[window.getOutputTexture()], render_program.getProgram());
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window.imGuiRender(raytracing_program);
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