+ | Opti bvh on compute.glsl

This commit is contained in:
RedShip
2025-01-18 21:12:11 +01:00
parent 146381f191
commit 388ad5fc7d
6 changed files with 59 additions and 36 deletions

View File

@ -6,7 +6,7 @@
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/23 18:29:41 by ycontre #+# #+# */
/* Updated: 2025/01/17 19:05:53 by ycontre ### ########.fr */
/* Updated: 2025/01/18 21:04:56 by ycontre ### ########.fr */
/* */
/* ************************************************************************** */
@ -58,9 +58,15 @@ bool Scene::parseScene(char *name)
}
file.close();
std::cout << "Parsing done" << std::endl;
std::cout << "Starting BVH" << std::endl;
BVH *bvh = new BVH(_gpu_triangles, 0, _gpu_triangles.size());
_gpu_bvh = bvh->getGPUBvhs();
std::cout << "BVH Done: " << bvh->size() << std::endl;
return (true);
}