mirror of
https://github.com/TheRedShip/RT_GPU.git
synced 2025-09-27 18:48:36 +02:00
+ | Material system
This commit is contained in:
@ -25,15 +25,15 @@ typedef struct s_Material
|
||||
class Object
|
||||
{
|
||||
protected:
|
||||
glm::vec3 _position;
|
||||
Material _material;
|
||||
glm::vec3 _position;
|
||||
const Material *_material;
|
||||
|
||||
public:
|
||||
Object(const glm::vec3& position, const Material& material) : _position(position), _material(material) {}
|
||||
Object(const glm::vec3& position, const Material *material) : _position(position), _material(material) {}
|
||||
virtual ~Object() = default;
|
||||
|
||||
const glm::vec3& getPosition() const { return (_position); }
|
||||
const Material& getMaterial() const { return (_material); }
|
||||
const glm::vec3 &getPosition() const { return (_position); }
|
||||
const Material *getMaterial() const { return (_material); }
|
||||
|
||||
enum class Type {
|
||||
SPHERE,
|
||||
|
@ -37,13 +37,13 @@ class Scene
|
||||
~Scene();
|
||||
|
||||
Camera *getCamera(void) const;
|
||||
void addObject(std::unique_ptr<Object> object);
|
||||
void addObject(Object *object);
|
||||
|
||||
void updateGPUData();
|
||||
const std::vector<GPUObject>& getGPUData() const;
|
||||
|
||||
private:
|
||||
std::vector<std::unique_ptr<Object>> _objects;
|
||||
std::vector<Object *> _objects;
|
||||
std::vector<GPUObject> _gpuObjects;
|
||||
|
||||
Camera *_camera;
|
||||
|
@ -18,7 +18,7 @@
|
||||
class Sphere : public Object
|
||||
{
|
||||
public:
|
||||
Sphere(const glm::vec3& position, float radius, const Material& material)
|
||||
Sphere(const glm::vec3& position, float radius, const Material *material)
|
||||
: Object(position, material), _radius(radius) {}
|
||||
|
||||
float getRadius() const { return (_radius); }
|
||||
|
Reference in New Issue
Block a user