+ | Fixing

This commit is contained in:
RedShip
2025-01-30 18:33:01 +01:00
parent 977b4eb63e
commit 28ba1a1dd0
7 changed files with 14 additions and 16 deletions

View File

@ -6,7 +6,7 @@
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/13 20:21:13 by ycontre #+# #+# */
/* Updated: 2025/01/24 19:13:13 by ycontre ### ########.fr */
/* Updated: 2025/01/30 17:52:32 by ycontre ### ########.fr */
/* */
/* ************************************************************************** */
@ -155,7 +155,7 @@ void Shader::setupVertexBuffer()
{
Vertex vertices[3] = {{{-1.0f, -1.0f}, {0.0f, 0.0f}},{{3.0f, -1.0f}, {2.0f, 0.0f}},{{-1.0f, 3.0f}, {0.0f, 2.0f}}};
size_t size = sizeof(vertices) / sizeof(Vertex) / 3;
_size = sizeof(vertices) / sizeof(Vertex) / 3;
glGenVertexArrays(1, &_screen_VAO);
glGenBuffers(1, &_screen_VBO);
@ -163,7 +163,7 @@ void Shader::setupVertexBuffer()
glBindVertexArray(_screen_VAO);
glBindBuffer(GL_ARRAY_BUFFER, _screen_VBO);
glBufferData(GL_ARRAY_BUFFER, size * 3 * sizeof(Vertex), vertices, GL_STATIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, _size * 3 * sizeof(Vertex), vertices, GL_STATIC_DRAW);
// Position attribute
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (void*)0);
@ -177,14 +177,14 @@ void Shader::setupVertexBuffer()
glBindVertexArray(0);
}
void Shader::drawTriangles(size_t size)
void Shader::drawTriangles()
{
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, _output_texture);
glUniform1i(glGetUniformLocation(_program, "screenTexture"), 0);
glBindVertexArray(_screen_VAO);
glDrawArrays(GL_TRIANGLES, 0, size * 3);
glDrawArrays(GL_TRIANGLES, 0, _size * 3);
}
void Shader::set_int(const std::string &name, int value) const