mirror of
https://github.com/TheRedShip/RT_GPU.git
synced 2025-09-27 18:48:36 +02:00
fix conditional jump problems, add functions to use ffmpeg for the render and add ffmpeg to compile the project
This commit is contained in:
24
Makefile
24
Makefile
@ -30,7 +30,7 @@ else
|
|||||||
CC := clang++
|
CC := clang++
|
||||||
CFLAGS := -Wall -Wextra -Werror -g -O3
|
CFLAGS := -Wall -Wextra -Werror -g -O3
|
||||||
IFLAGS := -I./includes -I./includes/RT -I./includes/imgui -I/usr/include
|
IFLAGS := -I./includes -I./includes/RT -I./includes/imgui -I/usr/include
|
||||||
LDFLAGS := -L/usr/lib/x86_64-linux-gnu -lglfw -lGL -lGLU -lX11 -lpthread -ldl -lstdc++
|
LDFLAGS := -L/usr/lib/x86_64-linux-gnu -lglfw -lGL -lGLU -lX11 -lpthread -ldl -lstdc++ -lavformat -lavcodec -lavutil -lswscale -lswresample
|
||||||
FILE = $(shell ls -lR srcs/ | grep -F .c | wc -l)
|
FILE = $(shell ls -lR srcs/ | grep -F .c | wc -l)
|
||||||
CMP = 1
|
CMP = 1
|
||||||
endif
|
endif
|
||||||
@ -62,19 +62,19 @@ OBJS := $(addprefix $(OBJS_DIR)/, $(SRCS:%.cpp=%.o))
|
|||||||
HEADERS := includes/RT.hpp
|
HEADERS := includes/RT.hpp
|
||||||
MAKEFLAGS += --no-print-directory
|
MAKEFLAGS += --no-print-directory
|
||||||
|
|
||||||
ifeq ($(OS),Windows_NT)
|
all: $(NAME)
|
||||||
all: windows
|
|
||||||
else
|
|
||||||
all: linux
|
|
||||||
endif
|
|
||||||
|
|
||||||
windows: $(OBJS) $(HEADERS)
|
ifeq ($(OS),Windows_NT)
|
||||||
|
$(NAME): $(OBJS) $(HEADERS)
|
||||||
@$(CC) $(OBJS) $(IFLAGS) $(LDFLAGS) -o $(NAME)
|
@$(CC) $(OBJS) $(IFLAGS) $(LDFLAGS) -o $(NAME)
|
||||||
@echo $(WHITE) $(NAME): PROJECT COMPILED !$(RESET)
|
@echo $(WHITE) $(NAME): PROJECT COMPILED !$(RESET)
|
||||||
|
else
|
||||||
linux: $(OBJS) $(HEADERS)
|
$(NAME): $(OBJS) $(HEADERS)
|
||||||
@$(CC) $(OBJS) $(IFLAGS) $(CFLAGS) $(LDFLAGS) -o $(NAME)
|
@$(CC) $(OBJS) $(IFLAGS) $(CFLAGS) $(LDFLAGS) -o $(NAME)
|
||||||
@printf "$(LINE_CLR)$(WHITE) $(NAME): PROJECT COMPILED !$(RESET)\n\n"
|
@printf "$(LINE_CLR)$(WHITE) $(NAME): PROJECT COMPILED !$(RESET)\n\n"
|
||||||
|
endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
$(OBJS_DIR)/%.o: %.cpp
|
$(OBJS_DIR)/%.o: %.cpp
|
||||||
@$(DIR_DUP)
|
@$(DIR_DUP)
|
||||||
@ -109,10 +109,6 @@ else
|
|||||||
@$(RM) $(OBJS_DIR)
|
@$(RM) $(OBJS_DIR)
|
||||||
endif
|
endif
|
||||||
|
|
||||||
ifeq ($(OS),Windows_NT)
|
re: fclean $(NAME)
|
||||||
re: fclean windows
|
|
||||||
else
|
|
||||||
re: fclean linux
|
|
||||||
endif
|
|
||||||
|
|
||||||
.PHONY: all clean fclean re windows linux
|
.PHONY: all clean fclean re windows linux
|
||||||
|
@ -3,7 +3,7 @@ Pos=60,60
|
|||||||
Size=400,400
|
Size=400,400
|
||||||
|
|
||||||
[Window][Camera]
|
[Window][Camera]
|
||||||
Pos=687,817
|
Pos=687,417
|
||||||
Size=259,200
|
Size=259,200
|
||||||
|
|
||||||
[Window][Material]
|
[Window][Material]
|
||||||
@ -11,7 +11,7 @@ Pos=646,129
|
|||||||
Size=266,299
|
Size=266,299
|
||||||
|
|
||||||
[Window][Fog settings]
|
[Window][Fog settings]
|
||||||
Pos=35,863
|
Pos=35,417
|
||||||
Size=247,130
|
Size=247,130
|
||||||
|
|
||||||
[Window][Debug]
|
[Window][Debug]
|
||||||
@ -24,6 +24,6 @@ Size=274,205
|
|||||||
Collapsed=1
|
Collapsed=1
|
||||||
|
|
||||||
[Window][Renderer]
|
[Window][Renderer]
|
||||||
Pos=31,66
|
Pos=32,4
|
||||||
Size=747,496
|
Size=404,469
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
|
/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
|
||||||
/* +#+#+#+#+#+ +#+ */
|
/* +#+#+#+#+#+ +#+ */
|
||||||
/* Created: 2025/01/22 16:29:26 by tomoron #+# #+# */
|
/* Created: 2025/01/22 16:29:26 by tomoron #+# #+# */
|
||||||
/* Updated: 2025/01/23 19:41:40 by tomoron ### ########.fr */
|
/* Updated: 2025/01/25 03:12:38 by tomoron ### ########.fr */
|
||||||
/* */
|
/* */
|
||||||
/* ************************************************************************** */
|
/* ************************************************************************** */
|
||||||
|
|
||||||
@ -14,9 +14,16 @@
|
|||||||
# define RENDERER_HPP
|
# define RENDERER_HPP
|
||||||
|
|
||||||
# include "RT.hpp"
|
# include "RT.hpp"
|
||||||
|
extern "C" {
|
||||||
|
#include <libavformat/avformat.h>
|
||||||
|
#include <libavcodec/avcodec.h>
|
||||||
|
#include <libavutil/avutil.h>
|
||||||
|
#include <libavutil/imgutils.h>
|
||||||
|
}
|
||||||
|
|
||||||
class Scene;
|
class Scene;
|
||||||
class Window;
|
class Window;
|
||||||
|
class Shader;
|
||||||
|
|
||||||
typedef struct s_pathPoint
|
typedef struct s_pathPoint
|
||||||
{
|
{
|
||||||
@ -30,15 +37,20 @@ class Renderer
|
|||||||
public:
|
public:
|
||||||
Renderer(Scene *scene, Window *win);
|
Renderer(Scene *scene, Window *win);
|
||||||
void renderImgui(void);
|
void renderImgui(void);
|
||||||
void update(void);
|
void update(Shader &shader);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void addPoint(void);
|
void addPoint(void);
|
||||||
void makeMovement(float timeFromStart, float curSplitTimeReset);
|
void makeMovement(float timeFromStart, float curSplitTimeReset);
|
||||||
|
void initFfmpeg(std::string filename);
|
||||||
|
void addImageToRender(Shader &shader);
|
||||||
|
void endRender(void);
|
||||||
|
|
||||||
int _min;
|
int _min;
|
||||||
float _sec;
|
int _sec;
|
||||||
int _samples;
|
int _samples;
|
||||||
|
int _testSamples;
|
||||||
|
int _fps;
|
||||||
std::vector<t_pathPoint> _path;
|
std::vector<t_pathPoint> _path;
|
||||||
Scene *_scene;
|
Scene *_scene;
|
||||||
Window *_win;
|
Window *_win;
|
||||||
@ -47,6 +59,13 @@ class Renderer
|
|||||||
int _destPathIndex;
|
int _destPathIndex;
|
||||||
double _curSplitStart;
|
double _curSplitStart;
|
||||||
int _curSamples;
|
int _curSamples;
|
||||||
|
int _testMode;
|
||||||
|
long int _frameCount;
|
||||||
|
|
||||||
|
AVFrame *_frame;
|
||||||
|
AVFormatContext *_format;
|
||||||
|
AVCodecContext *_codec_context;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
|
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
|
||||||
/* +#+#+#+#+#+ +#+ */
|
/* +#+#+#+#+#+ +#+ */
|
||||||
/* Created: 2024/10/13 18:10:10 by TheRed #+# #+# */
|
/* Created: 2024/10/13 18:10:10 by TheRed #+# #+# */
|
||||||
/* Updated: 2024/10/14 19:51:46 by ycontre ### ########.fr */
|
/* Updated: 2025/01/25 02:40:13 by tomoron ### ########.fr */
|
||||||
/* */
|
/* */
|
||||||
/* ************************************************************************** */
|
/* ************************************************************************** */
|
||||||
|
|
||||||
@ -36,6 +36,8 @@ class Shader
|
|||||||
GLuint getProgram(void) const;
|
GLuint getProgram(void) const;
|
||||||
GLuint getProgramCompute(void) const;
|
GLuint getProgramCompute(void) const;
|
||||||
|
|
||||||
|
std::vector<float> getOutputImage(void);
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
GLuint _screen_VAO, _screen_VBO;
|
GLuint _screen_VAO, _screen_VBO;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
|
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
|
||||||
/* +#+#+#+#+#+ +#+ */
|
/* +#+#+#+#+#+ +#+ */
|
||||||
/* Created: 2024/10/13 16:15:41 by TheRed #+# #+# */
|
/* Created: 2024/10/13 16:15:41 by TheRed #+# #+# */
|
||||||
/* Updated: 2025/01/23 15:31:28 by tomoron ### ########.fr */
|
/* Updated: 2025/01/25 03:09:23 by tomoron ### ########.fr */
|
||||||
/* */
|
/* */
|
||||||
/* ************************************************************************** */
|
/* ************************************************************************** */
|
||||||
|
|
||||||
@ -46,7 +46,7 @@ class Window
|
|||||||
|
|
||||||
void setFrameCount(int nb);
|
void setFrameCount(int nb);
|
||||||
|
|
||||||
void rendererUpdate(void);
|
void rendererUpdate(Shader &shader);
|
||||||
private:
|
private:
|
||||||
GLFWwindow *_window;
|
GLFWwindow *_window;
|
||||||
Scene *_scene;
|
Scene *_scene;
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
{ pkgs ? import <nixpkgs> {} }:
|
{ pkgs ? import <nixpkgs> {} }:
|
||||||
pkgs.mkShell {
|
pkgs.mkShell {
|
||||||
nativeBuildInputs = with pkgs; [ libGL xorg.libX11 libGLU glfw];
|
nativeBuildInputs = with pkgs; [ libGL xorg.libX11 libGLU glfw ffmpeg];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
|
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
|
||||||
/* +#+#+#+#+#+ +#+ */
|
/* +#+#+#+#+#+ +#+ */
|
||||||
/* Created: 2024/09/27 14:51:49 by TheRed #+# #+# */
|
/* Created: 2024/09/27 14:51:49 by TheRed #+# #+# */
|
||||||
/* Updated: 2025/01/23 18:37:21 by tomoron ### ########.fr */
|
/* Updated: 2025/01/25 02:29:18 by tomoron ### ########.fr */
|
||||||
/* */
|
/* */
|
||||||
/* ************************************************************************** */
|
/* ************************************************************************** */
|
||||||
|
|
||||||
@ -115,7 +115,7 @@ int main(int argc, char **argv)
|
|||||||
std::vector<int> gpu_lights_array(gpu_lights.begin(), gpu_lights.end());
|
std::vector<int> gpu_lights_array(gpu_lights.begin(), gpu_lights.end());
|
||||||
glBindBuffer(GL_SHADER_STORAGE_BUFFER, lightSSBO);
|
glBindBuffer(GL_SHADER_STORAGE_BUFFER, lightSSBO);
|
||||||
glBufferSubData(GL_SHADER_STORAGE_BUFFER, 0, gpu_lights_array.size() * sizeof(int), gpu_lights_array.data());
|
glBufferSubData(GL_SHADER_STORAGE_BUFFER, 0, gpu_lights_array.size() * sizeof(int), gpu_lights_array.data());
|
||||||
window.rendererUpdate();
|
window.rendererUpdate(shader);
|
||||||
|
|
||||||
Camera *camera = scene.getCamera();
|
Camera *camera = scene.getCamera();
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
|
/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
|
||||||
/* +#+#+#+#+#+ +#+ */
|
/* +#+#+#+#+#+ +#+ */
|
||||||
/* Created: 2025/01/22 16:34:53 by tomoron #+# #+# */
|
/* Created: 2025/01/22 16:34:53 by tomoron #+# #+# */
|
||||||
/* Updated: 2025/01/23 19:42:56 by tomoron ### ########.fr */
|
/* Updated: 2025/01/25 03:25:48 by tomoron ### ########.fr */
|
||||||
/* */
|
/* */
|
||||||
/* ************************************************************************** */
|
/* ************************************************************************** */
|
||||||
|
|
||||||
@ -18,8 +18,106 @@ Renderer::Renderer(Scene *scene, Window *win)
|
|||||||
_win = win;
|
_win = win;
|
||||||
_min = 0;
|
_min = 0;
|
||||||
_sec = 0;
|
_sec = 0;
|
||||||
|
_fps = 30;
|
||||||
_samples = 1;
|
_samples = 1;
|
||||||
|
_testSamples = 1;
|
||||||
_curSamples = 0;
|
_curSamples = 0;
|
||||||
|
_destPathIndex = 0;
|
||||||
|
_frameCount = 0;
|
||||||
|
|
||||||
|
_frame = 0;
|
||||||
|
_format = 0;
|
||||||
|
_codec_context = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Renderer::initFfmpeg(std::string filename)
|
||||||
|
{
|
||||||
|
const AVCodec *codec;
|
||||||
|
AVStream *stream;
|
||||||
|
|
||||||
|
avformat_alloc_output_context2(&_format, nullptr, nullptr, filename.c_str());
|
||||||
|
codec = avcodec_find_encoder(AV_CODEC_ID_H264);
|
||||||
|
if (!codec)
|
||||||
|
throw std::runtime_error("unable to find H264 audio/video codec, glhf");
|
||||||
|
|
||||||
|
_codec_context = avcodec_alloc_context3(codec);
|
||||||
|
_codec_context->width = WIDTH;
|
||||||
|
_codec_context->height = HEIGHT;
|
||||||
|
_codec_context->time_base = {1, _fps};
|
||||||
|
_codec_context->framerate = {_fps, 1};
|
||||||
|
_codec_context->pix_fmt = AV_PIX_FMT_RGB24;
|
||||||
|
_codec_context->gop_size = 10;
|
||||||
|
_codec_context->max_b_frames = 1;
|
||||||
|
|
||||||
|
if (_format->oformat->flags & AVFMT_GLOBALHEADER)
|
||||||
|
_codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
|
||||||
|
|
||||||
|
if (avcodec_open2(_codec_context, codec, nullptr) < 0)
|
||||||
|
throw std::runtime_error("Failed to open codec");
|
||||||
|
|
||||||
|
stream = avformat_new_stream(_format, codec);
|
||||||
|
if (!stream)
|
||||||
|
throw std::runtime_error("Failed to create stream");
|
||||||
|
stream->time_base = _codec_context->time_base;
|
||||||
|
avcodec_parameters_from_context(stream->codecpar, _codec_context);
|
||||||
|
|
||||||
|
if (!(_format->flags & AVFMT_NOFILE))
|
||||||
|
{
|
||||||
|
if (avio_open(&_format->pb, filename.c_str(), AVIO_FLAG_WRITE) < 0)
|
||||||
|
throw std::runtime_error("couldn't open " + filename);
|
||||||
|
}
|
||||||
|
(void)avformat_write_header(_format, nullptr);
|
||||||
|
|
||||||
|
_frame = av_frame_alloc();
|
||||||
|
_frame->format = _codec_context->pix_fmt;
|
||||||
|
_frame->width = _codec_context->width;
|
||||||
|
_frame->height = _codec_context->height;
|
||||||
|
av_image_alloc(_frame->data, _frame->linesize, WIDTH, HEIGHT, _codec_context->pix_fmt, 32);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Renderer::addImageToRender(Shader &shader)
|
||||||
|
{
|
||||||
|
std::vector<float> image;
|
||||||
|
AVPacket *pkt;
|
||||||
|
long int videoFrameOffset;
|
||||||
|
long int outputImageOffset;
|
||||||
|
|
||||||
|
image = shader.getOutputImage();
|
||||||
|
|
||||||
|
for (int x = 0; x < WIDTH; x++)
|
||||||
|
{
|
||||||
|
for(int y = 0; y < HEIGHT; y++)
|
||||||
|
{
|
||||||
|
videoFrameOffset = (y * _frame->linesize[0]) + (x * 3);
|
||||||
|
outputImageOffset = (y * (WIDTH * 4)) + (x * 4);
|
||||||
|
_frame->data[0][videoFrameOffset] = image[outputImageOffset];
|
||||||
|
_frame->data[0][videoFrameOffset + 1] = image[outputImageOffset + 1];
|
||||||
|
_frame->data[0][videoFrameOffset + 2] = image[outputImageOffset + 2];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_frame->pts = _frameCount;
|
||||||
|
if (avcodec_send_frame(_codec_context, _frame) == 0) {
|
||||||
|
pkt = av_packet_alloc();
|
||||||
|
while (avcodec_receive_packet(_codec_context, pkt) == 0) {
|
||||||
|
av_interleaved_write_frame(_format, pkt);
|
||||||
|
av_packet_unref(pkt);
|
||||||
|
}
|
||||||
|
av_packet_free(&pkt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Renderer::endRender(void)
|
||||||
|
{
|
||||||
|
av_write_trailer(_format);
|
||||||
|
av_frame_free(&_frame);
|
||||||
|
avcodec_free_context(&_codec_context);
|
||||||
|
avio_close(_format->pb);
|
||||||
|
avformat_free_context(_format);
|
||||||
|
|
||||||
|
_format = 0;
|
||||||
|
_frame = 0;
|
||||||
|
_codec_context = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::addPoint(void)
|
void Renderer::addPoint(void)
|
||||||
@ -31,26 +129,29 @@ void Renderer::addPoint(void)
|
|||||||
cam = _scene->getCamera();
|
cam = _scene->getCamera();
|
||||||
newPoint.pos = cam->getPosition();
|
newPoint.pos = cam->getPosition();
|
||||||
newPoint.dir = cam->getDirection();
|
newPoint.dir = cam->getDirection();
|
||||||
newPoint.time = _min + (_sec / 60);
|
newPoint.time = _min + ((float)_sec / 60);
|
||||||
pos = _path.begin();
|
pos = _path.begin();
|
||||||
while(pos != _path.end() && pos->time <= newPoint.time)
|
while(pos != _path.end() && pos->time <= newPoint.time)
|
||||||
pos++;
|
pos++;
|
||||||
_path.insert(pos, newPoint);
|
_path.insert(pos, newPoint);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::update(void)
|
void Renderer::update(Shader &shader)
|
||||||
{
|
{
|
||||||
double curTime;
|
double curTime;
|
||||||
|
|
||||||
|
(void)shader;
|
||||||
if(!_destPathIndex)
|
if(!_destPathIndex)
|
||||||
return;
|
return;
|
||||||
curTime = glfwGetTime();
|
curTime = glfwGetTime();
|
||||||
_curSamples++;
|
_curSamples++;
|
||||||
if(_curSamples == _samples)
|
if(_testMode && _curSamples == _testSamples)
|
||||||
{
|
{
|
||||||
makeMovement(curTime - _curSplitStart, curTime);
|
makeMovement(curTime - _curSplitStart, curTime);
|
||||||
_curSamples = 0;
|
_curSamples = 0;
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
//TODO: the rest
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::makeMovement(float timeFromStart, float curSplitTimeReset)
|
void Renderer::makeMovement(float timeFromStart, float curSplitTimeReset)
|
||||||
@ -86,7 +187,7 @@ void Renderer::makeMovement(float timeFromStart, float curSplitTimeReset)
|
|||||||
if(_curPathIndex == _destPathIndex)
|
if(_curPathIndex == _destPathIndex)
|
||||||
{
|
{
|
||||||
_destPathIndex = 0;
|
_destPathIndex = 0;
|
||||||
std::cout << "done" << std::endl;
|
_testMode = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -94,11 +195,23 @@ void Renderer::renderImgui(void)
|
|||||||
{
|
{
|
||||||
ImGui::Begin("Renderer");
|
ImGui::Begin("Renderer");
|
||||||
|
|
||||||
ImGui::SliderInt("spi", &_samples, 1, 1000);
|
ImGui::SliderInt("test spi", &_testSamples, 1, 10);
|
||||||
|
ImGui::SliderInt("render spi", &_samples, 1, 1000);
|
||||||
|
ImGui::SliderInt("render fps", &_fps, 30, 120);
|
||||||
|
if(_path.size() && ImGui::Button("try full path"))
|
||||||
|
{
|
||||||
|
_scene->getCamera()->setPosition(_path[0].pos);
|
||||||
|
_scene->getCamera()->setDirection(_path[0].dir.x, _path[0].dir.y);
|
||||||
|
_win->setFrameCount(-1);
|
||||||
|
_curSplitStart = glfwGetTime();
|
||||||
|
_curPathIndex = 0;
|
||||||
|
_destPathIndex = _path.size() - 1;
|
||||||
|
_testMode = 1;
|
||||||
|
}
|
||||||
ImGui::Separator();
|
ImGui::Separator();
|
||||||
|
|
||||||
ImGui::SliderInt("minutes", &_min, 0, 2);
|
ImGui::SliderInt("minutes", &_min, 0, 2);
|
||||||
ImGui::SliderFloat("seconds", &_sec, 0, 60);
|
ImGui::SliderInt("seconds", &_sec, 0, 60);
|
||||||
if(ImGui::Button("add step"))
|
if(ImGui::Button("add step"))
|
||||||
addPoint();
|
addPoint();
|
||||||
ImGui::Separator();
|
ImGui::Separator();
|
||||||
@ -139,8 +252,10 @@ void Renderer::renderImgui(void)
|
|||||||
_curSplitStart = glfwGetTime();
|
_curSplitStart = glfwGetTime();
|
||||||
_curPathIndex = i - 1;
|
_curPathIndex = i - 1;
|
||||||
_destPathIndex = i;
|
_destPathIndex = i;
|
||||||
|
_testMode = 1;
|
||||||
}
|
}
|
||||||
ImGui::Separator();
|
ImGui::Separator();
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui::End();
|
ImGui::End();
|
||||||
}
|
}
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
|
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
|
||||||
/* +#+#+#+#+#+ +#+ */
|
/* +#+#+#+#+#+ +#+ */
|
||||||
/* Created: 2024/10/13 20:21:13 by ycontre #+# #+# */
|
/* Created: 2024/10/13 20:21:13 by ycontre #+# #+# */
|
||||||
/* Updated: 2025/01/19 18:58:42 by ycontre ### ########.fr */
|
/* Updated: 2025/01/25 03:11:43 by tomoron ### ########.fr */
|
||||||
/* */
|
/* */
|
||||||
/* ************************************************************************** */
|
/* ************************************************************************** */
|
||||||
|
|
||||||
@ -206,3 +206,13 @@ GLuint Shader::getProgramCompute(void) const
|
|||||||
{
|
{
|
||||||
return (_program_compute);
|
return (_program_compute);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::vector<float> Shader::getOutputImage(void)
|
||||||
|
{
|
||||||
|
std::vector<float> res(WIDTH * HEIGHT * 4);
|
||||||
|
|
||||||
|
glBindTexture(GL_TEXTURE_2D, _output_texture);
|
||||||
|
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_FLOAT, res.data());
|
||||||
|
glBindTexture(GL_TEXTURE_2D, 0);
|
||||||
|
return (res);
|
||||||
|
}
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
|
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
|
||||||
/* +#+#+#+#+#+ +#+ */
|
/* +#+#+#+#+#+ +#+ */
|
||||||
/* Created: 2024/10/13 16:16:24 by TheRed #+# #+# */
|
/* Created: 2024/10/13 16:16:24 by TheRed #+# #+# */
|
||||||
/* Updated: 2025/01/23 16:26:39 by tomoron ### ########.fr */
|
/* Updated: 2025/01/25 03:09:56 by tomoron ### ########.fr */
|
||||||
/* */
|
/* */
|
||||||
/* ************************************************************************** */
|
/* ************************************************************************** */
|
||||||
|
|
||||||
@ -15,6 +15,7 @@
|
|||||||
Window::Window(Scene *scene, int width, int height, const char *title, int sleep)
|
Window::Window(Scene *scene, int width, int height, const char *title, int sleep)
|
||||||
{
|
{
|
||||||
_scene = scene;
|
_scene = scene;
|
||||||
|
_fps = 0;
|
||||||
_frameCount = 0;
|
_frameCount = 0;
|
||||||
_pixelisation = 0;
|
_pixelisation = 0;
|
||||||
_renderer = new Renderer(scene, this);
|
_renderer = new Renderer(scene, this);
|
||||||
@ -161,9 +162,9 @@ bool Window::shouldClose()
|
|||||||
return glfwWindowShouldClose(_window);
|
return glfwWindowShouldClose(_window);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::rendererUpdate(void)
|
void Window::rendererUpdate(Shader &shader)
|
||||||
{
|
{
|
||||||
_renderer->update();
|
_renderer->update(shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::imGuiNewFrame()
|
void Window::imGuiNewFrame()
|
||||||
|
Reference in New Issue
Block a user