+ | Offset bvh in the parsing

This commit is contained in:
TheRedShip
2025-01-20 16:27:02 +01:00
parent 73bb4462b5
commit 226573aaba
8 changed files with 30 additions and 15 deletions

View File

@ -240,7 +240,7 @@ void ObjParser::parseMtl(std::stringstream &input_line, Scene &scene)
file.close();
}
void ObjParser::parse(Scene &scene)
void ObjParser::parse(Scene &scene, glm::vec3 offset)
{
std::string line;
std::string identifier;
@ -275,6 +275,6 @@ void ObjParser::parse(Scene &scene)
}
}
scene.addBvh(_triangles);
scene.addBvh(_triangles, offset);
}