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~ | Weird random, needs to be upgrade
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@ -29,7 +29,7 @@ class Shader
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// void setBool(const std::string &name, bool value) const;
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void set_int(const std::string &name, int value) const;
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// void setFloat(const std::string &name, float value) const;
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void set_float(const std::string &name, float value) const;
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void set_vec2(const std::string &name, const glm::vec2 &value) const;
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void set_vec3(const std::string &name, const glm::vec3 &value) const;
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// void setVec4(const std::string &name, const RT::Vec4f &value) const;
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