~ | Fog parameter set to int

This commit is contained in:
RedShip
2025-01-15 19:05:53 +01:00
parent 159a0caf72
commit 2097a71090
7 changed files with 340 additions and 326 deletions

View File

@ -2,8 +2,6 @@ hitInfo traceRay(Ray ray);
vec3 GetEnvironmentLight(Ray ray)
{
return vec3(0.);
vec3 sun_pos = vec3(-0.5, 0.5, 0.5);
float SunFocus = 1.5;
float SunIntensity = 1.;
@ -123,6 +121,6 @@ vec3 sampleLights(vec3 position, inout uint rng_state)
void calculateLightColor(GPUMaterial mat, hitInfo hit, inout vec3 color, inout vec3 light, inout uint rng_state)
{
color *= mat.color;
light += mat.emission * mat.color;
// light += sampleLights(hit.position, rng_state);
// light += mat.emission * mat.color;
light += sampleLights(hit.position, rng_state);
}