~ | Small fix

This commit is contained in:
TheRedShip
2025-01-23 00:25:18 +01:00
parent bdcafaf4f0
commit 1783037bdf
3 changed files with 25 additions and 13 deletions

View File

@ -233,7 +233,7 @@ hitInfo traceBVH(Ray ray, GPUBvhData bvh_data, inout Stats stats)
hitInfo traverseBVHs(Ray ray, GPUBvhData bvh_data, inout Stats stats)
{
hitInfo hit;
hit.t = 1e30;
hit.obj_index = -1;
@ -245,16 +245,17 @@ hitInfo traverseBVHs(Ray ray, GPUBvhData bvh_data, inout Stats stats)
transformedRay.origin = transformMatrix * (ray.origin - bvh_data.offset);
transformedRay.inv_direction = (1. / transformedRay.direction);
hitInfo temp_hit = traceBVH(transformedRay, bvh_data, stats);
hit = traceBVH(transformedRay, bvh_data, stats);
temp_hit.t = temp_hit.t / bvh_data.scale;
if (temp_hit.t < hit.t)
{
hit.t = temp_hit.t;
hit.obj_index = temp_hit.obj_index;
hit.normal = normalize(inverseTransformMatrix * temp_hit.normal);
}
if (hit.obj_index == -1)
return (hit);
hit.t = hit.t / bvh_data.scale;
hit.last_t = hit.last_t / bvh_data.scale;
hit.obj_index = hit.obj_index;
hit.mat_index = hit.mat_index;
hit.position = inverseTransformMatrix * hit.position + bvh_data.offset;
hit.normal = normalize(inverseTransformMatrix * hit.normal);
return (hit);
}