add mtl file support to obj parsing

This commit is contained in:
2025-01-15 13:28:02 +01:00
parent 8048d0b799
commit 159a0caf72
7 changed files with 1430 additions and 60 deletions

View File

@ -6,7 +6,7 @@
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/26 21:43:51 by TheRed #+# #+# */
/* Updated: 2025/01/13 18:49:10 by ycontre ### ########.fr */
/* Updated: 2025/01/15 13:27:43 by tomoron ### ########.fr */
/* */
/* ************************************************************************** */
@ -97,10 +97,8 @@ glm::vec3 SceneParser::getVertex(std::stringstream &line)
{
glm::vec3 res;
std::cout << line.str() << std::endl;
if(!(line >> res.x >> res.y >> res.z))
throw std::runtime_error("syntax error in obj file while parsing vertex");
res.z *= -1;
return(res);
}
@ -117,38 +115,133 @@ long int SceneParser::getVertexIndex(std::stringstream &line, size_t size)
return(index - 1);
}
Triangle *SceneParser::getFace(std::stringstream &line, std::vector<glm::vec3> &vertices)
Triangle *SceneParser::getFace(std::stringstream &line, std::vector<glm::vec3> &vertices, int mat)
{
glm::vec3 triangle[3];
triangle[0] = vertices[getVertexIndex(line, vertices.size())];
triangle[1] = vertices[getVertexIndex(line, vertices.size())];
triangle[2] = vertices[getVertexIndex(line, vertices.size())];
return (new Triangle(triangle[0], triangle[1], triangle[2], 0));
return (new Triangle(triangle[0], triangle[1], triangle[2], mat));
}
void SceneParser::parseObj(std::stringstream &objInfo)
void SceneParser::parseMtl(std::stringstream &input_line, std::map<std::string, int> &materials)
{
std::string filename;
std::ifstream file;
std::string matName;
std::string identifier;
std::string line;
float tmp;
Material *mat;
input_line >> filename;
file.open(filename);
mat = 0;
if(!file.is_open())
throw std::runtime_error("OBJ : could not open material file");
while(getline(file, line))
{
if(line[0] == '#' || !line[0])
continue;
std::stringstream lineStream(line);
lineStream >> identifier;
if(identifier == "newmtl")
{
if(mat)
{
_scene->addMaterial(mat);
materials[matName] = _scene->getMaterialData().size() - 1;
}
lineStream >> matName;
if(matName.empty())
throw std::runtime_error("OBJ: syntax error in material file, missing material name");
mat = new Material;
bzero(mat, sizeof(Material));
continue;
}
if(!mat)
throw std::runtime_error("OBJ: error in material file, material name not defined");
if(/*identifier == "Ka" || */identifier == "Kd")
{
if(!(lineStream >> mat->color.x >> mat->color.y >> mat->color.z))
throw std::runtime_error("OBJ: syntax error while getting material color");
}
else if(identifier == "Ns")
{
if(!(lineStream >> mat->roughness) || mat->roughness > 1000 || mat->roughness < 0)
throw std::runtime_error("OBJ: syntax error while getting material softness");
mat->roughness /= 1000;
}
else if(identifier == "Ke")
{
if(!(lineStream >> tmp))
throw std::runtime_error("OBJ: syntax error while getting material emission");
mat->emission += tmp;
if(!(lineStream >> tmp))
throw std::runtime_error("OBJ: syntax error while getting material emission");
mat->emission += tmp;
if(!(lineStream >> tmp))
throw std::runtime_error("OBJ: syntax error while getting material emission");
mat->emission += tmp;
mat->emission /= 3;
}
else if(identifier == "Ni")
{
if(!(lineStream >> mat->refraction))
throw std::runtime_error("OBJ: syntax error while getting material refraction");
}
else
std::cerr << "unsupported material setting : " << identifier << std::endl;
}
if(mat)
{
_scene->addMaterial(mat);
materials[matName] = _scene->getMaterialData().size() - 1;
}
}
void SceneParser::parseObj(std::stringstream &objInfo)
{
std::vector<glm::vec3> vertices;
std::string filename;
std::map<std::string, int> matNames;
std::string line;
std::string identifier;
std::ifstream file;
int curMat;
objInfo >> filename;
file.open(filename);
curMat = 0;
if (!file.is_open())
throw std::runtime_error("OBJ : could not open object file");
while (getline(file, line))
{
if(line[0] == '#' || line.empty())
continue;
std::stringstream lineStream(line);
lineStream >> identifier;
if(identifier == "v")
vertices.push_back(getVertex(lineStream));
else if (identifier == "f")
_scene->addObject(getFace(lineStream, vertices));
try{
if(line[0] == '#' || line.empty())
continue;
std::stringstream lineStream(line);
identifier = "";
lineStream >> identifier;
if(identifier == "v")
vertices.push_back(getVertex(lineStream));
else if (identifier == "f")
_scene->addObject(getFace(lineStream, vertices, curMat));
else if (identifier == "mtllib")
parseMtl(lineStream, matNames);
else if (identifier == "usemtl")
{
lineStream >> identifier;
if(matNames.find(identifier) == matNames.end())
throw std::runtime_error("OBJ: invalid material name");
curMat = matNames[identifier];
}
}catch (std::exception &e)
{
std::cerr << line << std::endl;
throw;
}
}
}