+ | Fog beam laser now in objects

This commit is contained in:
TheRedShip
2025-03-08 20:36:10 +01:00
parent 680ff6eb03
commit 0a13d3acc5
11 changed files with 168 additions and 65 deletions

View File

@ -127,7 +127,6 @@ class Scene
bool loadTextures();
void updateLightAndObjects(int mat_id);
std::set<int> getGPULights();
void addBvh(std::vector<Triangle> &triangles, glm::vec3 offset, float scale, glm::mat4 transform);