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~ | Fixing fog lighting acne and denoising not clearing
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@ -38,7 +38,7 @@ class Window
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static void mouseButtonCallback(GLFWwindow *window, int button, int action, int mods);
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void imGuiNewFrame();
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void imGuiRender(ShaderProgram &raytracing_program);
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void imGuiRender(ShaderProgram &raytracing_program, std::vector<GLuint> &textures);
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GLFWwindow *getWindow(void) const;
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float getFps(void) const;
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