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METH_Transcendence/docker-compose/requirements/nginx/static/javascript/home3D/home3D.js
Kum1ta c5a5ef0539 Site
- remove cannon js from multionlinegame
2024-09-30 15:21:09 +02:00

446 lines
12 KiB
JavaScript

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* home3D.js :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/22 17:19:17 by edbernar #+# #+# */
/* Updated: 2024/09/30 14:01:36 by edbernar ### ########.fr */
/* */
/* ************************************************************************** */
import { EffectComposer } from '/static/javascript/three/examples/jsm/postprocessing/EffectComposer.js';
import { RenderPass } from '/static/javascript/three/examples/jsm/postprocessing/RenderPass.js';
import { BokehPass } from '/static/javascript/three/examples/jsm/postprocessing/BokehPass.js';
import { GLTFLoader } from '/static/javascript/three/examples/jsm/loaders/GLTFLoader.js';
import { userMeInfo } from "/static/javascript/typeResponse/typeLogin.js";
import * as THREE from '/static/javascript/three/build/three.module.js'
import { Screen, light } from '/static/javascript/home3D/Screen.js'
import { files } from '/static/javascript/filesLoader.js';
import { pageRenderer } from '/static/javascript/main.js'
const disable3D = false;
let scene = null;
let renderer = null;
let camera = null;
let screen = null;
let raycaster = null;
let interval = null;
let intervalFade = null;
let isInFade = false;
let composer = null;
let mouse = null;
let renderPass = null;
let dofPass = null;
let playButtonMouseOver = false;
let spotLight = null;
class Home3D
{
static create()
{
if (!disable3D)
home3D();
}
static dispose()
{
window.removeEventListener('resize', windowUpdater);
document.removeEventListener('mousemove', mouseTracker);
document.removeEventListener('click', redirection);
if (!disable3D)
{
if (interval)
clearInterval(interval);
interval = null;
if (intervalFade)
clearInterval(intervalFade);
intervalFade = null;
if (screen)
screen.dispose();
screen = null;
if (composer)
{
if (dofPass)
composer.removePass(dofPass);
if (renderPass)
composer.removePass(renderPass);
composer.dispose();
dofPass = null;
composer = null;
}
isInFade = false;
if (renderer)
renderer.dispose();
renderer = null;
if (scene)
{
scene.children.forEach(child => {
scene.remove(child);
if (child.geometry)
child.geometry.dispose();
if (child.material)
child.material.dispose();
if (child.texture)
child.texture.dispose();
});
}
scene = null;
camera = null;
mouse = null;
spotLight = null;
}
}
}
function home3D()
{
const loader = new GLTFLoader();
let actualVideo = -1;
let globalSpeed = 0.75;
const ambiantLight = new THREE.AmbientLight(0xffffff, 35);
const video = {
pong: files.pongVideo,
login: files.notLoginVideo
};
scene = new THREE.Scene();
renderer = new THREE.WebGLRenderer({antialias: true});
camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight);
screen = new Screen(scene);
raycaster = new THREE.Raycaster();
interval = null;
mouse = new THREE.Vector2();
isInFade = false;
spotLight = new THREE.SpotLight(0xffffff, 1000);
spotLight.position.set(0, 10, 0);
spotLight.castShadow = true;
spotLight.rotateX(Math.PI / 2);
scene.add(spotLight);
if (Math.random() % 100 > 0.99)
video.pong = files.easterEggVideo;
newBgWall();
putObject(files.lampModel, -2.5, 0, 2.5, 3, 0, Math.PI + Math.PI / 8, 0);
putObject(files.plantModel, 1.5, 0, 3, 0.5, 0, 0, 0);
putObject(files.gameboyModel, -0.5, -0.075, 0.5, 0.1, 0, 0.4, 0);
renderer.toneMapping = THREE.LinearToneMapping;
renderer.shadowMap.enabled = true;
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
renderer.setSize(window.innerWidth, window.innerHeight);
camera.position.set(6, 1, -5.5);
camera.rotation.set(Math.PI + 0.2, 0, Math.PI);
scene.background = new THREE.Color(0x020202)
scene.add(ambiantLight);
createPlane();
createCube();
document.body.getElementsByClassName('homeSection')[0].appendChild(renderer.domElement);
window.addEventListener('resize', windowUpdater);
mouse.x = 9999;
mouse.y = 9999;
document.addEventListener('mousemove', mouseTracker);
composer = new EffectComposer(renderer);
renderPass = new RenderPass(scene, camera);
composer.addPass(renderPass);
dofPass = new BokehPass(scene, camera, {
focus: 10.0,
aperture: 0.02,
maxblur: 0.01,
});
composer.addPass(dofPass);
setTimeout(() => {
interval = setInterval(() => {
if (screen == null)
{
clearInterval(interval);
return ;
}
camera.position.x -= (0.01 * globalSpeed);
camera.lookAt(screen.tv.position);
if (camera.position.x < 3.3 && interval)
fadeInOut();
if (dofPass.materialBokeh.uniforms.aperture.value > 0 && interval)
dofPass.materialBokeh.uniforms.aperture.value -= 0.0001;
if (camera.position.x < 3 && interval)
{
clearInterval(interval);
camera.position.set(-2, 4, -6);
interval = setInterval(() => {
if (screen == null)
{
clearInterval(interval);
return ;
}
camera.lookAt(screen.tv.position);
camera.position.x += (0.01 * globalSpeed);
camera.position.y -= (0.005 * globalSpeed);
if (camera.position.x > 1.7 && interval)
fadeInOut();
if (camera.position.x > 2 && interval)
{
camera.position.set(0, 1.2, 0);
clearInterval(interval);
interval = setInterval(() => {
if (screen == null)
{
clearInterval(interval);
return ;
}
camera.lookAt(screen.tv.position);
camera.position.y += (0.005 * globalSpeed);
camera.position.z -= (0.01 * globalSpeed);
if (camera.position.x < -2.3 && interval)
fadeInOut();
if (camera.position.z < -2 && interval)
{
globalSpeed -= 0.001;
if (globalSpeed < 0)
clearInterval(interval);
}
}, 10);
}
}, 10);
}
}, 10);
}, 500);
let clickDetect = false;
function loop()
{
raycaster.setFromCamera( mouse, camera );
const intersects = raycaster.intersectObjects( scene.children, false );
if (!screen.canvasVideo)
{
composer.render();
return ;
}
if (intersects.length === 0 && !playButtonMouseOver)
{
if (actualVideo != 0)
{
screen.changeVideo(video.pong);
actualVideo = 0;
}
}
else
{
if (clickDetect)
{
document.removeEventListener('click', redirection);
clickDetect = false;
}
if (playButtonMouseOver || intersects[0].object == screen.screen)
{
if (userMeInfo.id == -1)
{
if (actualVideo != 1)
{
screen.changeVideo(video.login);
actualVideo = 1;
}
}
else
{
if (!clickDetect && userMeInfo.id > 0)
{
document.addEventListener('click', redirection);
clickDetect = true;
}
}
}
else if (actualVideo != 0)
{
screen.changeVideo(video.pong);
actualVideo = 0;
}
}
composer.render();
}
function putObject(objUrl, x, y, z, scale, rX, rY, rZ) {
loader.load(objUrl, (gltf) => {
const group = new THREE.Group();
const material = new THREE.MeshPhysicalMaterial({color: 0x080808});
gltf.scene.children.forEach(elem => {
elem.traverse((child) => {
if (child.isMesh) {
child.material = material;
child.receiveShadow = true;
child.castShadow = true;
}
});
group.add(elem);
});
group.position.set(x, y, z);
group.scale.set(scale, scale, scale);
group.rotation.set(rX, rY, rZ);
scene.add(group);
});
}
function newBgWall()
{
const geometry = new THREE.BoxGeometry(100, 100, 0.1);
const material = new THREE.MeshStandardMaterial({color: 0x020202});
const mesh = new THREE.Mesh(geometry, material);
const geometry2 = new THREE.BoxGeometry(10, 10, 0.1);
const material2 = new THREE.MeshStandardMaterial({color: 0x020202});
const mesh2 = new THREE.Mesh(geometry2, material2);
mesh.position.set(0, 0, 5);
scene.add(mesh);
mesh2.position.set(-5, 0, 0);
mesh2.rotateY(Math.PI / 2);
scene.add(mesh2);
}
function createCube()
{
const geometry = new THREE.BoxGeometry(5, 5, 0.1);
const material = new THREE.MeshStandardMaterial({color: 0x020202});
const mesh = new THREE.Mesh(geometry, material);
mesh.position.set(8, 1, -5);
scene.add(mesh);
}
function createPlane()
{
const geometry = new THREE.PlaneGeometry(500, 500);
const material = new THREE.MeshPhysicalMaterial({side: THREE.DoubleSide, color: 0x020202});
const mesh = new THREE.Mesh(geometry, material);
mesh.position.set(0, 0, 0);
mesh.rotateX(-(Math.PI / 2));
mesh.receiveShadow = true;
scene.add(mesh);
}
function fadeInOut() {
if (isInFade)
return;
if (intervalFade)
clearInterval(intervalFade);
intervalFade = null;
isInFade = true;
const fadeOut = setInterval(() => {
if (screen == null)
{
clearInterval(fadeOut);
return;
}
light.point -= 0.2;
screen.screen.material.opacity -= 0.05;
if (screen.screen.material.opacity <= 0)
{
clearInterval(fadeOut);
setTimeout(fadeIn, 500);
}
}, 20);
function fadeIn()
{
const fadeInInterval = setInterval(() => {
if (screen == null)
{
clearInterval(fadeInInterval);
return;
}
light.point += 0.2;
screen.screen.material.opacity += 0.05;
if (screen.screen.material.opacity >= 1)
{
clearInterval(fadeInInterval);
completeFade();
}
}, 20);
}
function completeFade() {
intervalFade = setInterval(() => {
light.point += 0.2;
if (light.point >= 1)
{
clearInterval(intervalFade);
isInFade = false;
}
}, 10);
}
}
renderer.setAnimationLoop(loop)
}
function changePlayButtonMouseOverValue()
{
playButtonMouseOver = !playButtonMouseOver;
}
function windowUpdater(e)
{
renderer.setSize(window.innerWidth, window.innerHeight);
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
};
function mouseTracker (event)
{
event.preventDefault();
mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1;
mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1;
};
function redirection()
{
const topBar = document.getElementById('topBar');
topBar.style.animation = 'animHideMenuDiv 0.5s';
topBar.style.opacity = 0;
if (interval)
{
clearInterval(interval);
interval = null;
}
moveCamera();
}
function moveCamera()
{
const targetPosition = screen.tv.position;
const initialPosition = camera.position.clone();
const startTime = Date.now();
function updateCameraPosition()
{
const elapsedTime = Date.now() - startTime;
const t = Math.min(elapsedTime / 1000, 1);
const position = initialPosition.clone().lerp(targetPosition, t * t);
const distance = camera.position.distanceTo(screen.tv.position);
camera.position.copy(position);
console.log(distance);
if (position.equals(targetPosition) || distance < 0.15)
{
pageRenderer.changePage('lobbyPage');
return ;
}
if (t < 1)
requestAnimationFrame(updateCameraPosition);
}
updateCameraPosition();
}
export { Home3D, redirection, changePlayButtonMouseOverValue };