3337 lines
124 KiB
JavaScript
3337 lines
124 KiB
JavaScript
import {
|
|
AnimationClip,
|
|
Bone,
|
|
Box3,
|
|
BufferAttribute,
|
|
BufferGeometry,
|
|
ClampToEdgeWrapping,
|
|
Color,
|
|
ColorManagement,
|
|
DirectionalLight,
|
|
DoubleSide,
|
|
FileLoader,
|
|
Float32BufferAttribute,
|
|
FrontSide,
|
|
Group,
|
|
ImageBitmapLoader,
|
|
InstancedBufferAttribute,
|
|
InstancedMesh,
|
|
InterleavedBuffer,
|
|
InterleavedBufferAttribute,
|
|
Interpolant,
|
|
InterpolateDiscrete,
|
|
InterpolateLinear,
|
|
Line,
|
|
LineBasicMaterial,
|
|
LineLoop,
|
|
LineSegments,
|
|
LinearFilter,
|
|
LinearMipmapLinearFilter,
|
|
LinearMipmapNearestFilter,
|
|
LinearSRGBColorSpace,
|
|
Loader,
|
|
LoaderUtils,
|
|
Material,
|
|
MathUtils,
|
|
Matrix4,
|
|
Mesh,
|
|
MeshBasicMaterial,
|
|
MeshPhysicalMaterial,
|
|
MeshStandardMaterial,
|
|
MirroredRepeatWrapping,
|
|
NearestFilter,
|
|
NearestMipmapLinearFilter,
|
|
NearestMipmapNearestFilter,
|
|
NumberKeyframeTrack,
|
|
Object3D,
|
|
OrthographicCamera,
|
|
PerspectiveCamera,
|
|
PointLight,
|
|
Points,
|
|
PointsMaterial,
|
|
PropertyBinding,
|
|
Quaternion,
|
|
QuaternionKeyframeTrack,
|
|
RepeatWrapping,
|
|
SRGBColorSpace,
|
|
Skeleton,
|
|
SkinnedMesh,
|
|
Sphere,
|
|
SpotLight,
|
|
Texture,
|
|
TextureLoader,
|
|
TriangleFanDrawMode,
|
|
TriangleStripDrawMode,
|
|
TrianglesDrawMode,
|
|
Vector2,
|
|
Vector3,
|
|
VectorKeyframeTrack
|
|
} from "./chunk-IS2ZBFBB.js";
|
|
import {
|
|
__export
|
|
} from "./chunk-HKJ2B2AA.js";
|
|
|
|
// node_modules/three/examples/jsm/utils/BufferGeometryUtils.js
|
|
var BufferGeometryUtils_exports = {};
|
|
__export(BufferGeometryUtils_exports, {
|
|
computeMikkTSpaceTangents: () => computeMikkTSpaceTangents,
|
|
computeMorphedAttributes: () => computeMorphedAttributes,
|
|
deepCloneAttribute: () => deepCloneAttribute,
|
|
deinterleaveAttribute: () => deinterleaveAttribute,
|
|
deinterleaveGeometry: () => deinterleaveGeometry,
|
|
estimateBytesUsed: () => estimateBytesUsed,
|
|
interleaveAttributes: () => interleaveAttributes,
|
|
mergeAttributes: () => mergeAttributes,
|
|
mergeGeometries: () => mergeGeometries,
|
|
mergeGroups: () => mergeGroups,
|
|
mergeVertices: () => mergeVertices,
|
|
toCreasedNormals: () => toCreasedNormals,
|
|
toTrianglesDrawMode: () => toTrianglesDrawMode
|
|
});
|
|
function computeMikkTSpaceTangents(geometry, MikkTSpace, negateSign = true) {
|
|
if (!MikkTSpace || !MikkTSpace.isReady) {
|
|
throw new Error("BufferGeometryUtils: Initialized MikkTSpace library required.");
|
|
}
|
|
if (!geometry.hasAttribute("position") || !geometry.hasAttribute("normal") || !geometry.hasAttribute("uv")) {
|
|
throw new Error('BufferGeometryUtils: Tangents require "position", "normal", and "uv" attributes.');
|
|
}
|
|
function getAttributeArray(attribute) {
|
|
if (attribute.normalized || attribute.isInterleavedBufferAttribute) {
|
|
const dstArray = new Float32Array(attribute.count * attribute.itemSize);
|
|
for (let i = 0, j = 0; i < attribute.count; i++) {
|
|
dstArray[j++] = attribute.getX(i);
|
|
dstArray[j++] = attribute.getY(i);
|
|
if (attribute.itemSize > 2) {
|
|
dstArray[j++] = attribute.getZ(i);
|
|
}
|
|
}
|
|
return dstArray;
|
|
}
|
|
if (attribute.array instanceof Float32Array) {
|
|
return attribute.array;
|
|
}
|
|
return new Float32Array(attribute.array);
|
|
}
|
|
const _geometry = geometry.index ? geometry.toNonIndexed() : geometry;
|
|
const tangents = MikkTSpace.generateTangents(
|
|
getAttributeArray(_geometry.attributes.position),
|
|
getAttributeArray(_geometry.attributes.normal),
|
|
getAttributeArray(_geometry.attributes.uv)
|
|
);
|
|
if (negateSign) {
|
|
for (let i = 3; i < tangents.length; i += 4) {
|
|
tangents[i] *= -1;
|
|
}
|
|
}
|
|
_geometry.setAttribute("tangent", new BufferAttribute(tangents, 4));
|
|
if (geometry !== _geometry) {
|
|
geometry.copy(_geometry);
|
|
}
|
|
return geometry;
|
|
}
|
|
function mergeGeometries(geometries, useGroups = false) {
|
|
const isIndexed = geometries[0].index !== null;
|
|
const attributesUsed = new Set(Object.keys(geometries[0].attributes));
|
|
const morphAttributesUsed = new Set(Object.keys(geometries[0].morphAttributes));
|
|
const attributes = {};
|
|
const morphAttributes = {};
|
|
const morphTargetsRelative = geometries[0].morphTargetsRelative;
|
|
const mergedGeometry = new BufferGeometry();
|
|
let offset = 0;
|
|
for (let i = 0; i < geometries.length; ++i) {
|
|
const geometry = geometries[i];
|
|
let attributesCount = 0;
|
|
if (isIndexed !== (geometry.index !== null)) {
|
|
console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + i + ". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them.");
|
|
return null;
|
|
}
|
|
for (const name in geometry.attributes) {
|
|
if (!attributesUsed.has(name)) {
|
|
console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + i + '. All geometries must have compatible attributes; make sure "' + name + '" attribute exists among all geometries, or in none of them.');
|
|
return null;
|
|
}
|
|
if (attributes[name] === void 0) attributes[name] = [];
|
|
attributes[name].push(geometry.attributes[name]);
|
|
attributesCount++;
|
|
}
|
|
if (attributesCount !== attributesUsed.size) {
|
|
console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + i + ". Make sure all geometries have the same number of attributes.");
|
|
return null;
|
|
}
|
|
if (morphTargetsRelative !== geometry.morphTargetsRelative) {
|
|
console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + i + ". .morphTargetsRelative must be consistent throughout all geometries.");
|
|
return null;
|
|
}
|
|
for (const name in geometry.morphAttributes) {
|
|
if (!morphAttributesUsed.has(name)) {
|
|
console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + i + ". .morphAttributes must be consistent throughout all geometries.");
|
|
return null;
|
|
}
|
|
if (morphAttributes[name] === void 0) morphAttributes[name] = [];
|
|
morphAttributes[name].push(geometry.morphAttributes[name]);
|
|
}
|
|
if (useGroups) {
|
|
let count;
|
|
if (isIndexed) {
|
|
count = geometry.index.count;
|
|
} else if (geometry.attributes.position !== void 0) {
|
|
count = geometry.attributes.position.count;
|
|
} else {
|
|
console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index " + i + ". The geometry must have either an index or a position attribute");
|
|
return null;
|
|
}
|
|
mergedGeometry.addGroup(offset, count, i);
|
|
offset += count;
|
|
}
|
|
}
|
|
if (isIndexed) {
|
|
let indexOffset = 0;
|
|
const mergedIndex = [];
|
|
for (let i = 0; i < geometries.length; ++i) {
|
|
const index = geometries[i].index;
|
|
for (let j = 0; j < index.count; ++j) {
|
|
mergedIndex.push(index.getX(j) + indexOffset);
|
|
}
|
|
indexOffset += geometries[i].attributes.position.count;
|
|
}
|
|
mergedGeometry.setIndex(mergedIndex);
|
|
}
|
|
for (const name in attributes) {
|
|
const mergedAttribute = mergeAttributes(attributes[name]);
|
|
if (!mergedAttribute) {
|
|
console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the " + name + " attribute.");
|
|
return null;
|
|
}
|
|
mergedGeometry.setAttribute(name, mergedAttribute);
|
|
}
|
|
for (const name in morphAttributes) {
|
|
const numMorphTargets = morphAttributes[name][0].length;
|
|
if (numMorphTargets === 0) break;
|
|
mergedGeometry.morphAttributes = mergedGeometry.morphAttributes || {};
|
|
mergedGeometry.morphAttributes[name] = [];
|
|
for (let i = 0; i < numMorphTargets; ++i) {
|
|
const morphAttributesToMerge = [];
|
|
for (let j = 0; j < morphAttributes[name].length; ++j) {
|
|
morphAttributesToMerge.push(morphAttributes[name][j][i]);
|
|
}
|
|
const mergedMorphAttribute = mergeAttributes(morphAttributesToMerge);
|
|
if (!mergedMorphAttribute) {
|
|
console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the " + name + " morphAttribute.");
|
|
return null;
|
|
}
|
|
mergedGeometry.morphAttributes[name].push(mergedMorphAttribute);
|
|
}
|
|
}
|
|
return mergedGeometry;
|
|
}
|
|
function mergeAttributes(attributes) {
|
|
let TypedArray;
|
|
let itemSize;
|
|
let normalized;
|
|
let gpuType = -1;
|
|
let arrayLength = 0;
|
|
for (let i = 0; i < attributes.length; ++i) {
|
|
const attribute = attributes[i];
|
|
if (TypedArray === void 0) TypedArray = attribute.array.constructor;
|
|
if (TypedArray !== attribute.array.constructor) {
|
|
console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes.");
|
|
return null;
|
|
}
|
|
if (itemSize === void 0) itemSize = attribute.itemSize;
|
|
if (itemSize !== attribute.itemSize) {
|
|
console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes.");
|
|
return null;
|
|
}
|
|
if (normalized === void 0) normalized = attribute.normalized;
|
|
if (normalized !== attribute.normalized) {
|
|
console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes.");
|
|
return null;
|
|
}
|
|
if (gpuType === -1) gpuType = attribute.gpuType;
|
|
if (gpuType !== attribute.gpuType) {
|
|
console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes.");
|
|
return null;
|
|
}
|
|
arrayLength += attribute.count * itemSize;
|
|
}
|
|
const array = new TypedArray(arrayLength);
|
|
const result = new BufferAttribute(array, itemSize, normalized);
|
|
let offset = 0;
|
|
for (let i = 0; i < attributes.length; ++i) {
|
|
const attribute = attributes[i];
|
|
if (attribute.isInterleavedBufferAttribute) {
|
|
const tupleOffset = offset / itemSize;
|
|
for (let j = 0, l = attribute.count; j < l; j++) {
|
|
for (let c = 0; c < itemSize; c++) {
|
|
const value = attribute.getComponent(j, c);
|
|
result.setComponent(j + tupleOffset, c, value);
|
|
}
|
|
}
|
|
} else {
|
|
array.set(attribute.array, offset);
|
|
}
|
|
offset += attribute.count * itemSize;
|
|
}
|
|
if (gpuType !== void 0) {
|
|
result.gpuType = gpuType;
|
|
}
|
|
return result;
|
|
}
|
|
function deepCloneAttribute(attribute) {
|
|
if (attribute.isInstancedInterleavedBufferAttribute || attribute.isInterleavedBufferAttribute) {
|
|
return deinterleaveAttribute(attribute);
|
|
}
|
|
if (attribute.isInstancedBufferAttribute) {
|
|
return new InstancedBufferAttribute().copy(attribute);
|
|
}
|
|
return new BufferAttribute().copy(attribute);
|
|
}
|
|
function interleaveAttributes(attributes) {
|
|
let TypedArray;
|
|
let arrayLength = 0;
|
|
let stride = 0;
|
|
for (let i = 0, l = attributes.length; i < l; ++i) {
|
|
const attribute = attributes[i];
|
|
if (TypedArray === void 0) TypedArray = attribute.array.constructor;
|
|
if (TypedArray !== attribute.array.constructor) {
|
|
console.error("AttributeBuffers of different types cannot be interleaved");
|
|
return null;
|
|
}
|
|
arrayLength += attribute.array.length;
|
|
stride += attribute.itemSize;
|
|
}
|
|
const interleavedBuffer = new InterleavedBuffer(new TypedArray(arrayLength), stride);
|
|
let offset = 0;
|
|
const res = [];
|
|
const getters = ["getX", "getY", "getZ", "getW"];
|
|
const setters = ["setX", "setY", "setZ", "setW"];
|
|
for (let j = 0, l = attributes.length; j < l; j++) {
|
|
const attribute = attributes[j];
|
|
const itemSize = attribute.itemSize;
|
|
const count = attribute.count;
|
|
const iba = new InterleavedBufferAttribute(interleavedBuffer, itemSize, offset, attribute.normalized);
|
|
res.push(iba);
|
|
offset += itemSize;
|
|
for (let c = 0; c < count; c++) {
|
|
for (let k = 0; k < itemSize; k++) {
|
|
iba[setters[k]](c, attribute[getters[k]](c));
|
|
}
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
function deinterleaveAttribute(attribute) {
|
|
const cons = attribute.data.array.constructor;
|
|
const count = attribute.count;
|
|
const itemSize = attribute.itemSize;
|
|
const normalized = attribute.normalized;
|
|
const array = new cons(count * itemSize);
|
|
let newAttribute;
|
|
if (attribute.isInstancedInterleavedBufferAttribute) {
|
|
newAttribute = new InstancedBufferAttribute(array, itemSize, normalized, attribute.meshPerAttribute);
|
|
} else {
|
|
newAttribute = new BufferAttribute(array, itemSize, normalized);
|
|
}
|
|
for (let i = 0; i < count; i++) {
|
|
newAttribute.setX(i, attribute.getX(i));
|
|
if (itemSize >= 2) {
|
|
newAttribute.setY(i, attribute.getY(i));
|
|
}
|
|
if (itemSize >= 3) {
|
|
newAttribute.setZ(i, attribute.getZ(i));
|
|
}
|
|
if (itemSize >= 4) {
|
|
newAttribute.setW(i, attribute.getW(i));
|
|
}
|
|
}
|
|
return newAttribute;
|
|
}
|
|
function deinterleaveGeometry(geometry) {
|
|
const attributes = geometry.attributes;
|
|
const morphTargets = geometry.morphTargets;
|
|
const attrMap = /* @__PURE__ */ new Map();
|
|
for (const key in attributes) {
|
|
const attr = attributes[key];
|
|
if (attr.isInterleavedBufferAttribute) {
|
|
if (!attrMap.has(attr)) {
|
|
attrMap.set(attr, deinterleaveAttribute(attr));
|
|
}
|
|
attributes[key] = attrMap.get(attr);
|
|
}
|
|
}
|
|
for (const key in morphTargets) {
|
|
const attr = morphTargets[key];
|
|
if (attr.isInterleavedBufferAttribute) {
|
|
if (!attrMap.has(attr)) {
|
|
attrMap.set(attr, deinterleaveAttribute(attr));
|
|
}
|
|
morphTargets[key] = attrMap.get(attr);
|
|
}
|
|
}
|
|
}
|
|
function estimateBytesUsed(geometry) {
|
|
let mem = 0;
|
|
for (const name in geometry.attributes) {
|
|
const attr = geometry.getAttribute(name);
|
|
mem += attr.count * attr.itemSize * attr.array.BYTES_PER_ELEMENT;
|
|
}
|
|
const indices = geometry.getIndex();
|
|
mem += indices ? indices.count * indices.itemSize * indices.array.BYTES_PER_ELEMENT : 0;
|
|
return mem;
|
|
}
|
|
function mergeVertices(geometry, tolerance = 1e-4) {
|
|
tolerance = Math.max(tolerance, Number.EPSILON);
|
|
const hashToIndex = {};
|
|
const indices = geometry.getIndex();
|
|
const positions = geometry.getAttribute("position");
|
|
const vertexCount = indices ? indices.count : positions.count;
|
|
let nextIndex = 0;
|
|
const attributeNames = Object.keys(geometry.attributes);
|
|
const tmpAttributes = {};
|
|
const tmpMorphAttributes = {};
|
|
const newIndices = [];
|
|
const getters = ["getX", "getY", "getZ", "getW"];
|
|
const setters = ["setX", "setY", "setZ", "setW"];
|
|
for (let i = 0, l = attributeNames.length; i < l; i++) {
|
|
const name = attributeNames[i];
|
|
const attr = geometry.attributes[name];
|
|
tmpAttributes[name] = new attr.constructor(
|
|
new attr.array.constructor(attr.count * attr.itemSize),
|
|
attr.itemSize,
|
|
attr.normalized
|
|
);
|
|
const morphAttributes = geometry.morphAttributes[name];
|
|
if (morphAttributes) {
|
|
if (!tmpMorphAttributes[name]) tmpMorphAttributes[name] = [];
|
|
morphAttributes.forEach((morphAttr, i2) => {
|
|
const array = new morphAttr.array.constructor(morphAttr.count * morphAttr.itemSize);
|
|
tmpMorphAttributes[name][i2] = new morphAttr.constructor(array, morphAttr.itemSize, morphAttr.normalized);
|
|
});
|
|
}
|
|
}
|
|
const halfTolerance = tolerance * 0.5;
|
|
const exponent = Math.log10(1 / tolerance);
|
|
const hashMultiplier = Math.pow(10, exponent);
|
|
const hashAdditive = halfTolerance * hashMultiplier;
|
|
for (let i = 0; i < vertexCount; i++) {
|
|
const index = indices ? indices.getX(i) : i;
|
|
let hash = "";
|
|
for (let j = 0, l = attributeNames.length; j < l; j++) {
|
|
const name = attributeNames[j];
|
|
const attribute = geometry.getAttribute(name);
|
|
const itemSize = attribute.itemSize;
|
|
for (let k = 0; k < itemSize; k++) {
|
|
hash += `${~~(attribute[getters[k]](index) * hashMultiplier + hashAdditive)},`;
|
|
}
|
|
}
|
|
if (hash in hashToIndex) {
|
|
newIndices.push(hashToIndex[hash]);
|
|
} else {
|
|
for (let j = 0, l = attributeNames.length; j < l; j++) {
|
|
const name = attributeNames[j];
|
|
const attribute = geometry.getAttribute(name);
|
|
const morphAttributes = geometry.morphAttributes[name];
|
|
const itemSize = attribute.itemSize;
|
|
const newArray = tmpAttributes[name];
|
|
const newMorphArrays = tmpMorphAttributes[name];
|
|
for (let k = 0; k < itemSize; k++) {
|
|
const getterFunc = getters[k];
|
|
const setterFunc = setters[k];
|
|
newArray[setterFunc](nextIndex, attribute[getterFunc](index));
|
|
if (morphAttributes) {
|
|
for (let m = 0, ml = morphAttributes.length; m < ml; m++) {
|
|
newMorphArrays[m][setterFunc](nextIndex, morphAttributes[m][getterFunc](index));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
hashToIndex[hash] = nextIndex;
|
|
newIndices.push(nextIndex);
|
|
nextIndex++;
|
|
}
|
|
}
|
|
const result = geometry.clone();
|
|
for (const name in geometry.attributes) {
|
|
const tmpAttribute = tmpAttributes[name];
|
|
result.setAttribute(name, new tmpAttribute.constructor(
|
|
tmpAttribute.array.slice(0, nextIndex * tmpAttribute.itemSize),
|
|
tmpAttribute.itemSize,
|
|
tmpAttribute.normalized
|
|
));
|
|
if (!(name in tmpMorphAttributes)) continue;
|
|
for (let j = 0; j < tmpMorphAttributes[name].length; j++) {
|
|
const tmpMorphAttribute = tmpMorphAttributes[name][j];
|
|
result.morphAttributes[name][j] = new tmpMorphAttribute.constructor(
|
|
tmpMorphAttribute.array.slice(0, nextIndex * tmpMorphAttribute.itemSize),
|
|
tmpMorphAttribute.itemSize,
|
|
tmpMorphAttribute.normalized
|
|
);
|
|
}
|
|
}
|
|
result.setIndex(newIndices);
|
|
return result;
|
|
}
|
|
function toTrianglesDrawMode(geometry, drawMode) {
|
|
if (drawMode === TrianglesDrawMode) {
|
|
console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles.");
|
|
return geometry;
|
|
}
|
|
if (drawMode === TriangleFanDrawMode || drawMode === TriangleStripDrawMode) {
|
|
let index = geometry.getIndex();
|
|
if (index === null) {
|
|
const indices = [];
|
|
const position = geometry.getAttribute("position");
|
|
if (position !== void 0) {
|
|
for (let i = 0; i < position.count; i++) {
|
|
indices.push(i);
|
|
}
|
|
geometry.setIndex(indices);
|
|
index = geometry.getIndex();
|
|
} else {
|
|
console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.");
|
|
return geometry;
|
|
}
|
|
}
|
|
const numberOfTriangles = index.count - 2;
|
|
const newIndices = [];
|
|
if (drawMode === TriangleFanDrawMode) {
|
|
for (let i = 1; i <= numberOfTriangles; i++) {
|
|
newIndices.push(index.getX(0));
|
|
newIndices.push(index.getX(i));
|
|
newIndices.push(index.getX(i + 1));
|
|
}
|
|
} else {
|
|
for (let i = 0; i < numberOfTriangles; i++) {
|
|
if (i % 2 === 0) {
|
|
newIndices.push(index.getX(i));
|
|
newIndices.push(index.getX(i + 1));
|
|
newIndices.push(index.getX(i + 2));
|
|
} else {
|
|
newIndices.push(index.getX(i + 2));
|
|
newIndices.push(index.getX(i + 1));
|
|
newIndices.push(index.getX(i));
|
|
}
|
|
}
|
|
}
|
|
if (newIndices.length / 3 !== numberOfTriangles) {
|
|
console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");
|
|
}
|
|
const newGeometry = geometry.clone();
|
|
newGeometry.setIndex(newIndices);
|
|
newGeometry.clearGroups();
|
|
return newGeometry;
|
|
} else {
|
|
console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:", drawMode);
|
|
return geometry;
|
|
}
|
|
}
|
|
function computeMorphedAttributes(object) {
|
|
const _vA = new Vector3();
|
|
const _vB = new Vector3();
|
|
const _vC = new Vector3();
|
|
const _tempA = new Vector3();
|
|
const _tempB = new Vector3();
|
|
const _tempC = new Vector3();
|
|
const _morphA = new Vector3();
|
|
const _morphB = new Vector3();
|
|
const _morphC = new Vector3();
|
|
function _calculateMorphedAttributeData(object2, attribute, morphAttribute, morphTargetsRelative2, a2, b2, c2, modifiedAttributeArray) {
|
|
_vA.fromBufferAttribute(attribute, a2);
|
|
_vB.fromBufferAttribute(attribute, b2);
|
|
_vC.fromBufferAttribute(attribute, c2);
|
|
const morphInfluences = object2.morphTargetInfluences;
|
|
if (morphAttribute && morphInfluences) {
|
|
_morphA.set(0, 0, 0);
|
|
_morphB.set(0, 0, 0);
|
|
_morphC.set(0, 0, 0);
|
|
for (let i2 = 0, il2 = morphAttribute.length; i2 < il2; i2++) {
|
|
const influence = morphInfluences[i2];
|
|
const morph = morphAttribute[i2];
|
|
if (influence === 0) continue;
|
|
_tempA.fromBufferAttribute(morph, a2);
|
|
_tempB.fromBufferAttribute(morph, b2);
|
|
_tempC.fromBufferAttribute(morph, c2);
|
|
if (morphTargetsRelative2) {
|
|
_morphA.addScaledVector(_tempA, influence);
|
|
_morphB.addScaledVector(_tempB, influence);
|
|
_morphC.addScaledVector(_tempC, influence);
|
|
} else {
|
|
_morphA.addScaledVector(_tempA.sub(_vA), influence);
|
|
_morphB.addScaledVector(_tempB.sub(_vB), influence);
|
|
_morphC.addScaledVector(_tempC.sub(_vC), influence);
|
|
}
|
|
}
|
|
_vA.add(_morphA);
|
|
_vB.add(_morphB);
|
|
_vC.add(_morphC);
|
|
}
|
|
if (object2.isSkinnedMesh) {
|
|
object2.applyBoneTransform(a2, _vA);
|
|
object2.applyBoneTransform(b2, _vB);
|
|
object2.applyBoneTransform(c2, _vC);
|
|
}
|
|
modifiedAttributeArray[a2 * 3 + 0] = _vA.x;
|
|
modifiedAttributeArray[a2 * 3 + 1] = _vA.y;
|
|
modifiedAttributeArray[a2 * 3 + 2] = _vA.z;
|
|
modifiedAttributeArray[b2 * 3 + 0] = _vB.x;
|
|
modifiedAttributeArray[b2 * 3 + 1] = _vB.y;
|
|
modifiedAttributeArray[b2 * 3 + 2] = _vB.z;
|
|
modifiedAttributeArray[c2 * 3 + 0] = _vC.x;
|
|
modifiedAttributeArray[c2 * 3 + 1] = _vC.y;
|
|
modifiedAttributeArray[c2 * 3 + 2] = _vC.z;
|
|
}
|
|
const geometry = object.geometry;
|
|
const material = object.material;
|
|
let a, b, c;
|
|
const index = geometry.index;
|
|
const positionAttribute = geometry.attributes.position;
|
|
const morphPosition = geometry.morphAttributes.position;
|
|
const morphTargetsRelative = geometry.morphTargetsRelative;
|
|
const normalAttribute = geometry.attributes.normal;
|
|
const morphNormal = geometry.morphAttributes.position;
|
|
const groups = geometry.groups;
|
|
const drawRange = geometry.drawRange;
|
|
let i, j, il, jl;
|
|
let group;
|
|
let start, end;
|
|
const modifiedPosition = new Float32Array(positionAttribute.count * positionAttribute.itemSize);
|
|
const modifiedNormal = new Float32Array(normalAttribute.count * normalAttribute.itemSize);
|
|
if (index !== null) {
|
|
if (Array.isArray(material)) {
|
|
for (i = 0, il = groups.length; i < il; i++) {
|
|
group = groups[i];
|
|
start = Math.max(group.start, drawRange.start);
|
|
end = Math.min(group.start + group.count, drawRange.start + drawRange.count);
|
|
for (j = start, jl = end; j < jl; j += 3) {
|
|
a = index.getX(j);
|
|
b = index.getX(j + 1);
|
|
c = index.getX(j + 2);
|
|
_calculateMorphedAttributeData(
|
|
object,
|
|
positionAttribute,
|
|
morphPosition,
|
|
morphTargetsRelative,
|
|
a,
|
|
b,
|
|
c,
|
|
modifiedPosition
|
|
);
|
|
_calculateMorphedAttributeData(
|
|
object,
|
|
normalAttribute,
|
|
morphNormal,
|
|
morphTargetsRelative,
|
|
a,
|
|
b,
|
|
c,
|
|
modifiedNormal
|
|
);
|
|
}
|
|
}
|
|
} else {
|
|
start = Math.max(0, drawRange.start);
|
|
end = Math.min(index.count, drawRange.start + drawRange.count);
|
|
for (i = start, il = end; i < il; i += 3) {
|
|
a = index.getX(i);
|
|
b = index.getX(i + 1);
|
|
c = index.getX(i + 2);
|
|
_calculateMorphedAttributeData(
|
|
object,
|
|
positionAttribute,
|
|
morphPosition,
|
|
morphTargetsRelative,
|
|
a,
|
|
b,
|
|
c,
|
|
modifiedPosition
|
|
);
|
|
_calculateMorphedAttributeData(
|
|
object,
|
|
normalAttribute,
|
|
morphNormal,
|
|
morphTargetsRelative,
|
|
a,
|
|
b,
|
|
c,
|
|
modifiedNormal
|
|
);
|
|
}
|
|
}
|
|
} else {
|
|
if (Array.isArray(material)) {
|
|
for (i = 0, il = groups.length; i < il; i++) {
|
|
group = groups[i];
|
|
start = Math.max(group.start, drawRange.start);
|
|
end = Math.min(group.start + group.count, drawRange.start + drawRange.count);
|
|
for (j = start, jl = end; j < jl; j += 3) {
|
|
a = j;
|
|
b = j + 1;
|
|
c = j + 2;
|
|
_calculateMorphedAttributeData(
|
|
object,
|
|
positionAttribute,
|
|
morphPosition,
|
|
morphTargetsRelative,
|
|
a,
|
|
b,
|
|
c,
|
|
modifiedPosition
|
|
);
|
|
_calculateMorphedAttributeData(
|
|
object,
|
|
normalAttribute,
|
|
morphNormal,
|
|
morphTargetsRelative,
|
|
a,
|
|
b,
|
|
c,
|
|
modifiedNormal
|
|
);
|
|
}
|
|
}
|
|
} else {
|
|
start = Math.max(0, drawRange.start);
|
|
end = Math.min(positionAttribute.count, drawRange.start + drawRange.count);
|
|
for (i = start, il = end; i < il; i += 3) {
|
|
a = i;
|
|
b = i + 1;
|
|
c = i + 2;
|
|
_calculateMorphedAttributeData(
|
|
object,
|
|
positionAttribute,
|
|
morphPosition,
|
|
morphTargetsRelative,
|
|
a,
|
|
b,
|
|
c,
|
|
modifiedPosition
|
|
);
|
|
_calculateMorphedAttributeData(
|
|
object,
|
|
normalAttribute,
|
|
morphNormal,
|
|
morphTargetsRelative,
|
|
a,
|
|
b,
|
|
c,
|
|
modifiedNormal
|
|
);
|
|
}
|
|
}
|
|
}
|
|
const morphedPositionAttribute = new Float32BufferAttribute(modifiedPosition, 3);
|
|
const morphedNormalAttribute = new Float32BufferAttribute(modifiedNormal, 3);
|
|
return {
|
|
positionAttribute,
|
|
normalAttribute,
|
|
morphedPositionAttribute,
|
|
morphedNormalAttribute
|
|
};
|
|
}
|
|
function mergeGroups(geometry) {
|
|
if (geometry.groups.length === 0) {
|
|
console.warn("THREE.BufferGeometryUtils.mergeGroups(): No groups are defined. Nothing to merge.");
|
|
return geometry;
|
|
}
|
|
let groups = geometry.groups;
|
|
groups = groups.sort((a, b) => {
|
|
if (a.materialIndex !== b.materialIndex) return a.materialIndex - b.materialIndex;
|
|
return a.start - b.start;
|
|
});
|
|
if (geometry.getIndex() === null) {
|
|
const positionAttribute = geometry.getAttribute("position");
|
|
const indices = [];
|
|
for (let i = 0; i < positionAttribute.count; i += 3) {
|
|
indices.push(i, i + 1, i + 2);
|
|
}
|
|
geometry.setIndex(indices);
|
|
}
|
|
const index = geometry.getIndex();
|
|
const newIndices = [];
|
|
for (let i = 0; i < groups.length; i++) {
|
|
const group = groups[i];
|
|
const groupStart = group.start;
|
|
const groupLength = groupStart + group.count;
|
|
for (let j = groupStart; j < groupLength; j++) {
|
|
newIndices.push(index.getX(j));
|
|
}
|
|
}
|
|
geometry.dispose();
|
|
geometry.setIndex(newIndices);
|
|
let start = 0;
|
|
for (let i = 0; i < groups.length; i++) {
|
|
const group = groups[i];
|
|
group.start = start;
|
|
start += group.count;
|
|
}
|
|
let currentGroup = groups[0];
|
|
geometry.groups = [currentGroup];
|
|
for (let i = 1; i < groups.length; i++) {
|
|
const group = groups[i];
|
|
if (currentGroup.materialIndex === group.materialIndex) {
|
|
currentGroup.count += group.count;
|
|
} else {
|
|
currentGroup = group;
|
|
geometry.groups.push(currentGroup);
|
|
}
|
|
}
|
|
return geometry;
|
|
}
|
|
function toCreasedNormals(geometry, creaseAngle = Math.PI / 3) {
|
|
const creaseDot = Math.cos(creaseAngle);
|
|
const hashMultiplier = (1 + 1e-10) * 100;
|
|
const verts = [new Vector3(), new Vector3(), new Vector3()];
|
|
const tempVec1 = new Vector3();
|
|
const tempVec2 = new Vector3();
|
|
const tempNorm = new Vector3();
|
|
const tempNorm2 = new Vector3();
|
|
function hashVertex(v) {
|
|
const x = ~~(v.x * hashMultiplier);
|
|
const y = ~~(v.y * hashMultiplier);
|
|
const z = ~~(v.z * hashMultiplier);
|
|
return `${x},${y},${z}`;
|
|
}
|
|
const resultGeometry = geometry.index ? geometry.toNonIndexed() : geometry;
|
|
const posAttr = resultGeometry.attributes.position;
|
|
const vertexMap = {};
|
|
for (let i = 0, l = posAttr.count / 3; i < l; i++) {
|
|
const i3 = 3 * i;
|
|
const a = verts[0].fromBufferAttribute(posAttr, i3 + 0);
|
|
const b = verts[1].fromBufferAttribute(posAttr, i3 + 1);
|
|
const c = verts[2].fromBufferAttribute(posAttr, i3 + 2);
|
|
tempVec1.subVectors(c, b);
|
|
tempVec2.subVectors(a, b);
|
|
const normal = new Vector3().crossVectors(tempVec1, tempVec2).normalize();
|
|
for (let n = 0; n < 3; n++) {
|
|
const vert = verts[n];
|
|
const hash = hashVertex(vert);
|
|
if (!(hash in vertexMap)) {
|
|
vertexMap[hash] = [];
|
|
}
|
|
vertexMap[hash].push(normal);
|
|
}
|
|
}
|
|
const normalArray = new Float32Array(posAttr.count * 3);
|
|
const normAttr = new BufferAttribute(normalArray, 3, false);
|
|
for (let i = 0, l = posAttr.count / 3; i < l; i++) {
|
|
const i3 = 3 * i;
|
|
const a = verts[0].fromBufferAttribute(posAttr, i3 + 0);
|
|
const b = verts[1].fromBufferAttribute(posAttr, i3 + 1);
|
|
const c = verts[2].fromBufferAttribute(posAttr, i3 + 2);
|
|
tempVec1.subVectors(c, b);
|
|
tempVec2.subVectors(a, b);
|
|
tempNorm.crossVectors(tempVec1, tempVec2).normalize();
|
|
for (let n = 0; n < 3; n++) {
|
|
const vert = verts[n];
|
|
const hash = hashVertex(vert);
|
|
const otherNormals = vertexMap[hash];
|
|
tempNorm2.set(0, 0, 0);
|
|
for (let k = 0, lk = otherNormals.length; k < lk; k++) {
|
|
const otherNorm = otherNormals[k];
|
|
if (tempNorm.dot(otherNorm) > creaseDot) {
|
|
tempNorm2.add(otherNorm);
|
|
}
|
|
}
|
|
tempNorm2.normalize();
|
|
normAttr.setXYZ(i3 + n, tempNorm2.x, tempNorm2.y, tempNorm2.z);
|
|
}
|
|
}
|
|
resultGeometry.setAttribute("normal", normAttr);
|
|
return resultGeometry;
|
|
}
|
|
|
|
// node_modules/three/examples/jsm/loaders/GLTFLoader.js
|
|
var GLTFLoader = class extends Loader {
|
|
constructor(manager) {
|
|
super(manager);
|
|
this.dracoLoader = null;
|
|
this.ktx2Loader = null;
|
|
this.meshoptDecoder = null;
|
|
this.pluginCallbacks = [];
|
|
this.register(function(parser) {
|
|
return new GLTFMaterialsClearcoatExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFMaterialsDispersionExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFTextureBasisUExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFTextureWebPExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFTextureAVIFExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFMaterialsSheenExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFMaterialsTransmissionExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFMaterialsVolumeExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFMaterialsIorExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFMaterialsEmissiveStrengthExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFMaterialsSpecularExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFMaterialsIridescenceExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFMaterialsAnisotropyExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFMaterialsBumpExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFLightsExtension(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFMeshoptCompression(parser);
|
|
});
|
|
this.register(function(parser) {
|
|
return new GLTFMeshGpuInstancing(parser);
|
|
});
|
|
}
|
|
load(url, onLoad, onProgress, onError) {
|
|
const scope = this;
|
|
let resourcePath;
|
|
if (this.resourcePath !== "") {
|
|
resourcePath = this.resourcePath;
|
|
} else if (this.path !== "") {
|
|
const relativeUrl = LoaderUtils.extractUrlBase(url);
|
|
resourcePath = LoaderUtils.resolveURL(relativeUrl, this.path);
|
|
} else {
|
|
resourcePath = LoaderUtils.extractUrlBase(url);
|
|
}
|
|
this.manager.itemStart(url);
|
|
const _onError = function(e) {
|
|
if (onError) {
|
|
onError(e);
|
|
} else {
|
|
console.error(e);
|
|
}
|
|
scope.manager.itemError(url);
|
|
scope.manager.itemEnd(url);
|
|
};
|
|
const loader = new FileLoader(this.manager);
|
|
loader.setPath(this.path);
|
|
loader.setResponseType("arraybuffer");
|
|
loader.setRequestHeader(this.requestHeader);
|
|
loader.setWithCredentials(this.withCredentials);
|
|
loader.load(url, function(data) {
|
|
try {
|
|
scope.parse(data, resourcePath, function(gltf) {
|
|
onLoad(gltf);
|
|
scope.manager.itemEnd(url);
|
|
}, _onError);
|
|
} catch (e) {
|
|
_onError(e);
|
|
}
|
|
}, onProgress, _onError);
|
|
}
|
|
setDRACOLoader(dracoLoader) {
|
|
this.dracoLoader = dracoLoader;
|
|
return this;
|
|
}
|
|
setDDSLoader() {
|
|
throw new Error(
|
|
'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
|
|
);
|
|
}
|
|
setKTX2Loader(ktx2Loader) {
|
|
this.ktx2Loader = ktx2Loader;
|
|
return this;
|
|
}
|
|
setMeshoptDecoder(meshoptDecoder) {
|
|
this.meshoptDecoder = meshoptDecoder;
|
|
return this;
|
|
}
|
|
register(callback) {
|
|
if (this.pluginCallbacks.indexOf(callback) === -1) {
|
|
this.pluginCallbacks.push(callback);
|
|
}
|
|
return this;
|
|
}
|
|
unregister(callback) {
|
|
if (this.pluginCallbacks.indexOf(callback) !== -1) {
|
|
this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback), 1);
|
|
}
|
|
return this;
|
|
}
|
|
parse(data, path, onLoad, onError) {
|
|
let json;
|
|
const extensions = {};
|
|
const plugins = {};
|
|
const textDecoder = new TextDecoder();
|
|
if (typeof data === "string") {
|
|
json = JSON.parse(data);
|
|
} else if (data instanceof ArrayBuffer) {
|
|
const magic = textDecoder.decode(new Uint8Array(data, 0, 4));
|
|
if (magic === BINARY_EXTENSION_HEADER_MAGIC) {
|
|
try {
|
|
extensions[EXTENSIONS.KHR_BINARY_GLTF] = new GLTFBinaryExtension(data);
|
|
} catch (error) {
|
|
if (onError) onError(error);
|
|
return;
|
|
}
|
|
json = JSON.parse(extensions[EXTENSIONS.KHR_BINARY_GLTF].content);
|
|
} else {
|
|
json = JSON.parse(textDecoder.decode(data));
|
|
}
|
|
} else {
|
|
json = data;
|
|
}
|
|
if (json.asset === void 0 || json.asset.version[0] < 2) {
|
|
if (onError) onError(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));
|
|
return;
|
|
}
|
|
const parser = new GLTFParser(json, {
|
|
path: path || this.resourcePath || "",
|
|
crossOrigin: this.crossOrigin,
|
|
requestHeader: this.requestHeader,
|
|
manager: this.manager,
|
|
ktx2Loader: this.ktx2Loader,
|
|
meshoptDecoder: this.meshoptDecoder
|
|
});
|
|
parser.fileLoader.setRequestHeader(this.requestHeader);
|
|
for (let i = 0; i < this.pluginCallbacks.length; i++) {
|
|
const plugin = this.pluginCallbacks[i](parser);
|
|
if (!plugin.name) console.error("THREE.GLTFLoader: Invalid plugin found: missing name");
|
|
plugins[plugin.name] = plugin;
|
|
extensions[plugin.name] = true;
|
|
}
|
|
if (json.extensionsUsed) {
|
|
for (let i = 0; i < json.extensionsUsed.length; ++i) {
|
|
const extensionName = json.extensionsUsed[i];
|
|
const extensionsRequired = json.extensionsRequired || [];
|
|
switch (extensionName) {
|
|
case EXTENSIONS.KHR_MATERIALS_UNLIT:
|
|
extensions[extensionName] = new GLTFMaterialsUnlitExtension();
|
|
break;
|
|
case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
|
|
extensions[extensionName] = new GLTFDracoMeshCompressionExtension(json, this.dracoLoader);
|
|
break;
|
|
case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
|
|
extensions[extensionName] = new GLTFTextureTransformExtension();
|
|
break;
|
|
case EXTENSIONS.KHR_MESH_QUANTIZATION:
|
|
extensions[extensionName] = new GLTFMeshQuantizationExtension();
|
|
break;
|
|
default:
|
|
if (extensionsRequired.indexOf(extensionName) >= 0 && plugins[extensionName] === void 0) {
|
|
console.warn('THREE.GLTFLoader: Unknown extension "' + extensionName + '".');
|
|
}
|
|
}
|
|
}
|
|
}
|
|
parser.setExtensions(extensions);
|
|
parser.setPlugins(plugins);
|
|
parser.parse(onLoad, onError);
|
|
}
|
|
parseAsync(data, path) {
|
|
const scope = this;
|
|
return new Promise(function(resolve, reject) {
|
|
scope.parse(data, path, resolve, reject);
|
|
});
|
|
}
|
|
};
|
|
function GLTFRegistry() {
|
|
let objects = {};
|
|
return {
|
|
get: function(key) {
|
|
return objects[key];
|
|
},
|
|
add: function(key, object) {
|
|
objects[key] = object;
|
|
},
|
|
remove: function(key) {
|
|
delete objects[key];
|
|
},
|
|
removeAll: function() {
|
|
objects = {};
|
|
}
|
|
};
|
|
}
|
|
var EXTENSIONS = {
|
|
KHR_BINARY_GLTF: "KHR_binary_glTF",
|
|
KHR_DRACO_MESH_COMPRESSION: "KHR_draco_mesh_compression",
|
|
KHR_LIGHTS_PUNCTUAL: "KHR_lights_punctual",
|
|
KHR_MATERIALS_CLEARCOAT: "KHR_materials_clearcoat",
|
|
KHR_MATERIALS_DISPERSION: "KHR_materials_dispersion",
|
|
KHR_MATERIALS_IOR: "KHR_materials_ior",
|
|
KHR_MATERIALS_SHEEN: "KHR_materials_sheen",
|
|
KHR_MATERIALS_SPECULAR: "KHR_materials_specular",
|
|
KHR_MATERIALS_TRANSMISSION: "KHR_materials_transmission",
|
|
KHR_MATERIALS_IRIDESCENCE: "KHR_materials_iridescence",
|
|
KHR_MATERIALS_ANISOTROPY: "KHR_materials_anisotropy",
|
|
KHR_MATERIALS_UNLIT: "KHR_materials_unlit",
|
|
KHR_MATERIALS_VOLUME: "KHR_materials_volume",
|
|
KHR_TEXTURE_BASISU: "KHR_texture_basisu",
|
|
KHR_TEXTURE_TRANSFORM: "KHR_texture_transform",
|
|
KHR_MESH_QUANTIZATION: "KHR_mesh_quantization",
|
|
KHR_MATERIALS_EMISSIVE_STRENGTH: "KHR_materials_emissive_strength",
|
|
EXT_MATERIALS_BUMP: "EXT_materials_bump",
|
|
EXT_TEXTURE_WEBP: "EXT_texture_webp",
|
|
EXT_TEXTURE_AVIF: "EXT_texture_avif",
|
|
EXT_MESHOPT_COMPRESSION: "EXT_meshopt_compression",
|
|
EXT_MESH_GPU_INSTANCING: "EXT_mesh_gpu_instancing"
|
|
};
|
|
var GLTFLightsExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
|
|
this.cache = { refs: {}, uses: {} };
|
|
}
|
|
_markDefs() {
|
|
const parser = this.parser;
|
|
const nodeDefs = this.parser.json.nodes || [];
|
|
for (let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) {
|
|
const nodeDef = nodeDefs[nodeIndex];
|
|
if (nodeDef.extensions && nodeDef.extensions[this.name] && nodeDef.extensions[this.name].light !== void 0) {
|
|
parser._addNodeRef(this.cache, nodeDef.extensions[this.name].light);
|
|
}
|
|
}
|
|
}
|
|
_loadLight(lightIndex) {
|
|
const parser = this.parser;
|
|
const cacheKey = "light:" + lightIndex;
|
|
let dependency = parser.cache.get(cacheKey);
|
|
if (dependency) return dependency;
|
|
const json = parser.json;
|
|
const extensions = json.extensions && json.extensions[this.name] || {};
|
|
const lightDefs = extensions.lights || [];
|
|
const lightDef = lightDefs[lightIndex];
|
|
let lightNode;
|
|
const color = new Color(16777215);
|
|
if (lightDef.color !== void 0) color.setRGB(lightDef.color[0], lightDef.color[1], lightDef.color[2], LinearSRGBColorSpace);
|
|
const range = lightDef.range !== void 0 ? lightDef.range : 0;
|
|
switch (lightDef.type) {
|
|
case "directional":
|
|
lightNode = new DirectionalLight(color);
|
|
lightNode.target.position.set(0, 0, -1);
|
|
lightNode.add(lightNode.target);
|
|
break;
|
|
case "point":
|
|
lightNode = new PointLight(color);
|
|
lightNode.distance = range;
|
|
break;
|
|
case "spot":
|
|
lightNode = new SpotLight(color);
|
|
lightNode.distance = range;
|
|
lightDef.spot = lightDef.spot || {};
|
|
lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== void 0 ? lightDef.spot.innerConeAngle : 0;
|
|
lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== void 0 ? lightDef.spot.outerConeAngle : Math.PI / 4;
|
|
lightNode.angle = lightDef.spot.outerConeAngle;
|
|
lightNode.penumbra = 1 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
|
|
lightNode.target.position.set(0, 0, -1);
|
|
lightNode.add(lightNode.target);
|
|
break;
|
|
default:
|
|
throw new Error("THREE.GLTFLoader: Unexpected light type: " + lightDef.type);
|
|
}
|
|
lightNode.position.set(0, 0, 0);
|
|
lightNode.decay = 2;
|
|
assignExtrasToUserData(lightNode, lightDef);
|
|
if (lightDef.intensity !== void 0) lightNode.intensity = lightDef.intensity;
|
|
lightNode.name = parser.createUniqueName(lightDef.name || "light_" + lightIndex);
|
|
dependency = Promise.resolve(lightNode);
|
|
parser.cache.add(cacheKey, dependency);
|
|
return dependency;
|
|
}
|
|
getDependency(type, index) {
|
|
if (type !== "light") return;
|
|
return this._loadLight(index);
|
|
}
|
|
createNodeAttachment(nodeIndex) {
|
|
const self2 = this;
|
|
const parser = this.parser;
|
|
const json = parser.json;
|
|
const nodeDef = json.nodes[nodeIndex];
|
|
const lightDef = nodeDef.extensions && nodeDef.extensions[this.name] || {};
|
|
const lightIndex = lightDef.light;
|
|
if (lightIndex === void 0) return null;
|
|
return this._loadLight(lightIndex).then(function(light) {
|
|
return parser._getNodeRef(self2.cache, lightIndex, light);
|
|
});
|
|
}
|
|
};
|
|
var GLTFMaterialsUnlitExtension = class {
|
|
constructor() {
|
|
this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
|
|
}
|
|
getMaterialType() {
|
|
return MeshBasicMaterial;
|
|
}
|
|
extendParams(materialParams, materialDef, parser) {
|
|
const pending = [];
|
|
materialParams.color = new Color(1, 1, 1);
|
|
materialParams.opacity = 1;
|
|
const metallicRoughness = materialDef.pbrMetallicRoughness;
|
|
if (metallicRoughness) {
|
|
if (Array.isArray(metallicRoughness.baseColorFactor)) {
|
|
const array = metallicRoughness.baseColorFactor;
|
|
materialParams.color.setRGB(array[0], array[1], array[2], LinearSRGBColorSpace);
|
|
materialParams.opacity = array[3];
|
|
}
|
|
if (metallicRoughness.baseColorTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "map", metallicRoughness.baseColorTexture, SRGBColorSpace));
|
|
}
|
|
}
|
|
return Promise.all(pending);
|
|
}
|
|
};
|
|
var GLTFMaterialsEmissiveStrengthExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
|
|
}
|
|
extendMaterialParams(materialIndex, materialParams) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
|
|
return Promise.resolve();
|
|
}
|
|
const emissiveStrength = materialDef.extensions[this.name].emissiveStrength;
|
|
if (emissiveStrength !== void 0) {
|
|
materialParams.emissiveIntensity = emissiveStrength;
|
|
}
|
|
return Promise.resolve();
|
|
}
|
|
};
|
|
var GLTFMaterialsClearcoatExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
|
|
}
|
|
getMaterialType(materialIndex) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
|
|
return MeshPhysicalMaterial;
|
|
}
|
|
extendMaterialParams(materialIndex, materialParams) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
|
|
return Promise.resolve();
|
|
}
|
|
const pending = [];
|
|
const extension = materialDef.extensions[this.name];
|
|
if (extension.clearcoatFactor !== void 0) {
|
|
materialParams.clearcoat = extension.clearcoatFactor;
|
|
}
|
|
if (extension.clearcoatTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "clearcoatMap", extension.clearcoatTexture));
|
|
}
|
|
if (extension.clearcoatRoughnessFactor !== void 0) {
|
|
materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
|
|
}
|
|
if (extension.clearcoatRoughnessTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "clearcoatRoughnessMap", extension.clearcoatRoughnessTexture));
|
|
}
|
|
if (extension.clearcoatNormalTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "clearcoatNormalMap", extension.clearcoatNormalTexture));
|
|
if (extension.clearcoatNormalTexture.scale !== void 0) {
|
|
const scale = extension.clearcoatNormalTexture.scale;
|
|
materialParams.clearcoatNormalScale = new Vector2(scale, scale);
|
|
}
|
|
}
|
|
return Promise.all(pending);
|
|
}
|
|
};
|
|
var GLTFMaterialsDispersionExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.KHR_MATERIALS_DISPERSION;
|
|
}
|
|
getMaterialType(materialIndex) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
|
|
return MeshPhysicalMaterial;
|
|
}
|
|
extendMaterialParams(materialIndex, materialParams) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
|
|
return Promise.resolve();
|
|
}
|
|
const extension = materialDef.extensions[this.name];
|
|
materialParams.dispersion = extension.dispersion !== void 0 ? extension.dispersion : 0;
|
|
return Promise.resolve();
|
|
}
|
|
};
|
|
var GLTFMaterialsIridescenceExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
|
|
}
|
|
getMaterialType(materialIndex) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
|
|
return MeshPhysicalMaterial;
|
|
}
|
|
extendMaterialParams(materialIndex, materialParams) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
|
|
return Promise.resolve();
|
|
}
|
|
const pending = [];
|
|
const extension = materialDef.extensions[this.name];
|
|
if (extension.iridescenceFactor !== void 0) {
|
|
materialParams.iridescence = extension.iridescenceFactor;
|
|
}
|
|
if (extension.iridescenceTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "iridescenceMap", extension.iridescenceTexture));
|
|
}
|
|
if (extension.iridescenceIor !== void 0) {
|
|
materialParams.iridescenceIOR = extension.iridescenceIor;
|
|
}
|
|
if (materialParams.iridescenceThicknessRange === void 0) {
|
|
materialParams.iridescenceThicknessRange = [100, 400];
|
|
}
|
|
if (extension.iridescenceThicknessMinimum !== void 0) {
|
|
materialParams.iridescenceThicknessRange[0] = extension.iridescenceThicknessMinimum;
|
|
}
|
|
if (extension.iridescenceThicknessMaximum !== void 0) {
|
|
materialParams.iridescenceThicknessRange[1] = extension.iridescenceThicknessMaximum;
|
|
}
|
|
if (extension.iridescenceThicknessTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "iridescenceThicknessMap", extension.iridescenceThicknessTexture));
|
|
}
|
|
return Promise.all(pending);
|
|
}
|
|
};
|
|
var GLTFMaterialsSheenExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
|
|
}
|
|
getMaterialType(materialIndex) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
|
|
return MeshPhysicalMaterial;
|
|
}
|
|
extendMaterialParams(materialIndex, materialParams) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
|
|
return Promise.resolve();
|
|
}
|
|
const pending = [];
|
|
materialParams.sheenColor = new Color(0, 0, 0);
|
|
materialParams.sheenRoughness = 0;
|
|
materialParams.sheen = 1;
|
|
const extension = materialDef.extensions[this.name];
|
|
if (extension.sheenColorFactor !== void 0) {
|
|
const colorFactor = extension.sheenColorFactor;
|
|
materialParams.sheenColor.setRGB(colorFactor[0], colorFactor[1], colorFactor[2], LinearSRGBColorSpace);
|
|
}
|
|
if (extension.sheenRoughnessFactor !== void 0) {
|
|
materialParams.sheenRoughness = extension.sheenRoughnessFactor;
|
|
}
|
|
if (extension.sheenColorTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "sheenColorMap", extension.sheenColorTexture, SRGBColorSpace));
|
|
}
|
|
if (extension.sheenRoughnessTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "sheenRoughnessMap", extension.sheenRoughnessTexture));
|
|
}
|
|
return Promise.all(pending);
|
|
}
|
|
};
|
|
var GLTFMaterialsTransmissionExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
|
|
}
|
|
getMaterialType(materialIndex) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
|
|
return MeshPhysicalMaterial;
|
|
}
|
|
extendMaterialParams(materialIndex, materialParams) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
|
|
return Promise.resolve();
|
|
}
|
|
const pending = [];
|
|
const extension = materialDef.extensions[this.name];
|
|
if (extension.transmissionFactor !== void 0) {
|
|
materialParams.transmission = extension.transmissionFactor;
|
|
}
|
|
if (extension.transmissionTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "transmissionMap", extension.transmissionTexture));
|
|
}
|
|
return Promise.all(pending);
|
|
}
|
|
};
|
|
var GLTFMaterialsVolumeExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
|
|
}
|
|
getMaterialType(materialIndex) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
|
|
return MeshPhysicalMaterial;
|
|
}
|
|
extendMaterialParams(materialIndex, materialParams) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
|
|
return Promise.resolve();
|
|
}
|
|
const pending = [];
|
|
const extension = materialDef.extensions[this.name];
|
|
materialParams.thickness = extension.thicknessFactor !== void 0 ? extension.thicknessFactor : 0;
|
|
if (extension.thicknessTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "thicknessMap", extension.thicknessTexture));
|
|
}
|
|
materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
|
|
const colorArray = extension.attenuationColor || [1, 1, 1];
|
|
materialParams.attenuationColor = new Color().setRGB(colorArray[0], colorArray[1], colorArray[2], LinearSRGBColorSpace);
|
|
return Promise.all(pending);
|
|
}
|
|
};
|
|
var GLTFMaterialsIorExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.KHR_MATERIALS_IOR;
|
|
}
|
|
getMaterialType(materialIndex) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
|
|
return MeshPhysicalMaterial;
|
|
}
|
|
extendMaterialParams(materialIndex, materialParams) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
|
|
return Promise.resolve();
|
|
}
|
|
const extension = materialDef.extensions[this.name];
|
|
materialParams.ior = extension.ior !== void 0 ? extension.ior : 1.5;
|
|
return Promise.resolve();
|
|
}
|
|
};
|
|
var GLTFMaterialsSpecularExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
|
|
}
|
|
getMaterialType(materialIndex) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
|
|
return MeshPhysicalMaterial;
|
|
}
|
|
extendMaterialParams(materialIndex, materialParams) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
|
|
return Promise.resolve();
|
|
}
|
|
const pending = [];
|
|
const extension = materialDef.extensions[this.name];
|
|
materialParams.specularIntensity = extension.specularFactor !== void 0 ? extension.specularFactor : 1;
|
|
if (extension.specularTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "specularIntensityMap", extension.specularTexture));
|
|
}
|
|
const colorArray = extension.specularColorFactor || [1, 1, 1];
|
|
materialParams.specularColor = new Color().setRGB(colorArray[0], colorArray[1], colorArray[2], LinearSRGBColorSpace);
|
|
if (extension.specularColorTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "specularColorMap", extension.specularColorTexture, SRGBColorSpace));
|
|
}
|
|
return Promise.all(pending);
|
|
}
|
|
};
|
|
var GLTFMaterialsBumpExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.EXT_MATERIALS_BUMP;
|
|
}
|
|
getMaterialType(materialIndex) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
|
|
return MeshPhysicalMaterial;
|
|
}
|
|
extendMaterialParams(materialIndex, materialParams) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
|
|
return Promise.resolve();
|
|
}
|
|
const pending = [];
|
|
const extension = materialDef.extensions[this.name];
|
|
materialParams.bumpScale = extension.bumpFactor !== void 0 ? extension.bumpFactor : 1;
|
|
if (extension.bumpTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "bumpMap", extension.bumpTexture));
|
|
}
|
|
return Promise.all(pending);
|
|
}
|
|
};
|
|
var GLTFMaterialsAnisotropyExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.KHR_MATERIALS_ANISOTROPY;
|
|
}
|
|
getMaterialType(materialIndex) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
|
|
return MeshPhysicalMaterial;
|
|
}
|
|
extendMaterialParams(materialIndex, materialParams) {
|
|
const parser = this.parser;
|
|
const materialDef = parser.json.materials[materialIndex];
|
|
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
|
|
return Promise.resolve();
|
|
}
|
|
const pending = [];
|
|
const extension = materialDef.extensions[this.name];
|
|
if (extension.anisotropyStrength !== void 0) {
|
|
materialParams.anisotropy = extension.anisotropyStrength;
|
|
}
|
|
if (extension.anisotropyRotation !== void 0) {
|
|
materialParams.anisotropyRotation = extension.anisotropyRotation;
|
|
}
|
|
if (extension.anisotropyTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "anisotropyMap", extension.anisotropyTexture));
|
|
}
|
|
return Promise.all(pending);
|
|
}
|
|
};
|
|
var GLTFTextureBasisUExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
|
|
}
|
|
loadTexture(textureIndex) {
|
|
const parser = this.parser;
|
|
const json = parser.json;
|
|
const textureDef = json.textures[textureIndex];
|
|
if (!textureDef.extensions || !textureDef.extensions[this.name]) {
|
|
return null;
|
|
}
|
|
const extension = textureDef.extensions[this.name];
|
|
const loader = parser.options.ktx2Loader;
|
|
if (!loader) {
|
|
if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) {
|
|
throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");
|
|
} else {
|
|
return null;
|
|
}
|
|
}
|
|
return parser.loadTextureImage(textureIndex, extension.source, loader);
|
|
}
|
|
};
|
|
var GLTFTextureWebPExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
|
|
this.isSupported = null;
|
|
}
|
|
loadTexture(textureIndex) {
|
|
const name = this.name;
|
|
const parser = this.parser;
|
|
const json = parser.json;
|
|
const textureDef = json.textures[textureIndex];
|
|
if (!textureDef.extensions || !textureDef.extensions[name]) {
|
|
return null;
|
|
}
|
|
const extension = textureDef.extensions[name];
|
|
const source = json.images[extension.source];
|
|
let loader = parser.textureLoader;
|
|
if (source.uri) {
|
|
const handler = parser.options.manager.getHandler(source.uri);
|
|
if (handler !== null) loader = handler;
|
|
}
|
|
return this.detectSupport().then(function(isSupported) {
|
|
if (isSupported) return parser.loadTextureImage(textureIndex, extension.source, loader);
|
|
if (json.extensionsRequired && json.extensionsRequired.indexOf(name) >= 0) {
|
|
throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");
|
|
}
|
|
return parser.loadTexture(textureIndex);
|
|
});
|
|
}
|
|
detectSupport() {
|
|
if (!this.isSupported) {
|
|
this.isSupported = new Promise(function(resolve) {
|
|
const image = new Image();
|
|
image.src = "data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA";
|
|
image.onload = image.onerror = function() {
|
|
resolve(image.height === 1);
|
|
};
|
|
});
|
|
}
|
|
return this.isSupported;
|
|
}
|
|
};
|
|
var GLTFTextureAVIFExtension = class {
|
|
constructor(parser) {
|
|
this.parser = parser;
|
|
this.name = EXTENSIONS.EXT_TEXTURE_AVIF;
|
|
this.isSupported = null;
|
|
}
|
|
loadTexture(textureIndex) {
|
|
const name = this.name;
|
|
const parser = this.parser;
|
|
const json = parser.json;
|
|
const textureDef = json.textures[textureIndex];
|
|
if (!textureDef.extensions || !textureDef.extensions[name]) {
|
|
return null;
|
|
}
|
|
const extension = textureDef.extensions[name];
|
|
const source = json.images[extension.source];
|
|
let loader = parser.textureLoader;
|
|
if (source.uri) {
|
|
const handler = parser.options.manager.getHandler(source.uri);
|
|
if (handler !== null) loader = handler;
|
|
}
|
|
return this.detectSupport().then(function(isSupported) {
|
|
if (isSupported) return parser.loadTextureImage(textureIndex, extension.source, loader);
|
|
if (json.extensionsRequired && json.extensionsRequired.indexOf(name) >= 0) {
|
|
throw new Error("THREE.GLTFLoader: AVIF required by asset but unsupported.");
|
|
}
|
|
return parser.loadTexture(textureIndex);
|
|
});
|
|
}
|
|
detectSupport() {
|
|
if (!this.isSupported) {
|
|
this.isSupported = new Promise(function(resolve) {
|
|
const image = new Image();
|
|
image.src = "data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=";
|
|
image.onload = image.onerror = function() {
|
|
resolve(image.height === 1);
|
|
};
|
|
});
|
|
}
|
|
return this.isSupported;
|
|
}
|
|
};
|
|
var GLTFMeshoptCompression = class {
|
|
constructor(parser) {
|
|
this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
|
|
this.parser = parser;
|
|
}
|
|
loadBufferView(index) {
|
|
const json = this.parser.json;
|
|
const bufferView = json.bufferViews[index];
|
|
if (bufferView.extensions && bufferView.extensions[this.name]) {
|
|
const extensionDef = bufferView.extensions[this.name];
|
|
const buffer = this.parser.getDependency("buffer", extensionDef.buffer);
|
|
const decoder = this.parser.options.meshoptDecoder;
|
|
if (!decoder || !decoder.supported) {
|
|
if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) {
|
|
throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");
|
|
} else {
|
|
return null;
|
|
}
|
|
}
|
|
return buffer.then(function(res) {
|
|
const byteOffset = extensionDef.byteOffset || 0;
|
|
const byteLength = extensionDef.byteLength || 0;
|
|
const count = extensionDef.count;
|
|
const stride = extensionDef.byteStride;
|
|
const source = new Uint8Array(res, byteOffset, byteLength);
|
|
if (decoder.decodeGltfBufferAsync) {
|
|
return decoder.decodeGltfBufferAsync(count, stride, source, extensionDef.mode, extensionDef.filter).then(function(res2) {
|
|
return res2.buffer;
|
|
});
|
|
} else {
|
|
return decoder.ready.then(function() {
|
|
const result = new ArrayBuffer(count * stride);
|
|
decoder.decodeGltfBuffer(new Uint8Array(result), count, stride, source, extensionDef.mode, extensionDef.filter);
|
|
return result;
|
|
});
|
|
}
|
|
});
|
|
} else {
|
|
return null;
|
|
}
|
|
}
|
|
};
|
|
var GLTFMeshGpuInstancing = class {
|
|
constructor(parser) {
|
|
this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
|
|
this.parser = parser;
|
|
}
|
|
createNodeMesh(nodeIndex) {
|
|
const json = this.parser.json;
|
|
const nodeDef = json.nodes[nodeIndex];
|
|
if (!nodeDef.extensions || !nodeDef.extensions[this.name] || nodeDef.mesh === void 0) {
|
|
return null;
|
|
}
|
|
const meshDef = json.meshes[nodeDef.mesh];
|
|
for (const primitive of meshDef.primitives) {
|
|
if (primitive.mode !== WEBGL_CONSTANTS.TRIANGLES && primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP && primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN && primitive.mode !== void 0) {
|
|
return null;
|
|
}
|
|
}
|
|
const extensionDef = nodeDef.extensions[this.name];
|
|
const attributesDef = extensionDef.attributes;
|
|
const pending = [];
|
|
const attributes = {};
|
|
for (const key in attributesDef) {
|
|
pending.push(this.parser.getDependency("accessor", attributesDef[key]).then((accessor) => {
|
|
attributes[key] = accessor;
|
|
return attributes[key];
|
|
}));
|
|
}
|
|
if (pending.length < 1) {
|
|
return null;
|
|
}
|
|
pending.push(this.parser.createNodeMesh(nodeIndex));
|
|
return Promise.all(pending).then((results) => {
|
|
const nodeObject = results.pop();
|
|
const meshes = nodeObject.isGroup ? nodeObject.children : [nodeObject];
|
|
const count = results[0].count;
|
|
const instancedMeshes = [];
|
|
for (const mesh of meshes) {
|
|
const m = new Matrix4();
|
|
const p = new Vector3();
|
|
const q = new Quaternion();
|
|
const s = new Vector3(1, 1, 1);
|
|
const instancedMesh = new InstancedMesh(mesh.geometry, mesh.material, count);
|
|
for (let i = 0; i < count; i++) {
|
|
if (attributes.TRANSLATION) {
|
|
p.fromBufferAttribute(attributes.TRANSLATION, i);
|
|
}
|
|
if (attributes.ROTATION) {
|
|
q.fromBufferAttribute(attributes.ROTATION, i);
|
|
}
|
|
if (attributes.SCALE) {
|
|
s.fromBufferAttribute(attributes.SCALE, i);
|
|
}
|
|
instancedMesh.setMatrixAt(i, m.compose(p, q, s));
|
|
}
|
|
for (const attributeName in attributes) {
|
|
if (attributeName === "_COLOR_0") {
|
|
const attr = attributes[attributeName];
|
|
instancedMesh.instanceColor = new InstancedBufferAttribute(attr.array, attr.itemSize, attr.normalized);
|
|
} else if (attributeName !== "TRANSLATION" && attributeName !== "ROTATION" && attributeName !== "SCALE") {
|
|
mesh.geometry.setAttribute(attributeName, attributes[attributeName]);
|
|
}
|
|
}
|
|
Object3D.prototype.copy.call(instancedMesh, mesh);
|
|
this.parser.assignFinalMaterial(instancedMesh);
|
|
instancedMeshes.push(instancedMesh);
|
|
}
|
|
if (nodeObject.isGroup) {
|
|
nodeObject.clear();
|
|
nodeObject.add(...instancedMeshes);
|
|
return nodeObject;
|
|
}
|
|
return instancedMeshes[0];
|
|
});
|
|
}
|
|
};
|
|
var BINARY_EXTENSION_HEADER_MAGIC = "glTF";
|
|
var BINARY_EXTENSION_HEADER_LENGTH = 12;
|
|
var BINARY_EXTENSION_CHUNK_TYPES = { JSON: 1313821514, BIN: 5130562 };
|
|
var GLTFBinaryExtension = class {
|
|
constructor(data) {
|
|
this.name = EXTENSIONS.KHR_BINARY_GLTF;
|
|
this.content = null;
|
|
this.body = null;
|
|
const headerView = new DataView(data, 0, BINARY_EXTENSION_HEADER_LENGTH);
|
|
const textDecoder = new TextDecoder();
|
|
this.header = {
|
|
magic: textDecoder.decode(new Uint8Array(data.slice(0, 4))),
|
|
version: headerView.getUint32(4, true),
|
|
length: headerView.getUint32(8, true)
|
|
};
|
|
if (this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC) {
|
|
throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");
|
|
} else if (this.header.version < 2) {
|
|
throw new Error("THREE.GLTFLoader: Legacy binary file detected.");
|
|
}
|
|
const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
|
|
const chunkView = new DataView(data, BINARY_EXTENSION_HEADER_LENGTH);
|
|
let chunkIndex = 0;
|
|
while (chunkIndex < chunkContentsLength) {
|
|
const chunkLength = chunkView.getUint32(chunkIndex, true);
|
|
chunkIndex += 4;
|
|
const chunkType = chunkView.getUint32(chunkIndex, true);
|
|
chunkIndex += 4;
|
|
if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON) {
|
|
const contentArray = new Uint8Array(data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength);
|
|
this.content = textDecoder.decode(contentArray);
|
|
} else if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN) {
|
|
const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
|
|
this.body = data.slice(byteOffset, byteOffset + chunkLength);
|
|
}
|
|
chunkIndex += chunkLength;
|
|
}
|
|
if (this.content === null) {
|
|
throw new Error("THREE.GLTFLoader: JSON content not found.");
|
|
}
|
|
}
|
|
};
|
|
var GLTFDracoMeshCompressionExtension = class {
|
|
constructor(json, dracoLoader) {
|
|
if (!dracoLoader) {
|
|
throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");
|
|
}
|
|
this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
|
|
this.json = json;
|
|
this.dracoLoader = dracoLoader;
|
|
this.dracoLoader.preload();
|
|
}
|
|
decodePrimitive(primitive, parser) {
|
|
const json = this.json;
|
|
const dracoLoader = this.dracoLoader;
|
|
const bufferViewIndex = primitive.extensions[this.name].bufferView;
|
|
const gltfAttributeMap = primitive.extensions[this.name].attributes;
|
|
const threeAttributeMap = {};
|
|
const attributeNormalizedMap = {};
|
|
const attributeTypeMap = {};
|
|
for (const attributeName in gltfAttributeMap) {
|
|
const threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase();
|
|
threeAttributeMap[threeAttributeName] = gltfAttributeMap[attributeName];
|
|
}
|
|
for (const attributeName in primitive.attributes) {
|
|
const threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase();
|
|
if (gltfAttributeMap[attributeName] !== void 0) {
|
|
const accessorDef = json.accessors[primitive.attributes[attributeName]];
|
|
const componentType = WEBGL_COMPONENT_TYPES[accessorDef.componentType];
|
|
attributeTypeMap[threeAttributeName] = componentType.name;
|
|
attributeNormalizedMap[threeAttributeName] = accessorDef.normalized === true;
|
|
}
|
|
}
|
|
return parser.getDependency("bufferView", bufferViewIndex).then(function(bufferView) {
|
|
return new Promise(function(resolve, reject) {
|
|
dracoLoader.decodeDracoFile(bufferView, function(geometry) {
|
|
for (const attributeName in geometry.attributes) {
|
|
const attribute = geometry.attributes[attributeName];
|
|
const normalized = attributeNormalizedMap[attributeName];
|
|
if (normalized !== void 0) attribute.normalized = normalized;
|
|
}
|
|
resolve(geometry);
|
|
}, threeAttributeMap, attributeTypeMap, LinearSRGBColorSpace, reject);
|
|
});
|
|
});
|
|
}
|
|
};
|
|
var GLTFTextureTransformExtension = class {
|
|
constructor() {
|
|
this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
|
|
}
|
|
extendTexture(texture, transform) {
|
|
if ((transform.texCoord === void 0 || transform.texCoord === texture.channel) && transform.offset === void 0 && transform.rotation === void 0 && transform.scale === void 0) {
|
|
return texture;
|
|
}
|
|
texture = texture.clone();
|
|
if (transform.texCoord !== void 0) {
|
|
texture.channel = transform.texCoord;
|
|
}
|
|
if (transform.offset !== void 0) {
|
|
texture.offset.fromArray(transform.offset);
|
|
}
|
|
if (transform.rotation !== void 0) {
|
|
texture.rotation = transform.rotation;
|
|
}
|
|
if (transform.scale !== void 0) {
|
|
texture.repeat.fromArray(transform.scale);
|
|
}
|
|
texture.needsUpdate = true;
|
|
return texture;
|
|
}
|
|
};
|
|
var GLTFMeshQuantizationExtension = class {
|
|
constructor() {
|
|
this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
|
|
}
|
|
};
|
|
var GLTFCubicSplineInterpolant = class extends Interpolant {
|
|
constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) {
|
|
super(parameterPositions, sampleValues, sampleSize, resultBuffer);
|
|
}
|
|
copySampleValue_(index) {
|
|
const result = this.resultBuffer, values = this.sampleValues, valueSize = this.valueSize, offset = index * valueSize * 3 + valueSize;
|
|
for (let i = 0; i !== valueSize; i++) {
|
|
result[i] = values[offset + i];
|
|
}
|
|
return result;
|
|
}
|
|
interpolate_(i1, t0, t, t1) {
|
|
const result = this.resultBuffer;
|
|
const values = this.sampleValues;
|
|
const stride = this.valueSize;
|
|
const stride2 = stride * 2;
|
|
const stride3 = stride * 3;
|
|
const td = t1 - t0;
|
|
const p = (t - t0) / td;
|
|
const pp = p * p;
|
|
const ppp = pp * p;
|
|
const offset1 = i1 * stride3;
|
|
const offset0 = offset1 - stride3;
|
|
const s2 = -2 * ppp + 3 * pp;
|
|
const s3 = ppp - pp;
|
|
const s0 = 1 - s2;
|
|
const s1 = s3 - pp + p;
|
|
for (let i = 0; i !== stride; i++) {
|
|
const p0 = values[offset0 + i + stride];
|
|
const m0 = values[offset0 + i + stride2] * td;
|
|
const p1 = values[offset1 + i + stride];
|
|
const m1 = values[offset1 + i] * td;
|
|
result[i] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
|
|
}
|
|
return result;
|
|
}
|
|
};
|
|
var _q = new Quaternion();
|
|
var GLTFCubicSplineQuaternionInterpolant = class extends GLTFCubicSplineInterpolant {
|
|
interpolate_(i1, t0, t, t1) {
|
|
const result = super.interpolate_(i1, t0, t, t1);
|
|
_q.fromArray(result).normalize().toArray(result);
|
|
return result;
|
|
}
|
|
};
|
|
var WEBGL_CONSTANTS = {
|
|
FLOAT: 5126,
|
|
//FLOAT_MAT2: 35674,
|
|
FLOAT_MAT3: 35675,
|
|
FLOAT_MAT4: 35676,
|
|
FLOAT_VEC2: 35664,
|
|
FLOAT_VEC3: 35665,
|
|
FLOAT_VEC4: 35666,
|
|
LINEAR: 9729,
|
|
REPEAT: 10497,
|
|
SAMPLER_2D: 35678,
|
|
POINTS: 0,
|
|
LINES: 1,
|
|
LINE_LOOP: 2,
|
|
LINE_STRIP: 3,
|
|
TRIANGLES: 4,
|
|
TRIANGLE_STRIP: 5,
|
|
TRIANGLE_FAN: 6,
|
|
UNSIGNED_BYTE: 5121,
|
|
UNSIGNED_SHORT: 5123
|
|
};
|
|
var WEBGL_COMPONENT_TYPES = {
|
|
5120: Int8Array,
|
|
5121: Uint8Array,
|
|
5122: Int16Array,
|
|
5123: Uint16Array,
|
|
5125: Uint32Array,
|
|
5126: Float32Array
|
|
};
|
|
var WEBGL_FILTERS = {
|
|
9728: NearestFilter,
|
|
9729: LinearFilter,
|
|
9984: NearestMipmapNearestFilter,
|
|
9985: LinearMipmapNearestFilter,
|
|
9986: NearestMipmapLinearFilter,
|
|
9987: LinearMipmapLinearFilter
|
|
};
|
|
var WEBGL_WRAPPINGS = {
|
|
33071: ClampToEdgeWrapping,
|
|
33648: MirroredRepeatWrapping,
|
|
10497: RepeatWrapping
|
|
};
|
|
var WEBGL_TYPE_SIZES = {
|
|
"SCALAR": 1,
|
|
"VEC2": 2,
|
|
"VEC3": 3,
|
|
"VEC4": 4,
|
|
"MAT2": 4,
|
|
"MAT3": 9,
|
|
"MAT4": 16
|
|
};
|
|
var ATTRIBUTES = {
|
|
POSITION: "position",
|
|
NORMAL: "normal",
|
|
TANGENT: "tangent",
|
|
TEXCOORD_0: "uv",
|
|
TEXCOORD_1: "uv1",
|
|
TEXCOORD_2: "uv2",
|
|
TEXCOORD_3: "uv3",
|
|
COLOR_0: "color",
|
|
WEIGHTS_0: "skinWeight",
|
|
JOINTS_0: "skinIndex"
|
|
};
|
|
var PATH_PROPERTIES = {
|
|
scale: "scale",
|
|
translation: "position",
|
|
rotation: "quaternion",
|
|
weights: "morphTargetInfluences"
|
|
};
|
|
var INTERPOLATION = {
|
|
CUBICSPLINE: void 0,
|
|
// We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
|
|
// keyframe track will be initialized with a default interpolation type, then modified.
|
|
LINEAR: InterpolateLinear,
|
|
STEP: InterpolateDiscrete
|
|
};
|
|
var ALPHA_MODES = {
|
|
OPAQUE: "OPAQUE",
|
|
MASK: "MASK",
|
|
BLEND: "BLEND"
|
|
};
|
|
function createDefaultMaterial(cache) {
|
|
if (cache["DefaultMaterial"] === void 0) {
|
|
cache["DefaultMaterial"] = new MeshStandardMaterial({
|
|
color: 16777215,
|
|
emissive: 0,
|
|
metalness: 1,
|
|
roughness: 1,
|
|
transparent: false,
|
|
depthTest: true,
|
|
side: FrontSide
|
|
});
|
|
}
|
|
return cache["DefaultMaterial"];
|
|
}
|
|
function addUnknownExtensionsToUserData(knownExtensions, object, objectDef) {
|
|
for (const name in objectDef.extensions) {
|
|
if (knownExtensions[name] === void 0) {
|
|
object.userData.gltfExtensions = object.userData.gltfExtensions || {};
|
|
object.userData.gltfExtensions[name] = objectDef.extensions[name];
|
|
}
|
|
}
|
|
}
|
|
function assignExtrasToUserData(object, gltfDef) {
|
|
if (gltfDef.extras !== void 0) {
|
|
if (typeof gltfDef.extras === "object") {
|
|
Object.assign(object.userData, gltfDef.extras);
|
|
} else {
|
|
console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, " + gltfDef.extras);
|
|
}
|
|
}
|
|
}
|
|
function addMorphTargets(geometry, targets, parser) {
|
|
let hasMorphPosition = false;
|
|
let hasMorphNormal = false;
|
|
let hasMorphColor = false;
|
|
for (let i = 0, il = targets.length; i < il; i++) {
|
|
const target = targets[i];
|
|
if (target.POSITION !== void 0) hasMorphPosition = true;
|
|
if (target.NORMAL !== void 0) hasMorphNormal = true;
|
|
if (target.COLOR_0 !== void 0) hasMorphColor = true;
|
|
if (hasMorphPosition && hasMorphNormal && hasMorphColor) break;
|
|
}
|
|
if (!hasMorphPosition && !hasMorphNormal && !hasMorphColor) return Promise.resolve(geometry);
|
|
const pendingPositionAccessors = [];
|
|
const pendingNormalAccessors = [];
|
|
const pendingColorAccessors = [];
|
|
for (let i = 0, il = targets.length; i < il; i++) {
|
|
const target = targets[i];
|
|
if (hasMorphPosition) {
|
|
const pendingAccessor = target.POSITION !== void 0 ? parser.getDependency("accessor", target.POSITION) : geometry.attributes.position;
|
|
pendingPositionAccessors.push(pendingAccessor);
|
|
}
|
|
if (hasMorphNormal) {
|
|
const pendingAccessor = target.NORMAL !== void 0 ? parser.getDependency("accessor", target.NORMAL) : geometry.attributes.normal;
|
|
pendingNormalAccessors.push(pendingAccessor);
|
|
}
|
|
if (hasMorphColor) {
|
|
const pendingAccessor = target.COLOR_0 !== void 0 ? parser.getDependency("accessor", target.COLOR_0) : geometry.attributes.color;
|
|
pendingColorAccessors.push(pendingAccessor);
|
|
}
|
|
}
|
|
return Promise.all([
|
|
Promise.all(pendingPositionAccessors),
|
|
Promise.all(pendingNormalAccessors),
|
|
Promise.all(pendingColorAccessors)
|
|
]).then(function(accessors) {
|
|
const morphPositions = accessors[0];
|
|
const morphNormals = accessors[1];
|
|
const morphColors = accessors[2];
|
|
if (hasMorphPosition) geometry.morphAttributes.position = morphPositions;
|
|
if (hasMorphNormal) geometry.morphAttributes.normal = morphNormals;
|
|
if (hasMorphColor) geometry.morphAttributes.color = morphColors;
|
|
geometry.morphTargetsRelative = true;
|
|
return geometry;
|
|
});
|
|
}
|
|
function updateMorphTargets(mesh, meshDef) {
|
|
mesh.updateMorphTargets();
|
|
if (meshDef.weights !== void 0) {
|
|
for (let i = 0, il = meshDef.weights.length; i < il; i++) {
|
|
mesh.morphTargetInfluences[i] = meshDef.weights[i];
|
|
}
|
|
}
|
|
if (meshDef.extras && Array.isArray(meshDef.extras.targetNames)) {
|
|
const targetNames = meshDef.extras.targetNames;
|
|
if (mesh.morphTargetInfluences.length === targetNames.length) {
|
|
mesh.morphTargetDictionary = {};
|
|
for (let i = 0, il = targetNames.length; i < il; i++) {
|
|
mesh.morphTargetDictionary[targetNames[i]] = i;
|
|
}
|
|
} else {
|
|
console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.");
|
|
}
|
|
}
|
|
}
|
|
function createPrimitiveKey(primitiveDef) {
|
|
let geometryKey;
|
|
const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION];
|
|
if (dracoExtension) {
|
|
geometryKey = "draco:" + dracoExtension.bufferView + ":" + dracoExtension.indices + ":" + createAttributesKey(dracoExtension.attributes);
|
|
} else {
|
|
geometryKey = primitiveDef.indices + ":" + createAttributesKey(primitiveDef.attributes) + ":" + primitiveDef.mode;
|
|
}
|
|
if (primitiveDef.targets !== void 0) {
|
|
for (let i = 0, il = primitiveDef.targets.length; i < il; i++) {
|
|
geometryKey += ":" + createAttributesKey(primitiveDef.targets[i]);
|
|
}
|
|
}
|
|
return geometryKey;
|
|
}
|
|
function createAttributesKey(attributes) {
|
|
let attributesKey = "";
|
|
const keys = Object.keys(attributes).sort();
|
|
for (let i = 0, il = keys.length; i < il; i++) {
|
|
attributesKey += keys[i] + ":" + attributes[keys[i]] + ";";
|
|
}
|
|
return attributesKey;
|
|
}
|
|
function getNormalizedComponentScale(constructor) {
|
|
switch (constructor) {
|
|
case Int8Array:
|
|
return 1 / 127;
|
|
case Uint8Array:
|
|
return 1 / 255;
|
|
case Int16Array:
|
|
return 1 / 32767;
|
|
case Uint16Array:
|
|
return 1 / 65535;
|
|
default:
|
|
throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.");
|
|
}
|
|
}
|
|
function getImageURIMimeType(uri) {
|
|
if (uri.search(/\.jpe?g($|\?)/i) > 0 || uri.search(/^data\:image\/jpeg/) === 0) return "image/jpeg";
|
|
if (uri.search(/\.webp($|\?)/i) > 0 || uri.search(/^data\:image\/webp/) === 0) return "image/webp";
|
|
return "image/png";
|
|
}
|
|
var _identityMatrix = new Matrix4();
|
|
var GLTFParser = class {
|
|
constructor(json = {}, options = {}) {
|
|
this.json = json;
|
|
this.extensions = {};
|
|
this.plugins = {};
|
|
this.options = options;
|
|
this.cache = new GLTFRegistry();
|
|
this.associations = /* @__PURE__ */ new Map();
|
|
this.primitiveCache = {};
|
|
this.nodeCache = {};
|
|
this.meshCache = { refs: {}, uses: {} };
|
|
this.cameraCache = { refs: {}, uses: {} };
|
|
this.lightCache = { refs: {}, uses: {} };
|
|
this.sourceCache = {};
|
|
this.textureCache = {};
|
|
this.nodeNamesUsed = {};
|
|
let isSafari = false;
|
|
let safariVersion = -1;
|
|
let isFirefox = false;
|
|
let firefoxVersion = -1;
|
|
if (typeof navigator !== "undefined") {
|
|
const userAgent = navigator.userAgent;
|
|
isSafari = /^((?!chrome|android).)*safari/i.test(userAgent) === true;
|
|
const safariMatch = userAgent.match(/Version\/(\d+)/);
|
|
safariVersion = isSafari && safariMatch ? parseInt(safariMatch[1], 10) : -1;
|
|
isFirefox = userAgent.indexOf("Firefox") > -1;
|
|
firefoxVersion = isFirefox ? userAgent.match(/Firefox\/([0-9]+)\./)[1] : -1;
|
|
}
|
|
if (typeof createImageBitmap === "undefined" || isSafari && safariVersion < 17 || isFirefox && firefoxVersion < 98) {
|
|
this.textureLoader = new TextureLoader(this.options.manager);
|
|
} else {
|
|
this.textureLoader = new ImageBitmapLoader(this.options.manager);
|
|
}
|
|
this.textureLoader.setCrossOrigin(this.options.crossOrigin);
|
|
this.textureLoader.setRequestHeader(this.options.requestHeader);
|
|
this.fileLoader = new FileLoader(this.options.manager);
|
|
this.fileLoader.setResponseType("arraybuffer");
|
|
if (this.options.crossOrigin === "use-credentials") {
|
|
this.fileLoader.setWithCredentials(true);
|
|
}
|
|
}
|
|
setExtensions(extensions) {
|
|
this.extensions = extensions;
|
|
}
|
|
setPlugins(plugins) {
|
|
this.plugins = plugins;
|
|
}
|
|
parse(onLoad, onError) {
|
|
const parser = this;
|
|
const json = this.json;
|
|
const extensions = this.extensions;
|
|
this.cache.removeAll();
|
|
this.nodeCache = {};
|
|
this._invokeAll(function(ext) {
|
|
return ext._markDefs && ext._markDefs();
|
|
});
|
|
Promise.all(this._invokeAll(function(ext) {
|
|
return ext.beforeRoot && ext.beforeRoot();
|
|
})).then(function() {
|
|
return Promise.all([
|
|
parser.getDependencies("scene"),
|
|
parser.getDependencies("animation"),
|
|
parser.getDependencies("camera")
|
|
]);
|
|
}).then(function(dependencies) {
|
|
const result = {
|
|
scene: dependencies[0][json.scene || 0],
|
|
scenes: dependencies[0],
|
|
animations: dependencies[1],
|
|
cameras: dependencies[2],
|
|
asset: json.asset,
|
|
parser,
|
|
userData: {}
|
|
};
|
|
addUnknownExtensionsToUserData(extensions, result, json);
|
|
assignExtrasToUserData(result, json);
|
|
return Promise.all(parser._invokeAll(function(ext) {
|
|
return ext.afterRoot && ext.afterRoot(result);
|
|
})).then(function() {
|
|
for (const scene of result.scenes) {
|
|
scene.updateMatrixWorld();
|
|
}
|
|
onLoad(result);
|
|
});
|
|
}).catch(onError);
|
|
}
|
|
/**
|
|
* Marks the special nodes/meshes in json for efficient parse.
|
|
*/
|
|
_markDefs() {
|
|
const nodeDefs = this.json.nodes || [];
|
|
const skinDefs = this.json.skins || [];
|
|
const meshDefs = this.json.meshes || [];
|
|
for (let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex++) {
|
|
const joints = skinDefs[skinIndex].joints;
|
|
for (let i = 0, il = joints.length; i < il; i++) {
|
|
nodeDefs[joints[i]].isBone = true;
|
|
}
|
|
}
|
|
for (let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) {
|
|
const nodeDef = nodeDefs[nodeIndex];
|
|
if (nodeDef.mesh !== void 0) {
|
|
this._addNodeRef(this.meshCache, nodeDef.mesh);
|
|
if (nodeDef.skin !== void 0) {
|
|
meshDefs[nodeDef.mesh].isSkinnedMesh = true;
|
|
}
|
|
}
|
|
if (nodeDef.camera !== void 0) {
|
|
this._addNodeRef(this.cameraCache, nodeDef.camera);
|
|
}
|
|
}
|
|
}
|
|
/**
|
|
* Counts references to shared node / Object3D resources. These resources
|
|
* can be reused, or "instantiated", at multiple nodes in the scene
|
|
* hierarchy. Mesh, Camera, and Light instances are instantiated and must
|
|
* be marked. Non-scenegraph resources (like Materials, Geometries, and
|
|
* Textures) can be reused directly and are not marked here.
|
|
*
|
|
* Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
|
|
*/
|
|
_addNodeRef(cache, index) {
|
|
if (index === void 0) return;
|
|
if (cache.refs[index] === void 0) {
|
|
cache.refs[index] = cache.uses[index] = 0;
|
|
}
|
|
cache.refs[index]++;
|
|
}
|
|
/** Returns a reference to a shared resource, cloning it if necessary. */
|
|
_getNodeRef(cache, index, object) {
|
|
if (cache.refs[index] <= 1) return object;
|
|
const ref = object.clone();
|
|
const updateMappings = (original, clone) => {
|
|
const mappings = this.associations.get(original);
|
|
if (mappings != null) {
|
|
this.associations.set(clone, mappings);
|
|
}
|
|
for (const [i, child] of original.children.entries()) {
|
|
updateMappings(child, clone.children[i]);
|
|
}
|
|
};
|
|
updateMappings(object, ref);
|
|
ref.name += "_instance_" + cache.uses[index]++;
|
|
return ref;
|
|
}
|
|
_invokeOne(func) {
|
|
const extensions = Object.values(this.plugins);
|
|
extensions.push(this);
|
|
for (let i = 0; i < extensions.length; i++) {
|
|
const result = func(extensions[i]);
|
|
if (result) return result;
|
|
}
|
|
return null;
|
|
}
|
|
_invokeAll(func) {
|
|
const extensions = Object.values(this.plugins);
|
|
extensions.unshift(this);
|
|
const pending = [];
|
|
for (let i = 0; i < extensions.length; i++) {
|
|
const result = func(extensions[i]);
|
|
if (result) pending.push(result);
|
|
}
|
|
return pending;
|
|
}
|
|
/**
|
|
* Requests the specified dependency asynchronously, with caching.
|
|
* @param {string} type
|
|
* @param {number} index
|
|
* @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
|
|
*/
|
|
getDependency(type, index) {
|
|
const cacheKey = type + ":" + index;
|
|
let dependency = this.cache.get(cacheKey);
|
|
if (!dependency) {
|
|
switch (type) {
|
|
case "scene":
|
|
dependency = this.loadScene(index);
|
|
break;
|
|
case "node":
|
|
dependency = this._invokeOne(function(ext) {
|
|
return ext.loadNode && ext.loadNode(index);
|
|
});
|
|
break;
|
|
case "mesh":
|
|
dependency = this._invokeOne(function(ext) {
|
|
return ext.loadMesh && ext.loadMesh(index);
|
|
});
|
|
break;
|
|
case "accessor":
|
|
dependency = this.loadAccessor(index);
|
|
break;
|
|
case "bufferView":
|
|
dependency = this._invokeOne(function(ext) {
|
|
return ext.loadBufferView && ext.loadBufferView(index);
|
|
});
|
|
break;
|
|
case "buffer":
|
|
dependency = this.loadBuffer(index);
|
|
break;
|
|
case "material":
|
|
dependency = this._invokeOne(function(ext) {
|
|
return ext.loadMaterial && ext.loadMaterial(index);
|
|
});
|
|
break;
|
|
case "texture":
|
|
dependency = this._invokeOne(function(ext) {
|
|
return ext.loadTexture && ext.loadTexture(index);
|
|
});
|
|
break;
|
|
case "skin":
|
|
dependency = this.loadSkin(index);
|
|
break;
|
|
case "animation":
|
|
dependency = this._invokeOne(function(ext) {
|
|
return ext.loadAnimation && ext.loadAnimation(index);
|
|
});
|
|
break;
|
|
case "camera":
|
|
dependency = this.loadCamera(index);
|
|
break;
|
|
default:
|
|
dependency = this._invokeOne(function(ext) {
|
|
return ext != this && ext.getDependency && ext.getDependency(type, index);
|
|
});
|
|
if (!dependency) {
|
|
throw new Error("Unknown type: " + type);
|
|
}
|
|
break;
|
|
}
|
|
this.cache.add(cacheKey, dependency);
|
|
}
|
|
return dependency;
|
|
}
|
|
/**
|
|
* Requests all dependencies of the specified type asynchronously, with caching.
|
|
* @param {string} type
|
|
* @return {Promise<Array<Object>>}
|
|
*/
|
|
getDependencies(type) {
|
|
let dependencies = this.cache.get(type);
|
|
if (!dependencies) {
|
|
const parser = this;
|
|
const defs = this.json[type + (type === "mesh" ? "es" : "s")] || [];
|
|
dependencies = Promise.all(defs.map(function(def, index) {
|
|
return parser.getDependency(type, index);
|
|
}));
|
|
this.cache.add(type, dependencies);
|
|
}
|
|
return dependencies;
|
|
}
|
|
/**
|
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
|
|
* @param {number} bufferIndex
|
|
* @return {Promise<ArrayBuffer>}
|
|
*/
|
|
loadBuffer(bufferIndex) {
|
|
const bufferDef = this.json.buffers[bufferIndex];
|
|
const loader = this.fileLoader;
|
|
if (bufferDef.type && bufferDef.type !== "arraybuffer") {
|
|
throw new Error("THREE.GLTFLoader: " + bufferDef.type + " buffer type is not supported.");
|
|
}
|
|
if (bufferDef.uri === void 0 && bufferIndex === 0) {
|
|
return Promise.resolve(this.extensions[EXTENSIONS.KHR_BINARY_GLTF].body);
|
|
}
|
|
const options = this.options;
|
|
return new Promise(function(resolve, reject) {
|
|
loader.load(LoaderUtils.resolveURL(bufferDef.uri, options.path), resolve, void 0, function() {
|
|
reject(new Error('THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".'));
|
|
});
|
|
});
|
|
}
|
|
/**
|
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
|
|
* @param {number} bufferViewIndex
|
|
* @return {Promise<ArrayBuffer>}
|
|
*/
|
|
loadBufferView(bufferViewIndex) {
|
|
const bufferViewDef = this.json.bufferViews[bufferViewIndex];
|
|
return this.getDependency("buffer", bufferViewDef.buffer).then(function(buffer) {
|
|
const byteLength = bufferViewDef.byteLength || 0;
|
|
const byteOffset = bufferViewDef.byteOffset || 0;
|
|
return buffer.slice(byteOffset, byteOffset + byteLength);
|
|
});
|
|
}
|
|
/**
|
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
|
|
* @param {number} accessorIndex
|
|
* @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
|
|
*/
|
|
loadAccessor(accessorIndex) {
|
|
const parser = this;
|
|
const json = this.json;
|
|
const accessorDef = this.json.accessors[accessorIndex];
|
|
if (accessorDef.bufferView === void 0 && accessorDef.sparse === void 0) {
|
|
const itemSize = WEBGL_TYPE_SIZES[accessorDef.type];
|
|
const TypedArray = WEBGL_COMPONENT_TYPES[accessorDef.componentType];
|
|
const normalized = accessorDef.normalized === true;
|
|
const array = new TypedArray(accessorDef.count * itemSize);
|
|
return Promise.resolve(new BufferAttribute(array, itemSize, normalized));
|
|
}
|
|
const pendingBufferViews = [];
|
|
if (accessorDef.bufferView !== void 0) {
|
|
pendingBufferViews.push(this.getDependency("bufferView", accessorDef.bufferView));
|
|
} else {
|
|
pendingBufferViews.push(null);
|
|
}
|
|
if (accessorDef.sparse !== void 0) {
|
|
pendingBufferViews.push(this.getDependency("bufferView", accessorDef.sparse.indices.bufferView));
|
|
pendingBufferViews.push(this.getDependency("bufferView", accessorDef.sparse.values.bufferView));
|
|
}
|
|
return Promise.all(pendingBufferViews).then(function(bufferViews) {
|
|
const bufferView = bufferViews[0];
|
|
const itemSize = WEBGL_TYPE_SIZES[accessorDef.type];
|
|
const TypedArray = WEBGL_COMPONENT_TYPES[accessorDef.componentType];
|
|
const elementBytes = TypedArray.BYTES_PER_ELEMENT;
|
|
const itemBytes = elementBytes * itemSize;
|
|
const byteOffset = accessorDef.byteOffset || 0;
|
|
const byteStride = accessorDef.bufferView !== void 0 ? json.bufferViews[accessorDef.bufferView].byteStride : void 0;
|
|
const normalized = accessorDef.normalized === true;
|
|
let array, bufferAttribute;
|
|
if (byteStride && byteStride !== itemBytes) {
|
|
const ibSlice = Math.floor(byteOffset / byteStride);
|
|
const ibCacheKey = "InterleavedBuffer:" + accessorDef.bufferView + ":" + accessorDef.componentType + ":" + ibSlice + ":" + accessorDef.count;
|
|
let ib = parser.cache.get(ibCacheKey);
|
|
if (!ib) {
|
|
array = new TypedArray(bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes);
|
|
ib = new InterleavedBuffer(array, byteStride / elementBytes);
|
|
parser.cache.add(ibCacheKey, ib);
|
|
}
|
|
bufferAttribute = new InterleavedBufferAttribute(ib, itemSize, byteOffset % byteStride / elementBytes, normalized);
|
|
} else {
|
|
if (bufferView === null) {
|
|
array = new TypedArray(accessorDef.count * itemSize);
|
|
} else {
|
|
array = new TypedArray(bufferView, byteOffset, accessorDef.count * itemSize);
|
|
}
|
|
bufferAttribute = new BufferAttribute(array, itemSize, normalized);
|
|
}
|
|
if (accessorDef.sparse !== void 0) {
|
|
const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
|
|
const TypedArrayIndices = WEBGL_COMPONENT_TYPES[accessorDef.sparse.indices.componentType];
|
|
const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
|
|
const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
|
|
const sparseIndices = new TypedArrayIndices(bufferViews[1], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices);
|
|
const sparseValues = new TypedArray(bufferViews[2], byteOffsetValues, accessorDef.sparse.count * itemSize);
|
|
if (bufferView !== null) {
|
|
bufferAttribute = new BufferAttribute(bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized);
|
|
}
|
|
for (let i = 0, il = sparseIndices.length; i < il; i++) {
|
|
const index = sparseIndices[i];
|
|
bufferAttribute.setX(index, sparseValues[i * itemSize]);
|
|
if (itemSize >= 2) bufferAttribute.setY(index, sparseValues[i * itemSize + 1]);
|
|
if (itemSize >= 3) bufferAttribute.setZ(index, sparseValues[i * itemSize + 2]);
|
|
if (itemSize >= 4) bufferAttribute.setW(index, sparseValues[i * itemSize + 3]);
|
|
if (itemSize >= 5) throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.");
|
|
}
|
|
}
|
|
return bufferAttribute;
|
|
});
|
|
}
|
|
/**
|
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
|
|
* @param {number} textureIndex
|
|
* @return {Promise<THREE.Texture|null>}
|
|
*/
|
|
loadTexture(textureIndex) {
|
|
const json = this.json;
|
|
const options = this.options;
|
|
const textureDef = json.textures[textureIndex];
|
|
const sourceIndex = textureDef.source;
|
|
const sourceDef = json.images[sourceIndex];
|
|
let loader = this.textureLoader;
|
|
if (sourceDef.uri) {
|
|
const handler = options.manager.getHandler(sourceDef.uri);
|
|
if (handler !== null) loader = handler;
|
|
}
|
|
return this.loadTextureImage(textureIndex, sourceIndex, loader);
|
|
}
|
|
loadTextureImage(textureIndex, sourceIndex, loader) {
|
|
const parser = this;
|
|
const json = this.json;
|
|
const textureDef = json.textures[textureIndex];
|
|
const sourceDef = json.images[sourceIndex];
|
|
const cacheKey = (sourceDef.uri || sourceDef.bufferView) + ":" + textureDef.sampler;
|
|
if (this.textureCache[cacheKey]) {
|
|
return this.textureCache[cacheKey];
|
|
}
|
|
const promise = this.loadImageSource(sourceIndex, loader).then(function(texture) {
|
|
texture.flipY = false;
|
|
texture.name = textureDef.name || sourceDef.name || "";
|
|
if (texture.name === "" && typeof sourceDef.uri === "string" && sourceDef.uri.startsWith("data:image/") === false) {
|
|
texture.name = sourceDef.uri;
|
|
}
|
|
const samplers = json.samplers || {};
|
|
const sampler = samplers[textureDef.sampler] || {};
|
|
texture.magFilter = WEBGL_FILTERS[sampler.magFilter] || LinearFilter;
|
|
texture.minFilter = WEBGL_FILTERS[sampler.minFilter] || LinearMipmapLinearFilter;
|
|
texture.wrapS = WEBGL_WRAPPINGS[sampler.wrapS] || RepeatWrapping;
|
|
texture.wrapT = WEBGL_WRAPPINGS[sampler.wrapT] || RepeatWrapping;
|
|
parser.associations.set(texture, { textures: textureIndex });
|
|
return texture;
|
|
}).catch(function() {
|
|
return null;
|
|
});
|
|
this.textureCache[cacheKey] = promise;
|
|
return promise;
|
|
}
|
|
loadImageSource(sourceIndex, loader) {
|
|
const parser = this;
|
|
const json = this.json;
|
|
const options = this.options;
|
|
if (this.sourceCache[sourceIndex] !== void 0) {
|
|
return this.sourceCache[sourceIndex].then((texture) => texture.clone());
|
|
}
|
|
const sourceDef = json.images[sourceIndex];
|
|
const URL = self.URL || self.webkitURL;
|
|
let sourceURI = sourceDef.uri || "";
|
|
let isObjectURL = false;
|
|
if (sourceDef.bufferView !== void 0) {
|
|
sourceURI = parser.getDependency("bufferView", sourceDef.bufferView).then(function(bufferView) {
|
|
isObjectURL = true;
|
|
const blob = new Blob([bufferView], { type: sourceDef.mimeType });
|
|
sourceURI = URL.createObjectURL(blob);
|
|
return sourceURI;
|
|
});
|
|
} else if (sourceDef.uri === void 0) {
|
|
throw new Error("THREE.GLTFLoader: Image " + sourceIndex + " is missing URI and bufferView");
|
|
}
|
|
const promise = Promise.resolve(sourceURI).then(function(sourceURI2) {
|
|
return new Promise(function(resolve, reject) {
|
|
let onLoad = resolve;
|
|
if (loader.isImageBitmapLoader === true) {
|
|
onLoad = function(imageBitmap) {
|
|
const texture = new Texture(imageBitmap);
|
|
texture.needsUpdate = true;
|
|
resolve(texture);
|
|
};
|
|
}
|
|
loader.load(LoaderUtils.resolveURL(sourceURI2, options.path), onLoad, void 0, reject);
|
|
});
|
|
}).then(function(texture) {
|
|
if (isObjectURL === true) {
|
|
URL.revokeObjectURL(sourceURI);
|
|
}
|
|
assignExtrasToUserData(texture, sourceDef);
|
|
texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType(sourceDef.uri);
|
|
return texture;
|
|
}).catch(function(error) {
|
|
console.error("THREE.GLTFLoader: Couldn't load texture", sourceURI);
|
|
throw error;
|
|
});
|
|
this.sourceCache[sourceIndex] = promise;
|
|
return promise;
|
|
}
|
|
/**
|
|
* Asynchronously assigns a texture to the given material parameters.
|
|
* @param {Object} materialParams
|
|
* @param {string} mapName
|
|
* @param {Object} mapDef
|
|
* @return {Promise<Texture>}
|
|
*/
|
|
assignTexture(materialParams, mapName, mapDef, colorSpace) {
|
|
const parser = this;
|
|
return this.getDependency("texture", mapDef.index).then(function(texture) {
|
|
if (!texture) return null;
|
|
if (mapDef.texCoord !== void 0 && mapDef.texCoord > 0) {
|
|
texture = texture.clone();
|
|
texture.channel = mapDef.texCoord;
|
|
}
|
|
if (parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM]) {
|
|
const transform = mapDef.extensions !== void 0 ? mapDef.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] : void 0;
|
|
if (transform) {
|
|
const gltfReference = parser.associations.get(texture);
|
|
texture = parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM].extendTexture(texture, transform);
|
|
parser.associations.set(texture, gltfReference);
|
|
}
|
|
}
|
|
if (colorSpace !== void 0) {
|
|
texture.colorSpace = colorSpace;
|
|
}
|
|
materialParams[mapName] = texture;
|
|
return texture;
|
|
});
|
|
}
|
|
/**
|
|
* Assigns final material to a Mesh, Line, or Points instance. The instance
|
|
* already has a material (generated from the glTF material options alone)
|
|
* but reuse of the same glTF material may require multiple threejs materials
|
|
* to accommodate different primitive types, defines, etc. New materials will
|
|
* be created if necessary, and reused from a cache.
|
|
* @param {Object3D} mesh Mesh, Line, or Points instance.
|
|
*/
|
|
assignFinalMaterial(mesh) {
|
|
const geometry = mesh.geometry;
|
|
let material = mesh.material;
|
|
const useDerivativeTangents = geometry.attributes.tangent === void 0;
|
|
const useVertexColors = geometry.attributes.color !== void 0;
|
|
const useFlatShading = geometry.attributes.normal === void 0;
|
|
if (mesh.isPoints) {
|
|
const cacheKey = "PointsMaterial:" + material.uuid;
|
|
let pointsMaterial = this.cache.get(cacheKey);
|
|
if (!pointsMaterial) {
|
|
pointsMaterial = new PointsMaterial();
|
|
Material.prototype.copy.call(pointsMaterial, material);
|
|
pointsMaterial.color.copy(material.color);
|
|
pointsMaterial.map = material.map;
|
|
pointsMaterial.sizeAttenuation = false;
|
|
this.cache.add(cacheKey, pointsMaterial);
|
|
}
|
|
material = pointsMaterial;
|
|
} else if (mesh.isLine) {
|
|
const cacheKey = "LineBasicMaterial:" + material.uuid;
|
|
let lineMaterial = this.cache.get(cacheKey);
|
|
if (!lineMaterial) {
|
|
lineMaterial = new LineBasicMaterial();
|
|
Material.prototype.copy.call(lineMaterial, material);
|
|
lineMaterial.color.copy(material.color);
|
|
lineMaterial.map = material.map;
|
|
this.cache.add(cacheKey, lineMaterial);
|
|
}
|
|
material = lineMaterial;
|
|
}
|
|
if (useDerivativeTangents || useVertexColors || useFlatShading) {
|
|
let cacheKey = "ClonedMaterial:" + material.uuid + ":";
|
|
if (useDerivativeTangents) cacheKey += "derivative-tangents:";
|
|
if (useVertexColors) cacheKey += "vertex-colors:";
|
|
if (useFlatShading) cacheKey += "flat-shading:";
|
|
let cachedMaterial = this.cache.get(cacheKey);
|
|
if (!cachedMaterial) {
|
|
cachedMaterial = material.clone();
|
|
if (useVertexColors) cachedMaterial.vertexColors = true;
|
|
if (useFlatShading) cachedMaterial.flatShading = true;
|
|
if (useDerivativeTangents) {
|
|
if (cachedMaterial.normalScale) cachedMaterial.normalScale.y *= -1;
|
|
if (cachedMaterial.clearcoatNormalScale) cachedMaterial.clearcoatNormalScale.y *= -1;
|
|
}
|
|
this.cache.add(cacheKey, cachedMaterial);
|
|
this.associations.set(cachedMaterial, this.associations.get(material));
|
|
}
|
|
material = cachedMaterial;
|
|
}
|
|
mesh.material = material;
|
|
}
|
|
getMaterialType() {
|
|
return MeshStandardMaterial;
|
|
}
|
|
/**
|
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
|
|
* @param {number} materialIndex
|
|
* @return {Promise<Material>}
|
|
*/
|
|
loadMaterial(materialIndex) {
|
|
const parser = this;
|
|
const json = this.json;
|
|
const extensions = this.extensions;
|
|
const materialDef = json.materials[materialIndex];
|
|
let materialType;
|
|
const materialParams = {};
|
|
const materialExtensions = materialDef.extensions || {};
|
|
const pending = [];
|
|
if (materialExtensions[EXTENSIONS.KHR_MATERIALS_UNLIT]) {
|
|
const kmuExtension = extensions[EXTENSIONS.KHR_MATERIALS_UNLIT];
|
|
materialType = kmuExtension.getMaterialType();
|
|
pending.push(kmuExtension.extendParams(materialParams, materialDef, parser));
|
|
} else {
|
|
const metallicRoughness = materialDef.pbrMetallicRoughness || {};
|
|
materialParams.color = new Color(1, 1, 1);
|
|
materialParams.opacity = 1;
|
|
if (Array.isArray(metallicRoughness.baseColorFactor)) {
|
|
const array = metallicRoughness.baseColorFactor;
|
|
materialParams.color.setRGB(array[0], array[1], array[2], LinearSRGBColorSpace);
|
|
materialParams.opacity = array[3];
|
|
}
|
|
if (metallicRoughness.baseColorTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "map", metallicRoughness.baseColorTexture, SRGBColorSpace));
|
|
}
|
|
materialParams.metalness = metallicRoughness.metallicFactor !== void 0 ? metallicRoughness.metallicFactor : 1;
|
|
materialParams.roughness = metallicRoughness.roughnessFactor !== void 0 ? metallicRoughness.roughnessFactor : 1;
|
|
if (metallicRoughness.metallicRoughnessTexture !== void 0) {
|
|
pending.push(parser.assignTexture(materialParams, "metalnessMap", metallicRoughness.metallicRoughnessTexture));
|
|
pending.push(parser.assignTexture(materialParams, "roughnessMap", metallicRoughness.metallicRoughnessTexture));
|
|
}
|
|
materialType = this._invokeOne(function(ext) {
|
|
return ext.getMaterialType && ext.getMaterialType(materialIndex);
|
|
});
|
|
pending.push(Promise.all(this._invokeAll(function(ext) {
|
|
return ext.extendMaterialParams && ext.extendMaterialParams(materialIndex, materialParams);
|
|
})));
|
|
}
|
|
if (materialDef.doubleSided === true) {
|
|
materialParams.side = DoubleSide;
|
|
}
|
|
const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
|
|
if (alphaMode === ALPHA_MODES.BLEND) {
|
|
materialParams.transparent = true;
|
|
materialParams.depthWrite = false;
|
|
} else {
|
|
materialParams.transparent = false;
|
|
if (alphaMode === ALPHA_MODES.MASK) {
|
|
materialParams.alphaTest = materialDef.alphaCutoff !== void 0 ? materialDef.alphaCutoff : 0.5;
|
|
}
|
|
}
|
|
if (materialDef.normalTexture !== void 0 && materialType !== MeshBasicMaterial) {
|
|
pending.push(parser.assignTexture(materialParams, "normalMap", materialDef.normalTexture));
|
|
materialParams.normalScale = new Vector2(1, 1);
|
|
if (materialDef.normalTexture.scale !== void 0) {
|
|
const scale = materialDef.normalTexture.scale;
|
|
materialParams.normalScale.set(scale, scale);
|
|
}
|
|
}
|
|
if (materialDef.occlusionTexture !== void 0 && materialType !== MeshBasicMaterial) {
|
|
pending.push(parser.assignTexture(materialParams, "aoMap", materialDef.occlusionTexture));
|
|
if (materialDef.occlusionTexture.strength !== void 0) {
|
|
materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
|
|
}
|
|
}
|
|
if (materialDef.emissiveFactor !== void 0 && materialType !== MeshBasicMaterial) {
|
|
const emissiveFactor = materialDef.emissiveFactor;
|
|
materialParams.emissive = new Color().setRGB(emissiveFactor[0], emissiveFactor[1], emissiveFactor[2], LinearSRGBColorSpace);
|
|
}
|
|
if (materialDef.emissiveTexture !== void 0 && materialType !== MeshBasicMaterial) {
|
|
pending.push(parser.assignTexture(materialParams, "emissiveMap", materialDef.emissiveTexture, SRGBColorSpace));
|
|
}
|
|
return Promise.all(pending).then(function() {
|
|
const material = new materialType(materialParams);
|
|
if (materialDef.name) material.name = materialDef.name;
|
|
assignExtrasToUserData(material, materialDef);
|
|
parser.associations.set(material, { materials: materialIndex });
|
|
if (materialDef.extensions) addUnknownExtensionsToUserData(extensions, material, materialDef);
|
|
return material;
|
|
});
|
|
}
|
|
/** When Object3D instances are targeted by animation, they need unique names. */
|
|
createUniqueName(originalName) {
|
|
const sanitizedName = PropertyBinding.sanitizeNodeName(originalName || "");
|
|
if (sanitizedName in this.nodeNamesUsed) {
|
|
return sanitizedName + "_" + ++this.nodeNamesUsed[sanitizedName];
|
|
} else {
|
|
this.nodeNamesUsed[sanitizedName] = 0;
|
|
return sanitizedName;
|
|
}
|
|
}
|
|
/**
|
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
|
|
*
|
|
* Creates BufferGeometries from primitives.
|
|
*
|
|
* @param {Array<GLTF.Primitive>} primitives
|
|
* @return {Promise<Array<BufferGeometry>>}
|
|
*/
|
|
loadGeometries(primitives) {
|
|
const parser = this;
|
|
const extensions = this.extensions;
|
|
const cache = this.primitiveCache;
|
|
function createDracoPrimitive(primitive) {
|
|
return extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(primitive, parser).then(function(geometry) {
|
|
return addPrimitiveAttributes(geometry, primitive, parser);
|
|
});
|
|
}
|
|
const pending = [];
|
|
for (let i = 0, il = primitives.length; i < il; i++) {
|
|
const primitive = primitives[i];
|
|
const cacheKey = createPrimitiveKey(primitive);
|
|
const cached = cache[cacheKey];
|
|
if (cached) {
|
|
pending.push(cached.promise);
|
|
} else {
|
|
let geometryPromise;
|
|
if (primitive.extensions && primitive.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]) {
|
|
geometryPromise = createDracoPrimitive(primitive);
|
|
} else {
|
|
geometryPromise = addPrimitiveAttributes(new BufferGeometry(), primitive, parser);
|
|
}
|
|
cache[cacheKey] = { primitive, promise: geometryPromise };
|
|
pending.push(geometryPromise);
|
|
}
|
|
}
|
|
return Promise.all(pending);
|
|
}
|
|
/**
|
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
|
|
* @param {number} meshIndex
|
|
* @return {Promise<Group|Mesh|SkinnedMesh>}
|
|
*/
|
|
loadMesh(meshIndex) {
|
|
const parser = this;
|
|
const json = this.json;
|
|
const extensions = this.extensions;
|
|
const meshDef = json.meshes[meshIndex];
|
|
const primitives = meshDef.primitives;
|
|
const pending = [];
|
|
for (let i = 0, il = primitives.length; i < il; i++) {
|
|
const material = primitives[i].material === void 0 ? createDefaultMaterial(this.cache) : this.getDependency("material", primitives[i].material);
|
|
pending.push(material);
|
|
}
|
|
pending.push(parser.loadGeometries(primitives));
|
|
return Promise.all(pending).then(function(results) {
|
|
const materials = results.slice(0, results.length - 1);
|
|
const geometries = results[results.length - 1];
|
|
const meshes = [];
|
|
for (let i = 0, il = geometries.length; i < il; i++) {
|
|
const geometry = geometries[i];
|
|
const primitive = primitives[i];
|
|
let mesh;
|
|
const material = materials[i];
|
|
if (primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === void 0) {
|
|
mesh = meshDef.isSkinnedMesh === true ? new SkinnedMesh(geometry, material) : new Mesh(geometry, material);
|
|
if (mesh.isSkinnedMesh === true) {
|
|
mesh.normalizeSkinWeights();
|
|
}
|
|
if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP) {
|
|
mesh.geometry = toTrianglesDrawMode(mesh.geometry, TriangleStripDrawMode);
|
|
} else if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN) {
|
|
mesh.geometry = toTrianglesDrawMode(mesh.geometry, TriangleFanDrawMode);
|
|
}
|
|
} else if (primitive.mode === WEBGL_CONSTANTS.LINES) {
|
|
mesh = new LineSegments(geometry, material);
|
|
} else if (primitive.mode === WEBGL_CONSTANTS.LINE_STRIP) {
|
|
mesh = new Line(geometry, material);
|
|
} else if (primitive.mode === WEBGL_CONSTANTS.LINE_LOOP) {
|
|
mesh = new LineLoop(geometry, material);
|
|
} else if (primitive.mode === WEBGL_CONSTANTS.POINTS) {
|
|
mesh = new Points(geometry, material);
|
|
} else {
|
|
throw new Error("THREE.GLTFLoader: Primitive mode unsupported: " + primitive.mode);
|
|
}
|
|
if (Object.keys(mesh.geometry.morphAttributes).length > 0) {
|
|
updateMorphTargets(mesh, meshDef);
|
|
}
|
|
mesh.name = parser.createUniqueName(meshDef.name || "mesh_" + meshIndex);
|
|
assignExtrasToUserData(mesh, meshDef);
|
|
if (primitive.extensions) addUnknownExtensionsToUserData(extensions, mesh, primitive);
|
|
parser.assignFinalMaterial(mesh);
|
|
meshes.push(mesh);
|
|
}
|
|
for (let i = 0, il = meshes.length; i < il; i++) {
|
|
parser.associations.set(meshes[i], {
|
|
meshes: meshIndex,
|
|
primitives: i
|
|
});
|
|
}
|
|
if (meshes.length === 1) {
|
|
if (meshDef.extensions) addUnknownExtensionsToUserData(extensions, meshes[0], meshDef);
|
|
return meshes[0];
|
|
}
|
|
const group = new Group();
|
|
if (meshDef.extensions) addUnknownExtensionsToUserData(extensions, group, meshDef);
|
|
parser.associations.set(group, { meshes: meshIndex });
|
|
for (let i = 0, il = meshes.length; i < il; i++) {
|
|
group.add(meshes[i]);
|
|
}
|
|
return group;
|
|
});
|
|
}
|
|
/**
|
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
|
|
* @param {number} cameraIndex
|
|
* @return {Promise<THREE.Camera>}
|
|
*/
|
|
loadCamera(cameraIndex) {
|
|
let camera;
|
|
const cameraDef = this.json.cameras[cameraIndex];
|
|
const params = cameraDef[cameraDef.type];
|
|
if (!params) {
|
|
console.warn("THREE.GLTFLoader: Missing camera parameters.");
|
|
return;
|
|
}
|
|
if (cameraDef.type === "perspective") {
|
|
camera = new PerspectiveCamera(MathUtils.radToDeg(params.yfov), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6);
|
|
} else if (cameraDef.type === "orthographic") {
|
|
camera = new OrthographicCamera(-params.xmag, params.xmag, params.ymag, -params.ymag, params.znear, params.zfar);
|
|
}
|
|
if (cameraDef.name) camera.name = this.createUniqueName(cameraDef.name);
|
|
assignExtrasToUserData(camera, cameraDef);
|
|
return Promise.resolve(camera);
|
|
}
|
|
/**
|
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
|
|
* @param {number} skinIndex
|
|
* @return {Promise<Skeleton>}
|
|
*/
|
|
loadSkin(skinIndex) {
|
|
const skinDef = this.json.skins[skinIndex];
|
|
const pending = [];
|
|
for (let i = 0, il = skinDef.joints.length; i < il; i++) {
|
|
pending.push(this._loadNodeShallow(skinDef.joints[i]));
|
|
}
|
|
if (skinDef.inverseBindMatrices !== void 0) {
|
|
pending.push(this.getDependency("accessor", skinDef.inverseBindMatrices));
|
|
} else {
|
|
pending.push(null);
|
|
}
|
|
return Promise.all(pending).then(function(results) {
|
|
const inverseBindMatrices = results.pop();
|
|
const jointNodes = results;
|
|
const bones = [];
|
|
const boneInverses = [];
|
|
for (let i = 0, il = jointNodes.length; i < il; i++) {
|
|
const jointNode = jointNodes[i];
|
|
if (jointNode) {
|
|
bones.push(jointNode);
|
|
const mat = new Matrix4();
|
|
if (inverseBindMatrices !== null) {
|
|
mat.fromArray(inverseBindMatrices.array, i * 16);
|
|
}
|
|
boneInverses.push(mat);
|
|
} else {
|
|
console.warn('THREE.GLTFLoader: Joint "%s" could not be found.', skinDef.joints[i]);
|
|
}
|
|
}
|
|
return new Skeleton(bones, boneInverses);
|
|
});
|
|
}
|
|
/**
|
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
|
|
* @param {number} animationIndex
|
|
* @return {Promise<AnimationClip>}
|
|
*/
|
|
loadAnimation(animationIndex) {
|
|
const json = this.json;
|
|
const parser = this;
|
|
const animationDef = json.animations[animationIndex];
|
|
const animationName = animationDef.name ? animationDef.name : "animation_" + animationIndex;
|
|
const pendingNodes = [];
|
|
const pendingInputAccessors = [];
|
|
const pendingOutputAccessors = [];
|
|
const pendingSamplers = [];
|
|
const pendingTargets = [];
|
|
for (let i = 0, il = animationDef.channels.length; i < il; i++) {
|
|
const channel = animationDef.channels[i];
|
|
const sampler = animationDef.samplers[channel.sampler];
|
|
const target = channel.target;
|
|
const name = target.node;
|
|
const input = animationDef.parameters !== void 0 ? animationDef.parameters[sampler.input] : sampler.input;
|
|
const output = animationDef.parameters !== void 0 ? animationDef.parameters[sampler.output] : sampler.output;
|
|
if (target.node === void 0) continue;
|
|
pendingNodes.push(this.getDependency("node", name));
|
|
pendingInputAccessors.push(this.getDependency("accessor", input));
|
|
pendingOutputAccessors.push(this.getDependency("accessor", output));
|
|
pendingSamplers.push(sampler);
|
|
pendingTargets.push(target);
|
|
}
|
|
return Promise.all([
|
|
Promise.all(pendingNodes),
|
|
Promise.all(pendingInputAccessors),
|
|
Promise.all(pendingOutputAccessors),
|
|
Promise.all(pendingSamplers),
|
|
Promise.all(pendingTargets)
|
|
]).then(function(dependencies) {
|
|
const nodes = dependencies[0];
|
|
const inputAccessors = dependencies[1];
|
|
const outputAccessors = dependencies[2];
|
|
const samplers = dependencies[3];
|
|
const targets = dependencies[4];
|
|
const tracks = [];
|
|
for (let i = 0, il = nodes.length; i < il; i++) {
|
|
const node = nodes[i];
|
|
const inputAccessor = inputAccessors[i];
|
|
const outputAccessor = outputAccessors[i];
|
|
const sampler = samplers[i];
|
|
const target = targets[i];
|
|
if (node === void 0) continue;
|
|
if (node.updateMatrix) {
|
|
node.updateMatrix();
|
|
}
|
|
const createdTracks = parser._createAnimationTracks(node, inputAccessor, outputAccessor, sampler, target);
|
|
if (createdTracks) {
|
|
for (let k = 0; k < createdTracks.length; k++) {
|
|
tracks.push(createdTracks[k]);
|
|
}
|
|
}
|
|
}
|
|
return new AnimationClip(animationName, void 0, tracks);
|
|
});
|
|
}
|
|
createNodeMesh(nodeIndex) {
|
|
const json = this.json;
|
|
const parser = this;
|
|
const nodeDef = json.nodes[nodeIndex];
|
|
if (nodeDef.mesh === void 0) return null;
|
|
return parser.getDependency("mesh", nodeDef.mesh).then(function(mesh) {
|
|
const node = parser._getNodeRef(parser.meshCache, nodeDef.mesh, mesh);
|
|
if (nodeDef.weights !== void 0) {
|
|
node.traverse(function(o) {
|
|
if (!o.isMesh) return;
|
|
for (let i = 0, il = nodeDef.weights.length; i < il; i++) {
|
|
o.morphTargetInfluences[i] = nodeDef.weights[i];
|
|
}
|
|
});
|
|
}
|
|
return node;
|
|
});
|
|
}
|
|
/**
|
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
|
|
* @param {number} nodeIndex
|
|
* @return {Promise<Object3D>}
|
|
*/
|
|
loadNode(nodeIndex) {
|
|
const json = this.json;
|
|
const parser = this;
|
|
const nodeDef = json.nodes[nodeIndex];
|
|
const nodePending = parser._loadNodeShallow(nodeIndex);
|
|
const childPending = [];
|
|
const childrenDef = nodeDef.children || [];
|
|
for (let i = 0, il = childrenDef.length; i < il; i++) {
|
|
childPending.push(parser.getDependency("node", childrenDef[i]));
|
|
}
|
|
const skeletonPending = nodeDef.skin === void 0 ? Promise.resolve(null) : parser.getDependency("skin", nodeDef.skin);
|
|
return Promise.all([
|
|
nodePending,
|
|
Promise.all(childPending),
|
|
skeletonPending
|
|
]).then(function(results) {
|
|
const node = results[0];
|
|
const children = results[1];
|
|
const skeleton = results[2];
|
|
if (skeleton !== null) {
|
|
node.traverse(function(mesh) {
|
|
if (!mesh.isSkinnedMesh) return;
|
|
mesh.bind(skeleton, _identityMatrix);
|
|
});
|
|
}
|
|
for (let i = 0, il = children.length; i < il; i++) {
|
|
node.add(children[i]);
|
|
}
|
|
return node;
|
|
});
|
|
}
|
|
// ._loadNodeShallow() parses a single node.
|
|
// skin and child nodes are created and added in .loadNode() (no '_' prefix).
|
|
_loadNodeShallow(nodeIndex) {
|
|
const json = this.json;
|
|
const extensions = this.extensions;
|
|
const parser = this;
|
|
if (this.nodeCache[nodeIndex] !== void 0) {
|
|
return this.nodeCache[nodeIndex];
|
|
}
|
|
const nodeDef = json.nodes[nodeIndex];
|
|
const nodeName = nodeDef.name ? parser.createUniqueName(nodeDef.name) : "";
|
|
const pending = [];
|
|
const meshPromise = parser._invokeOne(function(ext) {
|
|
return ext.createNodeMesh && ext.createNodeMesh(nodeIndex);
|
|
});
|
|
if (meshPromise) {
|
|
pending.push(meshPromise);
|
|
}
|
|
if (nodeDef.camera !== void 0) {
|
|
pending.push(parser.getDependency("camera", nodeDef.camera).then(function(camera) {
|
|
return parser._getNodeRef(parser.cameraCache, nodeDef.camera, camera);
|
|
}));
|
|
}
|
|
parser._invokeAll(function(ext) {
|
|
return ext.createNodeAttachment && ext.createNodeAttachment(nodeIndex);
|
|
}).forEach(function(promise) {
|
|
pending.push(promise);
|
|
});
|
|
this.nodeCache[nodeIndex] = Promise.all(pending).then(function(objects) {
|
|
let node;
|
|
if (nodeDef.isBone === true) {
|
|
node = new Bone();
|
|
} else if (objects.length > 1) {
|
|
node = new Group();
|
|
} else if (objects.length === 1) {
|
|
node = objects[0];
|
|
} else {
|
|
node = new Object3D();
|
|
}
|
|
if (node !== objects[0]) {
|
|
for (let i = 0, il = objects.length; i < il; i++) {
|
|
node.add(objects[i]);
|
|
}
|
|
}
|
|
if (nodeDef.name) {
|
|
node.userData.name = nodeDef.name;
|
|
node.name = nodeName;
|
|
}
|
|
assignExtrasToUserData(node, nodeDef);
|
|
if (nodeDef.extensions) addUnknownExtensionsToUserData(extensions, node, nodeDef);
|
|
if (nodeDef.matrix !== void 0) {
|
|
const matrix = new Matrix4();
|
|
matrix.fromArray(nodeDef.matrix);
|
|
node.applyMatrix4(matrix);
|
|
} else {
|
|
if (nodeDef.translation !== void 0) {
|
|
node.position.fromArray(nodeDef.translation);
|
|
}
|
|
if (nodeDef.rotation !== void 0) {
|
|
node.quaternion.fromArray(nodeDef.rotation);
|
|
}
|
|
if (nodeDef.scale !== void 0) {
|
|
node.scale.fromArray(nodeDef.scale);
|
|
}
|
|
}
|
|
if (!parser.associations.has(node)) {
|
|
parser.associations.set(node, {});
|
|
}
|
|
parser.associations.get(node).nodes = nodeIndex;
|
|
return node;
|
|
});
|
|
return this.nodeCache[nodeIndex];
|
|
}
|
|
/**
|
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
|
|
* @param {number} sceneIndex
|
|
* @return {Promise<Group>}
|
|
*/
|
|
loadScene(sceneIndex) {
|
|
const extensions = this.extensions;
|
|
const sceneDef = this.json.scenes[sceneIndex];
|
|
const parser = this;
|
|
const scene = new Group();
|
|
if (sceneDef.name) scene.name = parser.createUniqueName(sceneDef.name);
|
|
assignExtrasToUserData(scene, sceneDef);
|
|
if (sceneDef.extensions) addUnknownExtensionsToUserData(extensions, scene, sceneDef);
|
|
const nodeIds = sceneDef.nodes || [];
|
|
const pending = [];
|
|
for (let i = 0, il = nodeIds.length; i < il; i++) {
|
|
pending.push(parser.getDependency("node", nodeIds[i]));
|
|
}
|
|
return Promise.all(pending).then(function(nodes) {
|
|
for (let i = 0, il = nodes.length; i < il; i++) {
|
|
scene.add(nodes[i]);
|
|
}
|
|
const reduceAssociations = (node) => {
|
|
const reducedAssociations = /* @__PURE__ */ new Map();
|
|
for (const [key, value] of parser.associations) {
|
|
if (key instanceof Material || key instanceof Texture) {
|
|
reducedAssociations.set(key, value);
|
|
}
|
|
}
|
|
node.traverse((node2) => {
|
|
const mappings = parser.associations.get(node2);
|
|
if (mappings != null) {
|
|
reducedAssociations.set(node2, mappings);
|
|
}
|
|
});
|
|
return reducedAssociations;
|
|
};
|
|
parser.associations = reduceAssociations(scene);
|
|
return scene;
|
|
});
|
|
}
|
|
_createAnimationTracks(node, inputAccessor, outputAccessor, sampler, target) {
|
|
const tracks = [];
|
|
const targetName = node.name ? node.name : node.uuid;
|
|
const targetNames = [];
|
|
if (PATH_PROPERTIES[target.path] === PATH_PROPERTIES.weights) {
|
|
node.traverse(function(object) {
|
|
if (object.morphTargetInfluences) {
|
|
targetNames.push(object.name ? object.name : object.uuid);
|
|
}
|
|
});
|
|
} else {
|
|
targetNames.push(targetName);
|
|
}
|
|
let TypedKeyframeTrack;
|
|
switch (PATH_PROPERTIES[target.path]) {
|
|
case PATH_PROPERTIES.weights:
|
|
TypedKeyframeTrack = NumberKeyframeTrack;
|
|
break;
|
|
case PATH_PROPERTIES.rotation:
|
|
TypedKeyframeTrack = QuaternionKeyframeTrack;
|
|
break;
|
|
case PATH_PROPERTIES.position:
|
|
case PATH_PROPERTIES.scale:
|
|
TypedKeyframeTrack = VectorKeyframeTrack;
|
|
break;
|
|
default:
|
|
switch (outputAccessor.itemSize) {
|
|
case 1:
|
|
TypedKeyframeTrack = NumberKeyframeTrack;
|
|
break;
|
|
case 2:
|
|
case 3:
|
|
default:
|
|
TypedKeyframeTrack = VectorKeyframeTrack;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
const interpolation = sampler.interpolation !== void 0 ? INTERPOLATION[sampler.interpolation] : InterpolateLinear;
|
|
const outputArray = this._getArrayFromAccessor(outputAccessor);
|
|
for (let j = 0, jl = targetNames.length; j < jl; j++) {
|
|
const track = new TypedKeyframeTrack(
|
|
targetNames[j] + "." + PATH_PROPERTIES[target.path],
|
|
inputAccessor.array,
|
|
outputArray,
|
|
interpolation
|
|
);
|
|
if (sampler.interpolation === "CUBICSPLINE") {
|
|
this._createCubicSplineTrackInterpolant(track);
|
|
}
|
|
tracks.push(track);
|
|
}
|
|
return tracks;
|
|
}
|
|
_getArrayFromAccessor(accessor) {
|
|
let outputArray = accessor.array;
|
|
if (accessor.normalized) {
|
|
const scale = getNormalizedComponentScale(outputArray.constructor);
|
|
const scaled = new Float32Array(outputArray.length);
|
|
for (let j = 0, jl = outputArray.length; j < jl; j++) {
|
|
scaled[j] = outputArray[j] * scale;
|
|
}
|
|
outputArray = scaled;
|
|
}
|
|
return outputArray;
|
|
}
|
|
_createCubicSplineTrackInterpolant(track) {
|
|
track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline(result) {
|
|
const interpolantType = this instanceof QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
|
|
return new interpolantType(this.times, this.values, this.getValueSize() / 3, result);
|
|
};
|
|
track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
|
|
}
|
|
};
|
|
function computeBounds(geometry, primitiveDef, parser) {
|
|
const attributes = primitiveDef.attributes;
|
|
const box = new Box3();
|
|
if (attributes.POSITION !== void 0) {
|
|
const accessor = parser.json.accessors[attributes.POSITION];
|
|
const min = accessor.min;
|
|
const max = accessor.max;
|
|
if (min !== void 0 && max !== void 0) {
|
|
box.set(
|
|
new Vector3(min[0], min[1], min[2]),
|
|
new Vector3(max[0], max[1], max[2])
|
|
);
|
|
if (accessor.normalized) {
|
|
const boxScale = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[accessor.componentType]);
|
|
box.min.multiplyScalar(boxScale);
|
|
box.max.multiplyScalar(boxScale);
|
|
}
|
|
} else {
|
|
console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");
|
|
return;
|
|
}
|
|
} else {
|
|
return;
|
|
}
|
|
const targets = primitiveDef.targets;
|
|
if (targets !== void 0) {
|
|
const maxDisplacement = new Vector3();
|
|
const vector = new Vector3();
|
|
for (let i = 0, il = targets.length; i < il; i++) {
|
|
const target = targets[i];
|
|
if (target.POSITION !== void 0) {
|
|
const accessor = parser.json.accessors[target.POSITION];
|
|
const min = accessor.min;
|
|
const max = accessor.max;
|
|
if (min !== void 0 && max !== void 0) {
|
|
vector.setX(Math.max(Math.abs(min[0]), Math.abs(max[0])));
|
|
vector.setY(Math.max(Math.abs(min[1]), Math.abs(max[1])));
|
|
vector.setZ(Math.max(Math.abs(min[2]), Math.abs(max[2])));
|
|
if (accessor.normalized) {
|
|
const boxScale = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[accessor.componentType]);
|
|
vector.multiplyScalar(boxScale);
|
|
}
|
|
maxDisplacement.max(vector);
|
|
} else {
|
|
console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");
|
|
}
|
|
}
|
|
}
|
|
box.expandByVector(maxDisplacement);
|
|
}
|
|
geometry.boundingBox = box;
|
|
const sphere = new Sphere();
|
|
box.getCenter(sphere.center);
|
|
sphere.radius = box.min.distanceTo(box.max) / 2;
|
|
geometry.boundingSphere = sphere;
|
|
}
|
|
function addPrimitiveAttributes(geometry, primitiveDef, parser) {
|
|
const attributes = primitiveDef.attributes;
|
|
const pending = [];
|
|
function assignAttributeAccessor(accessorIndex, attributeName) {
|
|
return parser.getDependency("accessor", accessorIndex).then(function(accessor) {
|
|
geometry.setAttribute(attributeName, accessor);
|
|
});
|
|
}
|
|
for (const gltfAttributeName in attributes) {
|
|
const threeAttributeName = ATTRIBUTES[gltfAttributeName] || gltfAttributeName.toLowerCase();
|
|
if (threeAttributeName in geometry.attributes) continue;
|
|
pending.push(assignAttributeAccessor(attributes[gltfAttributeName], threeAttributeName));
|
|
}
|
|
if (primitiveDef.indices !== void 0 && !geometry.index) {
|
|
const accessor = parser.getDependency("accessor", primitiveDef.indices).then(function(accessor2) {
|
|
geometry.setIndex(accessor2);
|
|
});
|
|
pending.push(accessor);
|
|
}
|
|
if (ColorManagement.workingColorSpace !== LinearSRGBColorSpace && "COLOR_0" in attributes) {
|
|
console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${ColorManagement.workingColorSpace}" not supported.`);
|
|
}
|
|
assignExtrasToUserData(geometry, primitiveDef);
|
|
computeBounds(geometry, primitiveDef, parser);
|
|
return Promise.all(pending).then(function() {
|
|
return primitiveDef.targets !== void 0 ? addMorphTargets(geometry, primitiveDef.targets, parser) : geometry;
|
|
});
|
|
}
|
|
|
|
export {
|
|
mergeGeometries,
|
|
deepCloneAttribute,
|
|
mergeVertices,
|
|
mergeGroups,
|
|
BufferGeometryUtils_exports,
|
|
GLTFLoader
|
|
};
|
|
//# sourceMappingURL=chunk-PJQOQ23Z.js.map
|