Files
METH_Transcendence/site/real_game/class/Opponent.js
Kum1ta 49dec4d7e6 Game
- Updating class
2024-08-22 14:36:27 +02:00

46 lines
1.5 KiB
JavaScript

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Opponent.js :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/21 10:34:49 by edbernar #+# #+# */
/* Updated: 2024/08/22 10:46:18 by edbernar ### ########.fr */
/* */
/* ************************************************************************** */
import { playerExist } from './Player'
import * as THREE from 'three';
let opponentExist = false;
class Opponent
{
object = null;
speed = 0.1;
interval = null;
limits = {};
player = null;
constructor (object, map)
{
if (opponentExist)
throw Error("Opponent is already init.");
opponentExist = true;
this.object = object;
this.limits = map.limits;
this.object.position.set(0, 0.3, -map.mapLength / 2 + 0.2);
this.cleanup = new FinalizationRegistry((heldValue) => {
opponentExist = false;
})
this.cleanup.register(this, null);
}
update()
{
//en attente du serveur
}
}
export { Opponent };