Files
METH_Transcendence/docker-compose/requirements/nginx/static/javascript/home3D/Screen.js
Kum1ta 43c293c469 Site
- creater loader at the first launch
    - optimize loader
2024-09-30 01:24:32 +02:00

188 lines
5.4 KiB
JavaScript

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Screen.js :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/22 23:13:53 by edbernar #+# #+# */
/* Updated: 2024/09/29 23:17:04 by edbernar ### ########.fr */
/* */
/* ************************************************************************** */
import { GLTFLoader } from '/static/javascript/three/examples/jsm/loaders/GLTFLoader.js';
import * as THREE from '/static/javascript/three/build/three.module.js'
import { files } from '/static/javascript/filesLoader.js';
const loader = new GLTFLoader();
let light = {
point: 1,
};
class Screen
{
scene = null;
screen = null;
tv = null;
screenMaterial = null;
canvasVideo = null;
interval = null;
intervalLight = null;
constructor(scene)
{
this.scene = scene;
this.screen = this.#createScreen(scene);
loader.load(files.tvModel, (gltf) => {
const tv = gltf.scene.children[0];
const boundingBox = new THREE.Box3().setFromObject(tv);
const center = boundingBox.getCenter(new THREE.Vector3());
tv.geometry.center();
this.tv = tv;
tv.position.set(0, 0.99, 2);
tv.material = new THREE.MeshPhysicalMaterial({color: 0xaaaaaa});
tv.material.roughness = 1;
tv.material.metalness = 1.05;
tv.scale.set(0.05, 0.05, 0.05);
tv.castShadow = true;
tv.receiveShadow = true;
scene.add(tv);
this.showVideo(files.pongVideo);
}, undefined, function ( error ) {
console.error( error );
throw Error("Can't open file 'tv.glb'");
} );
}
#createScreen(scene)
{
const geometry = new THREE.PlaneGeometry(4.1, 3, 50, 50);
const positionAttribute = geometry.attributes.position;
const vertices = positionAttribute.array;
const material = new THREE.MeshStandardMaterial({color: 0xbbbbbb});
const mesh = new THREE.Mesh(geometry, material);
const pointLight = new THREE.SpotLight(0xffffff, 10 * light.point, 0, Math.PI / 1.6);
for (let i = 0; i < vertices.length; i += 3)
{
const x = vertices[i];
const y = vertices[i + 1];
const distance = (Math.sqrt(x * x + y * y));
const height = Math.pow(distance, 2) * -0.02;
vertices[i + 2] = height;
}
positionAttribute.needsUpdate = true;
mesh.scale.set(0.41, 0.42);
mesh.position.set(-0.155, 1.2, 1.15);
mesh.rotation.x = Math.PI + 0.05;
mesh.rotation.z = Math.PI;
scene.add(mesh);
pointLight.position.set(-0.05, 1.2, 0.95);
pointLight.castShadow = true;
pointLight.shadow.mapSize.width = 2048;
pointLight.shadow.mapSize.height = 2048;
const targetObject = new THREE.Object3D();
targetObject.position.set(0, 1.2, 0);
pointLight.target = targetObject;
pointLight.target.updateMatrixWorld();
scene.add(pointLight);
this.intervalLight = setInterval(() => {
const intensity = Math.random() * 2 + 10;
pointLight.intensity = intensity * light.point > 13 * light.point ? 13 * light.point : intensity * light.point;
}, 100);
return (mesh);
}
changeVideo(path)
{
this.#disposeVideo();
this.showVideo(path);
}
showVideo(path)
{
const canvas = document.createElement('canvas');
const context = canvas.getContext('2d', { willReadFrequently: true });
const video = document.createElement('video');
const texture = new THREE.CanvasTexture(canvas);
const material = new THREE.MeshBasicMaterial({ map: texture,color: 0xffffff, transparent: true, opacity: 1 });
canvas.video = video;
canvas.context = context;
canvas.width = 534;
canvas.height = 360;
this.canvasVideo = canvas;
video.src = path;
video.loop = true;
video.muted = true;
video.crossOrigin = 'anonymous';
video.addEventListener('loadedmetadata', () => {
const texture = this.screen.material.map;
texture.needsUpdate = true;
video.play().then(() => {
updateCanvas();
});
});
function updateCanvas()
{
if (canvas.video != null || canvas.video == undefined)
{
if (canvas.video && !canvas.video.paused && !canvas.video.ended)
{
context.clearRect(0, 0, canvas.width, canvas.height);
context.drawImage(canvas.video, 0, 0, canvas.width, canvas.height);
texture.needsUpdate = true;
}
requestAnimationFrame(updateCanvas);
}
}
texture.offset.set(0.05, 0);
this.screen.material = material;
canvas.video.load();
}
#disposeVideo()
{
if (this.canvasVideo)
{
const canvas = this.canvasVideo;
const video = canvas.video;
const texture = this.screen.material.map;
if (video)
{
video.pause();
video.src = '';
video.removeAttribute('src');
video.load();
}
if (texture)
texture.dispose();
canvas.video = null;
canvas.context = null;
if (this.screen)
{
this.screen.material.map = null;
this.screen.material.dispose();
}
this.canvasVideo = null;
}
}
dispose()
{
this.#disposeVideo();
if (this.intervalLight)
clearInterval(this.intervalLight);
}
};
export { Screen, light };