Game
- add changeColor for player - add changeGround for plane
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@ -3,16 +3,16 @@
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/* ::: :::::::: */
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/* SoloGame.js :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/28 12:07:39 by edbernar #+# #+# */
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/* Updated: 2024/09/08 17:02:58 by edbernar ### ########.fr */
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/* Updated: 2024/09/10 17:16:02 by hubourge ### ########.fr */
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/* */
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/* ************************************************************************** */
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import * as THREE from 'three';
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import { Map } from './soloClass/Map.js'
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import { Players } from './soloClass/Players.js'
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import { Map, ground } from './soloClass/Map.js'
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import { Players, player1, player2 } from './soloClass/Players.js'
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import { Ball } from './soloClass/Ball.js'
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import { stats } from './MultiGame.js';
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@ -38,13 +38,12 @@ class SoloGame
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{
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static create()
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{
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scene = new THREE.Scene();
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renderer = new THREE.WebGLRenderer({antialias: true});
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renderer.domElement.style.animation = 'fadeOutStart 1s';
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renderer.domElement.style.filter = 'brightness(1)';
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document.getElementById('score').style.animation = 'fadeOutStart 1s';
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renderer.shadowMap.enabled = true;
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renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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Ball.create(scene);
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@ -91,7 +90,6 @@ class SoloGame
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}
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};
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function loop()
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{
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stats.begin();
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