Game
- fix english - add pfp on scoreboard
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@ -6,7 +6,7 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/18 00:53:53 by edbernar #+# #+# */
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/* Updated: 2024/10/08 03:10:55 by edbernar ### ########.fr */
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/* Updated: 2024/10/08 18:54:22 by edbernar ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -90,9 +90,10 @@ class MultiOnlineGamePage
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const bar1 = createBarPlayer(availableSkins[skin.player]);
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const bar2 = createBarPlayer(availableSkins[skin.opponent]);
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console.log('skin : ', skin);
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document.body.setAttribute('style', '');
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scene = new THREE.Scene()
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map = new Map(scene, 13, false);
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map = new Map(scene, 13, false, skin.pfp, skin.pfpOpponent);
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renderer = new THREE.WebGLRenderer({antialias: true});
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renderer.shadowMap.enabled = true;
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renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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@ -264,7 +265,7 @@ class MultiOnlineGamePage
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if (map && map.score)
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endGameScore.innerText = `${map.score.player} - ${map.score.opponent}`;
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if (content.won)
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scoreText.innerText = "You win !"
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scoreText.innerText = "You won !"
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endGameDiv.style.display = 'flex';
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intervalEnd = setInterval(() => {
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if (content.opponentLeft)
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