- Updating ball moves
This commit is contained in:
Hugo Bourgeon
2024-08-20 17:29:41 +02:00
parent 2543e1ea3b
commit d46f1636b4
15 changed files with 960 additions and 41 deletions

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@ -6,7 +6,7 @@
/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/20 14:52:55 by hubourge #+# #+# */
/* Updated: 2024/08/20 16:34:25 by hubourge ### ########.fr */
/* Updated: 2024/08/20 17:24:15 by hubourge ### ########.fr */
/* */
/* ************************************************************************** */
@ -18,15 +18,21 @@ class Map
{
scene = null;
arrObject = [];
centerPos = {x:-1,y:-1,z:-1}
constructor(scene, length)
{
this.scene = scene;
scene.add(this.#createPlanes(7.5, length, -(Math.PI / 2), "plane1"));
// scene.add(this.#createWalls(0, 0, 0, "wallLeft"));
scene.add(this.#createPlanes(7.5, length, -(Math.PI / 2), "planeBottom", true));
scene.add(this.#createPlanes(7.5, length, (Math.PI / 2), "planeTop", false));
scene.add(this.#createWall(-3.5, 0.15, -length/2, "wallLeft"));
scene.add(this.#createWall(3.5, 0.15, -length/2, "wallRight"));
this.centerPos.x = 0;
this.centerPos.y = 0.15;
this.centerPos.z = -length/2;
};
#createPlanes(x, y, rot, name) // passer un materiel
#createPlanes(x, y, rot, name, isBottom) // passer un materiel
{
for (let i = 0; i < this.arrObject.length; i++)
{
@ -38,21 +44,30 @@ class Map
const mesh = new THREE.Mesh(geometry, material);
mesh.rotateX(rot);
if (isBottom)
mesh.position.set(0, 0.15, -6);
else
mesh.position.set(0, 3.05, -6);
this.arrObject.push({mesh: mesh, name: name});
mesh.receiveShadow = true;
return (mesh);
};
// #createWalls(x, y, z, name)
// {
// const geometry = new THREE.BoxGeometry(20, 20, 20);
// const material = new THREE.MeshPhysicalMaterial();
// const mesh = new THREE.Mesh(geometry, material);
#createWall(x, y, z, name)
{
for (let i = 0; i < this.arrObject.length; i++)
{
if (this.arrObject[i].name == name)
throw Error("Name already exist.");
}
const geometry = new THREE.BoxGeometry(0.05, 1, 1.25);
const material = new THREE.MeshPhysicalMaterial();
const mesh = new THREE.Mesh(geometry, material);
// mesh.position.set(x, y, z);
// this.arrObject.push({mesh: mesh, name: name});
// return (mesh);
// };
mesh.position.set(x, y, z);
this.arrObject.push({mesh: mesh, name: name});
return (mesh);
};
};
export { Map };

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@ -6,7 +6,7 @@
/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/18 00:53:53 by edbernar #+# #+# */
/* Updated: 2024/08/20 16:11:26 by hubourge ### ########.fr */
/* Updated: 2024/08/20 17:28:36 by hubourge ### ########.fr */
/* */
/* ************************************************************************** */
@ -14,6 +14,7 @@ import * as THREE from 'three';
import { Player } from './class/Player'
import { Map } from './class/Map'
import { OrbitControls } from 'three/examples/jsm/Addons.js';
import { update } from 'three/examples/jsm/libs/tween.module.js';
function createBarPlayer(color)
{
@ -29,6 +30,9 @@ function loop()
{
player.update();
renderer.render(scene, player.camera);
// ===== test ball =====
updateBall();
}
function createMap()
@ -50,6 +54,40 @@ const player = new Player(bar);
const spotLight = new THREE.SpotLight(0xffffff, 10000, 0, Math.PI / 4);
const ambiantLight = new THREE.AmbientLight(0xffffff, 1);
// ===== test ball =====
const geometryBall = new THREE.SphereGeometry(0.15, 32, 32);
const materialBall = new THREE.MeshPhysicalMaterial({color: 0xff0000});
const ball = new THREE.Mesh(geometryBall, materialBall);
ball.position.x = map.centerPos.x;
ball.position.y = map.centerPos.y + 0.15;
ball.position.z = map.centerPos.z;
ball.receiveShadow = true;
ball.castShadow = true;
scene.add(ball);
function updateBall()
{
// pressedButton = [];
let i = 0;
let interval = null;
let speed = 0.01;
const limits = {
up : 3,
down: 0.2,
left: -3,
right: 3,
}
document.addEventListener('keypress', (e) => {
if (e.key == '9')
{
ball.position.z += speed;
console.log(e.key);
}
});
}
// =====================
scene.add(player.object);
scene.add(ambiantLight);
spotLight.position.set(0, 100, 0);

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@ -2,33 +2,42 @@
"hash": "fba7eca6",
"configHash": "345fb419",
"lockfileHash": "cd36b699",
"browserHash": "dfa6d36e",
"browserHash": "f591caa1",
"optimized": {
"three": {
"src": "../../three/build/three.module.js",
"file": "three.js",
"fileHash": "4b6b8fed",
"fileHash": "c6ea5bd8",
"needsInterop": false
},
"three/examples/jsm/Addons.js": {
"src": "../../three/examples/jsm/Addons.js",
"file": "three_examples_jsm_Addons__js.js",
"fileHash": "4877cb36",
"fileHash": "1caa94cb",
"needsInterop": false
},
"three/examples/jsm/controls/OrbitControls.js": {
"src": "../../three/examples/jsm/controls/OrbitControls.js",
"file": "three_examples_jsm_controls_OrbitControls__js.js",
"fileHash": "0cee644c",
"fileHash": "4512ee18",
"needsInterop": false
},
"three/examples/jsm/libs/tween.module.js": {
"src": "../../three/examples/jsm/libs/tween.module.js",
"file": "three_examples_jsm_libs_tween__module__js.js",
"fileHash": "c5283fd4",
"needsInterop": false
}
},
"chunks": {
"chunk-7WGWDPRB": {
"file": "chunk-7WGWDPRB.js"
"chunk-X4PC2K6Q": {
"file": "chunk-X4PC2K6Q.js"
},
"chunk-33KXLYU5": {
"file": "chunk-33KXLYU5.js"
"chunk-IS2ZBFBB": {
"file": "chunk-IS2ZBFBB.js"
},
"chunk-PZ5AY32C": {
"file": "chunk-PZ5AY32C.js"
}
}
}

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@ -1,9 +1,3 @@
var __defProp = Object.defineProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
// node_modules/three/build/three.module.js
var REVISION = "167";
var MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 };
@ -30710,7 +30704,6 @@ if (typeof window !== "undefined") {
}
export {
__export,
REVISION,
MOUSE,
TOUCH,
@ -31139,4 +31132,4 @@ three/build/three.module.js:
* SPDX-License-Identifier: MIT
*)
*/
//# sourceMappingURL=chunk-33KXLYU5.js.map
//# sourceMappingURL=chunk-IS2ZBFBB.js.map

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@ -0,0 +1,10 @@
var __defProp = Object.defineProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
export {
__export
};
//# sourceMappingURL=chunk-PZ5AY32C.js.map

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@ -0,0 +1,7 @@
{
"version": 3,
"sources": [],
"sourcesContent": [],
"mappings": "",
"names": []
}

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@ -9,7 +9,7 @@ import {
TOUCH,
Vector2,
Vector3
} from "./chunk-33KXLYU5.js";
} from "./chunk-IS2ZBFBB.js";
// node_modules/three/examples/jsm/controls/OrbitControls.js
var _changeEvent = { type: "change" };
@ -788,4 +788,4 @@ var OrbitControls = class extends EventDispatcher {
export {
OrbitControls
};
//# sourceMappingURL=chunk-7WGWDPRB.js.map
//# sourceMappingURL=chunk-X4PC2K6Q.js.map

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@ -417,7 +417,8 @@ import {
ZeroSlopeEnding,
ZeroStencilOp,
createCanvasElement
} from "./chunk-33KXLYU5.js";
} from "./chunk-IS2ZBFBB.js";
import "./chunk-PZ5AY32C.js";
export {
ACESFilmicToneMapping,
AddEquation,

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@ -1,6 +1,6 @@
import {
OrbitControls
} from "./chunk-7WGWDPRB.js";
} from "./chunk-X4PC2K6Q.js";
import {
ACESFilmicToneMapping,
AddEquation,
@ -209,9 +209,11 @@ import {
WebGLRenderTarget,
WebGLRenderer,
WireframeGeometry,
ZeroFactor,
ZeroFactor
} from "./chunk-IS2ZBFBB.js";
import {
__export
} from "./chunk-33KXLYU5.js";
} from "./chunk-PZ5AY32C.js";
// node_modules/three/examples/jsm/animation/AnimationClipCreator.js
var AnimationClipCreator = class {

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@ -1,7 +1,8 @@
import {
OrbitControls
} from "./chunk-7WGWDPRB.js";
import "./chunk-33KXLYU5.js";
} from "./chunk-X4PC2K6Q.js";
import "./chunk-IS2ZBFBB.js";
import "./chunk-PZ5AY32C.js";
export {
OrbitControls
};

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@ -0,0 +1,836 @@
import "./chunk-PZ5AY32C.js";
// node_modules/three/examples/jsm/libs/tween.module.js
var Easing = Object.freeze({
Linear: Object.freeze({
None: function(amount) {
return amount;
},
In: function(amount) {
return this.None(amount);
},
Out: function(amount) {
return this.None(amount);
},
InOut: function(amount) {
return this.None(amount);
}
}),
Quadratic: Object.freeze({
In: function(amount) {
return amount * amount;
},
Out: function(amount) {
return amount * (2 - amount);
},
InOut: function(amount) {
if ((amount *= 2) < 1) {
return 0.5 * amount * amount;
}
return -0.5 * (--amount * (amount - 2) - 1);
}
}),
Cubic: Object.freeze({
In: function(amount) {
return amount * amount * amount;
},
Out: function(amount) {
return --amount * amount * amount + 1;
},
InOut: function(amount) {
if ((amount *= 2) < 1) {
return 0.5 * amount * amount * amount;
}
return 0.5 * ((amount -= 2) * amount * amount + 2);
}
}),
Quartic: Object.freeze({
In: function(amount) {
return amount * amount * amount * amount;
},
Out: function(amount) {
return 1 - --amount * amount * amount * amount;
},
InOut: function(amount) {
if ((amount *= 2) < 1) {
return 0.5 * amount * amount * amount * amount;
}
return -0.5 * ((amount -= 2) * amount * amount * amount - 2);
}
}),
Quintic: Object.freeze({
In: function(amount) {
return amount * amount * amount * amount * amount;
},
Out: function(amount) {
return --amount * amount * amount * amount * amount + 1;
},
InOut: function(amount) {
if ((amount *= 2) < 1) {
return 0.5 * amount * amount * amount * amount * amount;
}
return 0.5 * ((amount -= 2) * amount * amount * amount * amount + 2);
}
}),
Sinusoidal: Object.freeze({
In: function(amount) {
return 1 - Math.sin((1 - amount) * Math.PI / 2);
},
Out: function(amount) {
return Math.sin(amount * Math.PI / 2);
},
InOut: function(amount) {
return 0.5 * (1 - Math.sin(Math.PI * (0.5 - amount)));
}
}),
Exponential: Object.freeze({
In: function(amount) {
return amount === 0 ? 0 : Math.pow(1024, amount - 1);
},
Out: function(amount) {
return amount === 1 ? 1 : 1 - Math.pow(2, -10 * amount);
},
InOut: function(amount) {
if (amount === 0) {
return 0;
}
if (amount === 1) {
return 1;
}
if ((amount *= 2) < 1) {
return 0.5 * Math.pow(1024, amount - 1);
}
return 0.5 * (-Math.pow(2, -10 * (amount - 1)) + 2);
}
}),
Circular: Object.freeze({
In: function(amount) {
return 1 - Math.sqrt(1 - amount * amount);
},
Out: function(amount) {
return Math.sqrt(1 - --amount * amount);
},
InOut: function(amount) {
if ((amount *= 2) < 1) {
return -0.5 * (Math.sqrt(1 - amount * amount) - 1);
}
return 0.5 * (Math.sqrt(1 - (amount -= 2) * amount) + 1);
}
}),
Elastic: Object.freeze({
In: function(amount) {
if (amount === 0) {
return 0;
}
if (amount === 1) {
return 1;
}
return -Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
},
Out: function(amount) {
if (amount === 0) {
return 0;
}
if (amount === 1) {
return 1;
}
return Math.pow(2, -10 * amount) * Math.sin((amount - 0.1) * 5 * Math.PI) + 1;
},
InOut: function(amount) {
if (amount === 0) {
return 0;
}
if (amount === 1) {
return 1;
}
amount *= 2;
if (amount < 1) {
return -0.5 * Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
}
return 0.5 * Math.pow(2, -10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI) + 1;
}
}),
Back: Object.freeze({
In: function(amount) {
var s = 1.70158;
return amount === 1 ? 1 : amount * amount * ((s + 1) * amount - s);
},
Out: function(amount) {
var s = 1.70158;
return amount === 0 ? 0 : --amount * amount * ((s + 1) * amount + s) + 1;
},
InOut: function(amount) {
var s = 1.70158 * 1.525;
if ((amount *= 2) < 1) {
return 0.5 * (amount * amount * ((s + 1) * amount - s));
}
return 0.5 * ((amount -= 2) * amount * ((s + 1) * amount + s) + 2);
}
}),
Bounce: Object.freeze({
In: function(amount) {
return 1 - Easing.Bounce.Out(1 - amount);
},
Out: function(amount) {
if (amount < 1 / 2.75) {
return 7.5625 * amount * amount;
} else if (amount < 2 / 2.75) {
return 7.5625 * (amount -= 1.5 / 2.75) * amount + 0.75;
} else if (amount < 2.5 / 2.75) {
return 7.5625 * (amount -= 2.25 / 2.75) * amount + 0.9375;
} else {
return 7.5625 * (amount -= 2.625 / 2.75) * amount + 0.984375;
}
},
InOut: function(amount) {
if (amount < 0.5) {
return Easing.Bounce.In(amount * 2) * 0.5;
}
return Easing.Bounce.Out(amount * 2 - 1) * 0.5 + 0.5;
}
}),
generatePow: function(power) {
if (power === void 0) {
power = 4;
}
power = power < Number.EPSILON ? Number.EPSILON : power;
power = power > 1e4 ? 1e4 : power;
return {
In: function(amount) {
return Math.pow(amount, power);
},
Out: function(amount) {
return 1 - Math.pow(1 - amount, power);
},
InOut: function(amount) {
if (amount < 0.5) {
return Math.pow(amount * 2, power) / 2;
}
return (1 - Math.pow(2 - amount * 2, power)) / 2 + 0.5;
}
};
}
});
var now = function() {
return performance.now();
};
var Group = (
/** @class */
function() {
function Group2() {
this._tweens = {};
this._tweensAddedDuringUpdate = {};
}
Group2.prototype.getAll = function() {
var _this = this;
return Object.keys(this._tweens).map(function(tweenId) {
return _this._tweens[tweenId];
});
};
Group2.prototype.removeAll = function() {
this._tweens = {};
};
Group2.prototype.add = function(tween) {
this._tweens[tween.getId()] = tween;
this._tweensAddedDuringUpdate[tween.getId()] = tween;
};
Group2.prototype.remove = function(tween) {
delete this._tweens[tween.getId()];
delete this._tweensAddedDuringUpdate[tween.getId()];
};
Group2.prototype.update = function(time, preserve) {
if (time === void 0) {
time = now();
}
if (preserve === void 0) {
preserve = false;
}
var tweenIds = Object.keys(this._tweens);
if (tweenIds.length === 0) {
return false;
}
while (tweenIds.length > 0) {
this._tweensAddedDuringUpdate = {};
for (var i = 0; i < tweenIds.length; i++) {
var tween = this._tweens[tweenIds[i]];
var autoStart = !preserve;
if (tween && tween.update(time, autoStart) === false && !preserve) {
delete this._tweens[tweenIds[i]];
}
}
tweenIds = Object.keys(this._tweensAddedDuringUpdate);
}
return true;
};
return Group2;
}()
);
var Interpolation = {
Linear: function(v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
var fn = Interpolation.Utils.Linear;
if (k < 0) {
return fn(v[0], v[1], f);
}
if (k > 1) {
return fn(v[m], v[m - 1], m - f);
}
return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);
},
Bezier: function(v, k) {
var b = 0;
var n = v.length - 1;
var pw = Math.pow;
var bn = Interpolation.Utils.Bernstein;
for (var i = 0; i <= n; i++) {
b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);
}
return b;
},
CatmullRom: function(v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
var fn = Interpolation.Utils.CatmullRom;
if (v[0] === v[m]) {
if (k < 0) {
i = Math.floor(f = m * (1 + k));
}
return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
} else {
if (k < 0) {
return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);
}
if (k > 1) {
return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
}
return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
}
},
Utils: {
Linear: function(p0, p1, t) {
return (p1 - p0) * t + p0;
},
Bernstein: function(n, i) {
var fc = Interpolation.Utils.Factorial;
return fc(n) / fc(i) / fc(n - i);
},
Factorial: /* @__PURE__ */ function() {
var a = [1];
return function(n) {
var s = 1;
if (a[n]) {
return a[n];
}
for (var i = n; i > 1; i--) {
s *= i;
}
a[n] = s;
return s;
};
}(),
CatmullRom: function(p0, p1, p2, p3, t) {
var v0 = (p2 - p0) * 0.5;
var v1 = (p3 - p1) * 0.5;
var t2 = t * t;
var t3 = t * t2;
return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
}
}
};
var Sequence = (
/** @class */
function() {
function Sequence2() {
}
Sequence2.nextId = function() {
return Sequence2._nextId++;
};
Sequence2._nextId = 0;
return Sequence2;
}()
);
var mainGroup = new Group();
var Tween = (
/** @class */
function() {
function Tween2(_object, _group) {
if (_group === void 0) {
_group = mainGroup;
}
this._object = _object;
this._group = _group;
this._isPaused = false;
this._pauseStart = 0;
this._valuesStart = {};
this._valuesEnd = {};
this._valuesStartRepeat = {};
this._duration = 1e3;
this._isDynamic = false;
this._initialRepeat = 0;
this._repeat = 0;
this._yoyo = false;
this._isPlaying = false;
this._reversed = false;
this._delayTime = 0;
this._startTime = 0;
this._easingFunction = Easing.Linear.None;
this._interpolationFunction = Interpolation.Linear;
this._chainedTweens = [];
this._onStartCallbackFired = false;
this._onEveryStartCallbackFired = false;
this._id = Sequence.nextId();
this._isChainStopped = false;
this._propertiesAreSetUp = false;
this._goToEnd = false;
}
Tween2.prototype.getId = function() {
return this._id;
};
Tween2.prototype.isPlaying = function() {
return this._isPlaying;
};
Tween2.prototype.isPaused = function() {
return this._isPaused;
};
Tween2.prototype.getDuration = function() {
return this._duration;
};
Tween2.prototype.to = function(target, duration) {
if (duration === void 0) {
duration = 1e3;
}
if (this._isPlaying)
throw new Error("Can not call Tween.to() while Tween is already started or paused. Stop the Tween first.");
this._valuesEnd = target;
this._propertiesAreSetUp = false;
this._duration = duration < 0 ? 0 : duration;
return this;
};
Tween2.prototype.duration = function(duration) {
if (duration === void 0) {
duration = 1e3;
}
this._duration = duration < 0 ? 0 : duration;
return this;
};
Tween2.prototype.dynamic = function(dynamic) {
if (dynamic === void 0) {
dynamic = false;
}
this._isDynamic = dynamic;
return this;
};
Tween2.prototype.start = function(time, overrideStartingValues) {
if (time === void 0) {
time = now();
}
if (overrideStartingValues === void 0) {
overrideStartingValues = false;
}
if (this._isPlaying) {
return this;
}
this._group && this._group.add(this);
this._repeat = this._initialRepeat;
if (this._reversed) {
this._reversed = false;
for (var property in this._valuesStartRepeat) {
this._swapEndStartRepeatValues(property);
this._valuesStart[property] = this._valuesStartRepeat[property];
}
}
this._isPlaying = true;
this._isPaused = false;
this._onStartCallbackFired = false;
this._onEveryStartCallbackFired = false;
this._isChainStopped = false;
this._startTime = time;
this._startTime += this._delayTime;
if (!this._propertiesAreSetUp || overrideStartingValues) {
this._propertiesAreSetUp = true;
if (!this._isDynamic) {
var tmp = {};
for (var prop in this._valuesEnd)
tmp[prop] = this._valuesEnd[prop];
this._valuesEnd = tmp;
}
this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat, overrideStartingValues);
}
return this;
};
Tween2.prototype.startFromCurrentValues = function(time) {
return this.start(time, true);
};
Tween2.prototype._setupProperties = function(_object, _valuesStart, _valuesEnd, _valuesStartRepeat, overrideStartingValues) {
for (var property in _valuesEnd) {
var startValue = _object[property];
var startValueIsArray = Array.isArray(startValue);
var propType = startValueIsArray ? "array" : typeof startValue;
var isInterpolationList = !startValueIsArray && Array.isArray(_valuesEnd[property]);
if (propType === "undefined" || propType === "function") {
continue;
}
if (isInterpolationList) {
var endValues = _valuesEnd[property];
if (endValues.length === 0) {
continue;
}
var temp = [startValue];
for (var i = 0, l = endValues.length; i < l; i += 1) {
var value = this._handleRelativeValue(startValue, endValues[i]);
if (isNaN(value)) {
isInterpolationList = false;
console.warn("Found invalid interpolation list. Skipping.");
break;
}
temp.push(value);
}
if (isInterpolationList) {
_valuesEnd[property] = temp;
}
}
if ((propType === "object" || startValueIsArray) && startValue && !isInterpolationList) {
_valuesStart[property] = startValueIsArray ? [] : {};
var nestedObject = startValue;
for (var prop in nestedObject) {
_valuesStart[property][prop] = nestedObject[prop];
}
_valuesStartRepeat[property] = startValueIsArray ? [] : {};
var endValues = _valuesEnd[property];
if (!this._isDynamic) {
var tmp = {};
for (var prop in endValues)
tmp[prop] = endValues[prop];
_valuesEnd[property] = endValues = tmp;
}
this._setupProperties(nestedObject, _valuesStart[property], endValues, _valuesStartRepeat[property], overrideStartingValues);
} else {
if (typeof _valuesStart[property] === "undefined" || overrideStartingValues) {
_valuesStart[property] = startValue;
}
if (!startValueIsArray) {
_valuesStart[property] *= 1;
}
if (isInterpolationList) {
_valuesStartRepeat[property] = _valuesEnd[property].slice().reverse();
} else {
_valuesStartRepeat[property] = _valuesStart[property] || 0;
}
}
}
};
Tween2.prototype.stop = function() {
if (!this._isChainStopped) {
this._isChainStopped = true;
this.stopChainedTweens();
}
if (!this._isPlaying) {
return this;
}
this._group && this._group.remove(this);
this._isPlaying = false;
this._isPaused = false;
if (this._onStopCallback) {
this._onStopCallback(this._object);
}
return this;
};
Tween2.prototype.end = function() {
this._goToEnd = true;
this.update(Infinity);
return this;
};
Tween2.prototype.pause = function(time) {
if (time === void 0) {
time = now();
}
if (this._isPaused || !this._isPlaying) {
return this;
}
this._isPaused = true;
this._pauseStart = time;
this._group && this._group.remove(this);
return this;
};
Tween2.prototype.resume = function(time) {
if (time === void 0) {
time = now();
}
if (!this._isPaused || !this._isPlaying) {
return this;
}
this._isPaused = false;
this._startTime += time - this._pauseStart;
this._pauseStart = 0;
this._group && this._group.add(this);
return this;
};
Tween2.prototype.stopChainedTweens = function() {
for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
this._chainedTweens[i].stop();
}
return this;
};
Tween2.prototype.group = function(group) {
if (group === void 0) {
group = mainGroup;
}
this._group = group;
return this;
};
Tween2.prototype.delay = function(amount) {
if (amount === void 0) {
amount = 0;
}
this._delayTime = amount;
return this;
};
Tween2.prototype.repeat = function(times) {
if (times === void 0) {
times = 0;
}
this._initialRepeat = times;
this._repeat = times;
return this;
};
Tween2.prototype.repeatDelay = function(amount) {
this._repeatDelayTime = amount;
return this;
};
Tween2.prototype.yoyo = function(yoyo) {
if (yoyo === void 0) {
yoyo = false;
}
this._yoyo = yoyo;
return this;
};
Tween2.prototype.easing = function(easingFunction) {
if (easingFunction === void 0) {
easingFunction = Easing.Linear.None;
}
this._easingFunction = easingFunction;
return this;
};
Tween2.prototype.interpolation = function(interpolationFunction) {
if (interpolationFunction === void 0) {
interpolationFunction = Interpolation.Linear;
}
this._interpolationFunction = interpolationFunction;
return this;
};
Tween2.prototype.chain = function() {
var tweens = [];
for (var _i = 0; _i < arguments.length; _i++) {
tweens[_i] = arguments[_i];
}
this._chainedTweens = tweens;
return this;
};
Tween2.prototype.onStart = function(callback) {
this._onStartCallback = callback;
return this;
};
Tween2.prototype.onEveryStart = function(callback) {
this._onEveryStartCallback = callback;
return this;
};
Tween2.prototype.onUpdate = function(callback) {
this._onUpdateCallback = callback;
return this;
};
Tween2.prototype.onRepeat = function(callback) {
this._onRepeatCallback = callback;
return this;
};
Tween2.prototype.onComplete = function(callback) {
this._onCompleteCallback = callback;
return this;
};
Tween2.prototype.onStop = function(callback) {
this._onStopCallback = callback;
return this;
};
Tween2.prototype.update = function(time, autoStart) {
var _this = this;
var _a;
if (time === void 0) {
time = now();
}
if (autoStart === void 0) {
autoStart = true;
}
if (this._isPaused)
return true;
var property;
var endTime = this._startTime + this._duration;
if (!this._goToEnd && !this._isPlaying) {
if (time > endTime)
return false;
if (autoStart)
this.start(time, true);
}
this._goToEnd = false;
if (time < this._startTime) {
return true;
}
if (this._onStartCallbackFired === false) {
if (this._onStartCallback) {
this._onStartCallback(this._object);
}
this._onStartCallbackFired = true;
}
if (this._onEveryStartCallbackFired === false) {
if (this._onEveryStartCallback) {
this._onEveryStartCallback(this._object);
}
this._onEveryStartCallbackFired = true;
}
var elapsedTime = time - this._startTime;
var durationAndDelay = this._duration + ((_a = this._repeatDelayTime) !== null && _a !== void 0 ? _a : this._delayTime);
var totalTime = this._duration + this._repeat * durationAndDelay;
var calculateElapsedPortion = function() {
if (_this._duration === 0)
return 1;
if (elapsedTime > totalTime) {
return 1;
}
var timesRepeated = Math.trunc(elapsedTime / durationAndDelay);
var timeIntoCurrentRepeat = elapsedTime - timesRepeated * durationAndDelay;
var portion = Math.min(timeIntoCurrentRepeat / _this._duration, 1);
if (portion === 0 && elapsedTime === _this._duration) {
return 1;
}
return portion;
};
var elapsed = calculateElapsedPortion();
var value = this._easingFunction(elapsed);
this._updateProperties(this._object, this._valuesStart, this._valuesEnd, value);
if (this._onUpdateCallback) {
this._onUpdateCallback(this._object, elapsed);
}
if (this._duration === 0 || elapsedTime >= this._duration) {
if (this._repeat > 0) {
var completeCount = Math.min(Math.trunc((elapsedTime - this._duration) / durationAndDelay) + 1, this._repeat);
if (isFinite(this._repeat)) {
this._repeat -= completeCount;
}
for (property in this._valuesStartRepeat) {
if (!this._yoyo && typeof this._valuesEnd[property] === "string") {
this._valuesStartRepeat[property] = // eslint-disable-next-line
// @ts-ignore FIXME?
this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
}
if (this._yoyo) {
this._swapEndStartRepeatValues(property);
}
this._valuesStart[property] = this._valuesStartRepeat[property];
}
if (this._yoyo) {
this._reversed = !this._reversed;
}
this._startTime += durationAndDelay * completeCount;
if (this._onRepeatCallback) {
this._onRepeatCallback(this._object);
}
this._onEveryStartCallbackFired = false;
return true;
} else {
if (this._onCompleteCallback) {
this._onCompleteCallback(this._object);
}
for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
this._chainedTweens[i].start(this._startTime + this._duration, false);
}
this._isPlaying = false;
return false;
}
}
return true;
};
Tween2.prototype._updateProperties = function(_object, _valuesStart, _valuesEnd, value) {
for (var property in _valuesEnd) {
if (_valuesStart[property] === void 0) {
continue;
}
var start = _valuesStart[property] || 0;
var end = _valuesEnd[property];
var startIsArray = Array.isArray(_object[property]);
var endIsArray = Array.isArray(end);
var isInterpolationList = !startIsArray && endIsArray;
if (isInterpolationList) {
_object[property] = this._interpolationFunction(end, value);
} else if (typeof end === "object" && end) {
this._updateProperties(_object[property], start, end, value);
} else {
end = this._handleRelativeValue(start, end);
if (typeof end === "number") {
_object[property] = start + (end - start) * value;
}
}
}
};
Tween2.prototype._handleRelativeValue = function(start, end) {
if (typeof end !== "string") {
return end;
}
if (end.charAt(0) === "+" || end.charAt(0) === "-") {
return start + parseFloat(end);
}
return parseFloat(end);
};
Tween2.prototype._swapEndStartRepeatValues = function(property) {
var tmp = this._valuesStartRepeat[property];
var endValue = this._valuesEnd[property];
if (typeof endValue === "string") {
this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(endValue);
} else {
this._valuesStartRepeat[property] = this._valuesEnd[property];
}
this._valuesEnd[property] = tmp;
};
return Tween2;
}()
);
var VERSION = "23.1.1";
var nextId = Sequence.nextId;
var TWEEN = mainGroup;
var getAll = TWEEN.getAll.bind(TWEEN);
var removeAll = TWEEN.removeAll.bind(TWEEN);
var add = TWEEN.add.bind(TWEEN);
var remove = TWEEN.remove.bind(TWEEN);
var update = TWEEN.update.bind(TWEEN);
var exports = {
Easing,
Group,
Interpolation,
now,
Sequence,
nextId,
Tween,
VERSION,
getAll,
removeAll,
add,
remove,
update
};
export {
Easing,
Group,
Interpolation,
Sequence,
Tween,
VERSION,
add,
exports as default,
getAll,
nextId,
now,
remove,
removeAll,
update
};
//# sourceMappingURL=three_examples_jsm_libs_tween__module__js.js.map

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