Game
- Starting solo game
This commit is contained in:
@ -6,18 +6,23 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/28 12:07:39 by edbernar #+# #+# */
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/* Created: 2024/08/28 12:07:39 by edbernar #+# #+# */
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/* Updated: 2024/08/28 14:07:55 by edbernar ### ########.fr */
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/* Updated: 2024/08/28 16:48:12 by edbernar ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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import * as THREE from 'three';
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import * as THREE from 'three';
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import { Map } from './soloClass/Map.js'
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import { Map } from './soloClass/Map.js'
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import { Players } from './soloClass/Players.js'
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import { Ball } from './soloClass/Ball.js'
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import { stats } from './MultiGame.js';
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import { stats } from './MultiGame.js';
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import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
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let scene = null;
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let scene = null;
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let renderer = null;
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let renderer = null;
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let camera = null;
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let camera = null;
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let map = null;
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let controls = null;
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class SoloGame
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class SoloGame
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{
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{
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@ -25,21 +30,25 @@ class SoloGame
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{
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{
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scene = new THREE.Scene();
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scene = new THREE.Scene();
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renderer = new THREE.WebGLRenderer({antialias: true});
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renderer = new THREE.WebGLRenderer({antialias: true});
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map = new Map(scene);
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renderer.shadowMap.enabled = true;
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camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerWidth);
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renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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Map.create(scene);
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camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight);
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camera.rotation.x = -Math.PI / 2;
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camera.rotation.x = -Math.PI / 2;
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renderer.setSize(window.innerWidth, window.innerWidth);
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renderer.setSize(window.innerWidth, window.innerHeight);
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scene.background = new THREE.Color(0xaaaaaa);
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scene.background = new THREE.Color(0x252525);
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document.body.appendChild(renderer.domElement);
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document.body.appendChild(renderer.domElement);
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scene.add(new THREE.AmbientLight(0xffffff, 1));
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Players.create(scene);
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Ball.create(scene);
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controls = new OrbitControls(camera, renderer.domElement);
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camera.position.set(0, 11, 0);
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renderer.setAnimationLoop(loop)
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renderer.setAnimationLoop(loop)
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}
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}
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static dispose()
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static dispose()
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{
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{
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if (map)
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Map.dispose();
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map.dispose();
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map = null;
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if (renderer)
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if (renderer)
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renderer.dispose();
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renderer.dispose();
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renderer = null;
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renderer = null;
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@ -60,9 +69,13 @@ class SoloGame
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}
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}
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};
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};
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function loop()
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function loop()
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{
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{
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stats.begin();
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stats.begin();
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controls.update();
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Players.update();
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Ball.update();
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renderer.render(scene, camera);
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renderer.render(scene, camera);
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stats.end();
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stats.end();
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}
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}
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105
site/real_game/class/soloClass/Ball.js
Normal file
105
site/real_game/class/soloClass/Ball.js
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@ -0,0 +1,105 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* Ball.js :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/28 15:58:03 by edbernar #+# #+# */
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/* Updated: 2024/08/28 17:30:09 by edbernar ### ########.fr */
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/* */
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/* ************************************************************************** */
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import * as THREE from 'three';
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import { wallTop, wallBottom } from './Map.js';
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let ball = null;
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let speed = 0.3;
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// max 0.3 (sinon ca sort);
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let dir = -1;
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class Ball
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{
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static create(scene)
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{
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ball = createBall();
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scene.add(ball);
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ball.rotateY(0.3);
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}
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static dispose()
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{
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ball = null;
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}
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static update()
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{
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moveForward(ball, speed, false);
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bounceWallTop();
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bounceWallTBottom();
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}
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}
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function moveForward(object, speed, bounceTop)
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{
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const direction = new THREE.Vector3(0, 0, dir);
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direction.applyQuaternion(object.quaternion);
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object.position.add(direction.multiplyScalar(speed));
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}
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function createBall()
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{
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const geometry = new THREE.SphereGeometry(0.3);
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const material = new THREE.MeshPhysicalMaterial({color: 0xffffff});
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const mesh = new THREE.Mesh(geometry, material);
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mesh.position.y += 0.3;
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mesh.position.set (0, mesh.position.y, 0);
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return (mesh);
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}
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function bounceWallTop()
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{
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const origin = new THREE.Vector3(ball.position.x, ball.position.y, ball.position.z);
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const direction = new THREE.Vector3(ball.position.x, ball.position.y, ball.position.z - 1);
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direction.normalize();
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const raycaster = new THREE.Raycaster(origin, direction);
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const objects = [ wallTop ];
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const intersects = raycaster.intersectObjects(objects);
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if (intersects.length > 0)
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{
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console.log("Distance du rayon à l'objet : ", intersects[0].distance);
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if (intersects[0].distance <= 0.5)
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{
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ball.rotation.y = Math.PI - ball.rotation.y
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}
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}
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}
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function bounceWallTBottom()
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{
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const origin = new THREE.Vector3(ball.position.x, ball.position.y, ball.position.z);
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const direction = new THREE.Vector3(ball.position.x, ball.position.y, ball.position.z + 1);
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direction.normalize();
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const raycaster = new THREE.Raycaster(origin, direction);
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const objects = [ wallBottom ];
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const intersects = raycaster.intersectObjects(objects);
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if (intersects.length > 0)
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{
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console.log("Distance du rayon à l'objet : ", intersects[0].distance);
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if (intersects[0].distance <= 0.5)
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{
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ball.rotation.y = Math.PI - ball.rotation.y;
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}
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}
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}
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export { Ball };
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@ -6,32 +6,66 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/28 12:23:48 by edbernar #+# #+# */
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/* Created: 2024/08/28 12:23:48 by edbernar #+# #+# */
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/* Updated: 2024/08/28 14:01:24 by edbernar ### ########.fr */
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/* Updated: 2024/08/28 17:01:17 by edbernar ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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import * as THREE from 'three';
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import * as THREE from 'three';
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const width = 25;
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const height = 12.5;
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let spotLight = null;
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let wallTop = null;
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let wallBottom = null;
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class Map
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class Map
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{
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{
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constructor(scene)
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static create(scene)
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{
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{
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createGround(scene);
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createGround(scene);
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wallBottom = createWall(false);
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wallTop = createWall(true);
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spotLight = new THREE.SpotLight({color: 0xffffff});
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spotLight.castShadow = true;
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spotLight.position.y = 10;
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spotLight.intensity = 200;
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scene.add(spotLight);
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scene.add(wallTop);
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scene.add(wallBottom);
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scene.add(new THREE.AmbientLight(0xffffff, 0.5));
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}
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}
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dispose()
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static dispose()
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{
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{
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if (spotLight)
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spotLight.dispose();
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spotLight = null;
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}
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}
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}
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}
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function createGround(scene)
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function createGround(scene)
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{
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{
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const geometry = new THREE.PlaneGeometry(window.innerWidth / 100, window.innerHeight / 100);
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const geometry = new THREE.PlaneGeometry(width, height);
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const material = new THREE.MeshPhysicalMaterial();
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const material = new THREE.MeshPhysicalMaterial({color: 0x222222});
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const mesh = new THREE.Mesh(geometry, material);
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const mesh = new THREE.Mesh(geometry, material);
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mesh.rotateX(-Math.PI / 2);
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mesh.position.set(0, 0, 0);
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scene.add(mesh);
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scene.add(mesh);
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}
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}
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export { Map };
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function createWall(onTop)
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{
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const geometry = new THREE.BoxGeometry(width, 0.7, 0.2);
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const material = new THREE.MeshPhysicalMaterial({color: 0x333333});
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const mesh = new THREE.Mesh(geometry, material);
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if (onTop)
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mesh.position.z = -6.15;
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else
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mesh.position.z = 6.15;
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mesh.position.y += 0.35;
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return (mesh);
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}
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export { Map, wallBottom, wallTop };
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95
site/real_game/class/soloClass/Players.js
Normal file
95
site/real_game/class/soloClass/Players.js
Normal file
@ -0,0 +1,95 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* Players.js :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/28 15:12:25 by edbernar #+# #+# */
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/* Updated: 2024/08/28 16:29:28 by edbernar ### ########.fr */
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/* */
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/* ************************************************************************** */
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import * as THREE from 'three';
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const speed = 0.25;
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let player1 = null;
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let player2 = null;
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let pressedButton = [];
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class Players
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{
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static create(scene)
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{
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player1 = newBarPlayer(1);
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player2 = newBarPlayer(2);
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scene.add(player1);
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scene.add(player2);
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document.addEventListener('keydown', addKeyInArr);
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document.addEventListener('keyup', remKeyInArr);
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}
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static dispose()
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{
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document.removeEventListener('keydown', addKeyInArr);
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document.removeEventListener('keyup', remKeyInArr);
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player1 = null;
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player2 = null;
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}
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static update()
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{
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let i = 0;
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while (i < pressedButton.length)
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{
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if (pressedButton[i] == 'w' && player1.position.z > -5.05)
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player1.position.z -= speed;
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else if (pressedButton[i] == 's' && player1.position.z < 5.05)
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player1.position.z += speed;
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else if (pressedButton[i] == 'ArrowUp' && player2.position.z > -5.05)
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player2.position.z -= speed;
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else if (pressedButton[i] == 'ArrowDown' && player2.position.z < 5.05)
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player2.position.z += speed;
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|
i++;
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}
|
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|
}
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|
}
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function newBarPlayer(nbPlayer)
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{
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||||||
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const geometry = new THREE.BoxGeometry(0.1, 0.2, 2);
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const material = new THREE.MeshPhysicalMaterial({color: 0xffffff});
|
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const mesh = new THREE.Mesh(geometry, material);
|
||||||
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|
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if (nbPlayer == 1)
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mesh.position.set(-12, 0.2, 0);
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else
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mesh.position.set(12, 0.2, 0);
|
||||||
|
return (mesh);
|
||||||
|
}
|
||||||
|
|
||||||
|
function addKeyInArr(e)
|
||||||
|
{
|
||||||
|
let i;
|
||||||
|
|
||||||
|
i = 0;
|
||||||
|
while (i < pressedButton.length && e.key != pressedButton[i])
|
||||||
|
i++;
|
||||||
|
if (i == pressedButton.length)
|
||||||
|
pressedButton.push(e.key);
|
||||||
|
}
|
||||||
|
|
||||||
|
function remKeyInArr(e)
|
||||||
|
{
|
||||||
|
let i;
|
||||||
|
|
||||||
|
i = 0;
|
||||||
|
while (i < pressedButton.length && e.key != pressedButton[i])
|
||||||
|
i++;
|
||||||
|
if (i != pressedButton.length)
|
||||||
|
pressedButton.splice(i, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
export { Players };
|
@ -6,7 +6,7 @@
|
|||||||
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
|
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
|
||||||
/* +#+#+#+#+#+ +#+ */
|
/* +#+#+#+#+#+ +#+ */
|
||||||
/* Created: 2024/08/28 12:05:53 by edbernar #+# #+# */
|
/* Created: 2024/08/28 12:05:53 by edbernar #+# #+# */
|
||||||
/* Updated: 2024/08/28 12:20:25 by edbernar ### ########.fr */
|
/* Updated: 2024/08/28 14:30:05 by edbernar ### ########.fr */
|
||||||
/* */
|
/* */
|
||||||
/* ************************************************************************** */
|
/* ************************************************************************** */
|
||||||
|
|
||||||
|
19
site/real_game/node_modules/.vite/deps/_metadata.json
generated
vendored
19
site/real_game/node_modules/.vite/deps/_metadata.json
generated
vendored
@ -2,34 +2,43 @@
|
|||||||
"hash": "b5ed7c4e",
|
"hash": "b5ed7c4e",
|
||||||
"configHash": "4027b9ee",
|
"configHash": "4027b9ee",
|
||||||
"lockfileHash": "cd36b699",
|
"lockfileHash": "cd36b699",
|
||||||
"browserHash": "cfd8b506",
|
"browserHash": "93d0ec79",
|
||||||
"optimized": {
|
"optimized": {
|
||||||
"stats.js": {
|
"stats.js": {
|
||||||
"src": "../../stats.js/build/stats.min.js",
|
"src": "../../stats.js/build/stats.min.js",
|
||||||
"file": "stats__js.js",
|
"file": "stats__js.js",
|
||||||
"fileHash": "d8619cfd",
|
"fileHash": "05a619eb",
|
||||||
"needsInterop": true
|
"needsInterop": true
|
||||||
},
|
},
|
||||||
"three/addons/loaders/GLTFLoader.js": {
|
"three/addons/loaders/GLTFLoader.js": {
|
||||||
"src": "../../three/examples/jsm/loaders/GLTFLoader.js",
|
"src": "../../three/examples/jsm/loaders/GLTFLoader.js",
|
||||||
"file": "three_addons_loaders_GLTFLoader__js.js",
|
"file": "three_addons_loaders_GLTFLoader__js.js",
|
||||||
"fileHash": "4aad5651",
|
"fileHash": "748f8d46",
|
||||||
"needsInterop": false
|
"needsInterop": false
|
||||||
},
|
},
|
||||||
"three/examples/jsm/Addons.js": {
|
"three/examples/jsm/Addons.js": {
|
||||||
"src": "../../three/examples/jsm/Addons.js",
|
"src": "../../three/examples/jsm/Addons.js",
|
||||||
"file": "three_examples_jsm_Addons__js.js",
|
"file": "three_examples_jsm_Addons__js.js",
|
||||||
"fileHash": "1875a922",
|
"fileHash": "61a49f6c",
|
||||||
"needsInterop": false
|
"needsInterop": false
|
||||||
},
|
},
|
||||||
"three": {
|
"three": {
|
||||||
"src": "../../three/build/three.module.js",
|
"src": "../../three/build/three.module.js",
|
||||||
"file": "three.js",
|
"file": "three.js",
|
||||||
"fileHash": "0e700c17",
|
"fileHash": "9f980d32",
|
||||||
|
"needsInterop": false
|
||||||
|
},
|
||||||
|
"three/examples/jsm/controls/OrbitControls.js": {
|
||||||
|
"src": "../../three/examples/jsm/controls/OrbitControls.js",
|
||||||
|
"file": "three_examples_jsm_controls_OrbitControls__js.js",
|
||||||
|
"fileHash": "7f2e8493",
|
||||||
"needsInterop": false
|
"needsInterop": false
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"chunks": {
|
"chunks": {
|
||||||
|
"chunk-X4PC2K6Q": {
|
||||||
|
"file": "chunk-X4PC2K6Q.js"
|
||||||
|
},
|
||||||
"chunk-PJQOQ23Z": {
|
"chunk-PJQOQ23Z": {
|
||||||
"file": "chunk-PJQOQ23Z.js"
|
"file": "chunk-PJQOQ23Z.js"
|
||||||
},
|
},
|
||||||
|
791
site/real_game/node_modules/.vite/deps/chunk-X4PC2K6Q.js
generated
vendored
Normal file
791
site/real_game/node_modules/.vite/deps/chunk-X4PC2K6Q.js
generated
vendored
Normal file
@ -0,0 +1,791 @@
|
|||||||
|
import {
|
||||||
|
EventDispatcher,
|
||||||
|
MOUSE,
|
||||||
|
MathUtils,
|
||||||
|
Plane,
|
||||||
|
Quaternion,
|
||||||
|
Ray,
|
||||||
|
Spherical,
|
||||||
|
TOUCH,
|
||||||
|
Vector2,
|
||||||
|
Vector3
|
||||||
|
} from "./chunk-IS2ZBFBB.js";
|
||||||
|
|
||||||
|
// node_modules/three/examples/jsm/controls/OrbitControls.js
|
||||||
|
var _changeEvent = { type: "change" };
|
||||||
|
var _startEvent = { type: "start" };
|
||||||
|
var _endEvent = { type: "end" };
|
||||||
|
var _ray = new Ray();
|
||||||
|
var _plane = new Plane();
|
||||||
|
var TILT_LIMIT = Math.cos(70 * MathUtils.DEG2RAD);
|
||||||
|
var OrbitControls = class extends EventDispatcher {
|
||||||
|
constructor(object, domElement) {
|
||||||
|
super();
|
||||||
|
this.object = object;
|
||||||
|
this.domElement = domElement;
|
||||||
|
this.domElement.style.touchAction = "none";
|
||||||
|
this.enabled = true;
|
||||||
|
this.target = new Vector3();
|
||||||
|
this.cursor = new Vector3();
|
||||||
|
this.minDistance = 0;
|
||||||
|
this.maxDistance = Infinity;
|
||||||
|
this.minZoom = 0;
|
||||||
|
this.maxZoom = Infinity;
|
||||||
|
this.minTargetRadius = 0;
|
||||||
|
this.maxTargetRadius = Infinity;
|
||||||
|
this.minPolarAngle = 0;
|
||||||
|
this.maxPolarAngle = Math.PI;
|
||||||
|
this.minAzimuthAngle = -Infinity;
|
||||||
|
this.maxAzimuthAngle = Infinity;
|
||||||
|
this.enableDamping = false;
|
||||||
|
this.dampingFactor = 0.05;
|
||||||
|
this.enableZoom = true;
|
||||||
|
this.zoomSpeed = 1;
|
||||||
|
this.enableRotate = true;
|
||||||
|
this.rotateSpeed = 1;
|
||||||
|
this.enablePan = true;
|
||||||
|
this.panSpeed = 1;
|
||||||
|
this.screenSpacePanning = true;
|
||||||
|
this.keyPanSpeed = 7;
|
||||||
|
this.zoomToCursor = false;
|
||||||
|
this.autoRotate = false;
|
||||||
|
this.autoRotateSpeed = 2;
|
||||||
|
this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" };
|
||||||
|
this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
|
||||||
|
this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
|
||||||
|
this.target0 = this.target.clone();
|
||||||
|
this.position0 = this.object.position.clone();
|
||||||
|
this.zoom0 = this.object.zoom;
|
||||||
|
this._domElementKeyEvents = null;
|
||||||
|
this.getPolarAngle = function() {
|
||||||
|
return spherical.phi;
|
||||||
|
};
|
||||||
|
this.getAzimuthalAngle = function() {
|
||||||
|
return spherical.theta;
|
||||||
|
};
|
||||||
|
this.getDistance = function() {
|
||||||
|
return this.object.position.distanceTo(this.target);
|
||||||
|
};
|
||||||
|
this.listenToKeyEvents = function(domElement2) {
|
||||||
|
domElement2.addEventListener("keydown", onKeyDown);
|
||||||
|
this._domElementKeyEvents = domElement2;
|
||||||
|
};
|
||||||
|
this.stopListenToKeyEvents = function() {
|
||||||
|
this._domElementKeyEvents.removeEventListener("keydown", onKeyDown);
|
||||||
|
this._domElementKeyEvents = null;
|
||||||
|
};
|
||||||
|
this.saveState = function() {
|
||||||
|
scope.target0.copy(scope.target);
|
||||||
|
scope.position0.copy(scope.object.position);
|
||||||
|
scope.zoom0 = scope.object.zoom;
|
||||||
|
};
|
||||||
|
this.reset = function() {
|
||||||
|
scope.target.copy(scope.target0);
|
||||||
|
scope.object.position.copy(scope.position0);
|
||||||
|
scope.object.zoom = scope.zoom0;
|
||||||
|
scope.object.updateProjectionMatrix();
|
||||||
|
scope.dispatchEvent(_changeEvent);
|
||||||
|
scope.update();
|
||||||
|
state = STATE.NONE;
|
||||||
|
};
|
||||||
|
this.update = function() {
|
||||||
|
const offset = new Vector3();
|
||||||
|
const quat = new Quaternion().setFromUnitVectors(object.up, new Vector3(0, 1, 0));
|
||||||
|
const quatInverse = quat.clone().invert();
|
||||||
|
const lastPosition = new Vector3();
|
||||||
|
const lastQuaternion = new Quaternion();
|
||||||
|
const lastTargetPosition = new Vector3();
|
||||||
|
const twoPI = 2 * Math.PI;
|
||||||
|
return function update(deltaTime = null) {
|
||||||
|
const position = scope.object.position;
|
||||||
|
offset.copy(position).sub(scope.target);
|
||||||
|
offset.applyQuaternion(quat);
|
||||||
|
spherical.setFromVector3(offset);
|
||||||
|
if (scope.autoRotate && state === STATE.NONE) {
|
||||||
|
rotateLeft(getAutoRotationAngle(deltaTime));
|
||||||
|
}
|
||||||
|
if (scope.enableDamping) {
|
||||||
|
spherical.theta += sphericalDelta.theta * scope.dampingFactor;
|
||||||
|
spherical.phi += sphericalDelta.phi * scope.dampingFactor;
|
||||||
|
} else {
|
||||||
|
spherical.theta += sphericalDelta.theta;
|
||||||
|
spherical.phi += sphericalDelta.phi;
|
||||||
|
}
|
||||||
|
let min = scope.minAzimuthAngle;
|
||||||
|
let max = scope.maxAzimuthAngle;
|
||||||
|
if (isFinite(min) && isFinite(max)) {
|
||||||
|
if (min < -Math.PI) min += twoPI;
|
||||||
|
else if (min > Math.PI) min -= twoPI;
|
||||||
|
if (max < -Math.PI) max += twoPI;
|
||||||
|
else if (max > Math.PI) max -= twoPI;
|
||||||
|
if (min <= max) {
|
||||||
|
spherical.theta = Math.max(min, Math.min(max, spherical.theta));
|
||||||
|
} else {
|
||||||
|
spherical.theta = spherical.theta > (min + max) / 2 ? Math.max(min, spherical.theta) : Math.min(max, spherical.theta);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
spherical.phi = Math.max(scope.minPolarAngle, Math.min(scope.maxPolarAngle, spherical.phi));
|
||||||
|
spherical.makeSafe();
|
||||||
|
if (scope.enableDamping === true) {
|
||||||
|
scope.target.addScaledVector(panOffset, scope.dampingFactor);
|
||||||
|
} else {
|
||||||
|
scope.target.add(panOffset);
|
||||||
|
}
|
||||||
|
scope.target.sub(scope.cursor);
|
||||||
|
scope.target.clampLength(scope.minTargetRadius, scope.maxTargetRadius);
|
||||||
|
scope.target.add(scope.cursor);
|
||||||
|
let zoomChanged = false;
|
||||||
|
if (scope.zoomToCursor && performCursorZoom || scope.object.isOrthographicCamera) {
|
||||||
|
spherical.radius = clampDistance(spherical.radius);
|
||||||
|
} else {
|
||||||
|
const prevRadius = spherical.radius;
|
||||||
|
spherical.radius = clampDistance(spherical.radius * scale);
|
||||||
|
zoomChanged = prevRadius != spherical.radius;
|
||||||
|
}
|
||||||
|
offset.setFromSpherical(spherical);
|
||||||
|
offset.applyQuaternion(quatInverse);
|
||||||
|
position.copy(scope.target).add(offset);
|
||||||
|
scope.object.lookAt(scope.target);
|
||||||
|
if (scope.enableDamping === true) {
|
||||||
|
sphericalDelta.theta *= 1 - scope.dampingFactor;
|
||||||
|
sphericalDelta.phi *= 1 - scope.dampingFactor;
|
||||||
|
panOffset.multiplyScalar(1 - scope.dampingFactor);
|
||||||
|
} else {
|
||||||
|
sphericalDelta.set(0, 0, 0);
|
||||||
|
panOffset.set(0, 0, 0);
|
||||||
|
}
|
||||||
|
if (scope.zoomToCursor && performCursorZoom) {
|
||||||
|
let newRadius = null;
|
||||||
|
if (scope.object.isPerspectiveCamera) {
|
||||||
|
const prevRadius = offset.length();
|
||||||
|
newRadius = clampDistance(prevRadius * scale);
|
||||||
|
const radiusDelta = prevRadius - newRadius;
|
||||||
|
scope.object.position.addScaledVector(dollyDirection, radiusDelta);
|
||||||
|
scope.object.updateMatrixWorld();
|
||||||
|
zoomChanged = !!radiusDelta;
|
||||||
|
} else if (scope.object.isOrthographicCamera) {
|
||||||
|
const mouseBefore = new Vector3(mouse.x, mouse.y, 0);
|
||||||
|
mouseBefore.unproject(scope.object);
|
||||||
|
const prevZoom = scope.object.zoom;
|
||||||
|
scope.object.zoom = Math.max(scope.minZoom, Math.min(scope.maxZoom, scope.object.zoom / scale));
|
||||||
|
scope.object.updateProjectionMatrix();
|
||||||
|
zoomChanged = prevZoom !== scope.object.zoom;
|
||||||
|
const mouseAfter = new Vector3(mouse.x, mouse.y, 0);
|
||||||
|
mouseAfter.unproject(scope.object);
|
||||||
|
scope.object.position.sub(mouseAfter).add(mouseBefore);
|
||||||
|
scope.object.updateMatrixWorld();
|
||||||
|
newRadius = offset.length();
|
||||||
|
} else {
|
||||||
|
console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.");
|
||||||
|
scope.zoomToCursor = false;
|
||||||
|
}
|
||||||
|
if (newRadius !== null) {
|
||||||
|
if (this.screenSpacePanning) {
|
||||||
|
scope.target.set(0, 0, -1).transformDirection(scope.object.matrix).multiplyScalar(newRadius).add(scope.object.position);
|
||||||
|
} else {
|
||||||
|
_ray.origin.copy(scope.object.position);
|
||||||
|
_ray.direction.set(0, 0, -1).transformDirection(scope.object.matrix);
|
||||||
|
if (Math.abs(scope.object.up.dot(_ray.direction)) < TILT_LIMIT) {
|
||||||
|
object.lookAt(scope.target);
|
||||||
|
} else {
|
||||||
|
_plane.setFromNormalAndCoplanarPoint(scope.object.up, scope.target);
|
||||||
|
_ray.intersectPlane(_plane, scope.target);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (scope.object.isOrthographicCamera) {
|
||||||
|
const prevZoom = scope.object.zoom;
|
||||||
|
scope.object.zoom = Math.max(scope.minZoom, Math.min(scope.maxZoom, scope.object.zoom / scale));
|
||||||
|
if (prevZoom !== scope.object.zoom) {
|
||||||
|
scope.object.updateProjectionMatrix();
|
||||||
|
zoomChanged = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
scale = 1;
|
||||||
|
performCursorZoom = false;
|
||||||
|
if (zoomChanged || lastPosition.distanceToSquared(scope.object.position) > EPS || 8 * (1 - lastQuaternion.dot(scope.object.quaternion)) > EPS || lastTargetPosition.distanceToSquared(scope.target) > EPS) {
|
||||||
|
scope.dispatchEvent(_changeEvent);
|
||||||
|
lastPosition.copy(scope.object.position);
|
||||||
|
lastQuaternion.copy(scope.object.quaternion);
|
||||||
|
lastTargetPosition.copy(scope.target);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
};
|
||||||
|
}();
|
||||||
|
this.dispose = function() {
|
||||||
|
scope.domElement.removeEventListener("contextmenu", onContextMenu);
|
||||||
|
scope.domElement.removeEventListener("pointerdown", onPointerDown);
|
||||||
|
scope.domElement.removeEventListener("pointercancel", onPointerUp);
|
||||||
|
scope.domElement.removeEventListener("wheel", onMouseWheel);
|
||||||
|
scope.domElement.removeEventListener("pointermove", onPointerMove);
|
||||||
|
scope.domElement.removeEventListener("pointerup", onPointerUp);
|
||||||
|
const document2 = scope.domElement.getRootNode();
|
||||||
|
document2.removeEventListener("keydown", interceptControlDown, { capture: true });
|
||||||
|
if (scope._domElementKeyEvents !== null) {
|
||||||
|
scope._domElementKeyEvents.removeEventListener("keydown", onKeyDown);
|
||||||
|
scope._domElementKeyEvents = null;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
const scope = this;
|
||||||
|
const STATE = {
|
||||||
|
NONE: -1,
|
||||||
|
ROTATE: 0,
|
||||||
|
DOLLY: 1,
|
||||||
|
PAN: 2,
|
||||||
|
TOUCH_ROTATE: 3,
|
||||||
|
TOUCH_PAN: 4,
|
||||||
|
TOUCH_DOLLY_PAN: 5,
|
||||||
|
TOUCH_DOLLY_ROTATE: 6
|
||||||
|
};
|
||||||
|
let state = STATE.NONE;
|
||||||
|
const EPS = 1e-6;
|
||||||
|
const spherical = new Spherical();
|
||||||
|
const sphericalDelta = new Spherical();
|
||||||
|
let scale = 1;
|
||||||
|
const panOffset = new Vector3();
|
||||||
|
const rotateStart = new Vector2();
|
||||||
|
const rotateEnd = new Vector2();
|
||||||
|
const rotateDelta = new Vector2();
|
||||||
|
const panStart = new Vector2();
|
||||||
|
const panEnd = new Vector2();
|
||||||
|
const panDelta = new Vector2();
|
||||||
|
const dollyStart = new Vector2();
|
||||||
|
const dollyEnd = new Vector2();
|
||||||
|
const dollyDelta = new Vector2();
|
||||||
|
const dollyDirection = new Vector3();
|
||||||
|
const mouse = new Vector2();
|
||||||
|
let performCursorZoom = false;
|
||||||
|
const pointers = [];
|
||||||
|
const pointerPositions = {};
|
||||||
|
let controlActive = false;
|
||||||
|
function getAutoRotationAngle(deltaTime) {
|
||||||
|
if (deltaTime !== null) {
|
||||||
|
return 2 * Math.PI / 60 * scope.autoRotateSpeed * deltaTime;
|
||||||
|
} else {
|
||||||
|
return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function getZoomScale(delta) {
|
||||||
|
const normalizedDelta = Math.abs(delta * 0.01);
|
||||||
|
return Math.pow(0.95, scope.zoomSpeed * normalizedDelta);
|
||||||
|
}
|
||||||
|
function rotateLeft(angle) {
|
||||||
|
sphericalDelta.theta -= angle;
|
||||||
|
}
|
||||||
|
function rotateUp(angle) {
|
||||||
|
sphericalDelta.phi -= angle;
|
||||||
|
}
|
||||||
|
const panLeft = function() {
|
||||||
|
const v = new Vector3();
|
||||||
|
return function panLeft2(distance, objectMatrix) {
|
||||||
|
v.setFromMatrixColumn(objectMatrix, 0);
|
||||||
|
v.multiplyScalar(-distance);
|
||||||
|
panOffset.add(v);
|
||||||
|
};
|
||||||
|
}();
|
||||||
|
const panUp = function() {
|
||||||
|
const v = new Vector3();
|
||||||
|
return function panUp2(distance, objectMatrix) {
|
||||||
|
if (scope.screenSpacePanning === true) {
|
||||||
|
v.setFromMatrixColumn(objectMatrix, 1);
|
||||||
|
} else {
|
||||||
|
v.setFromMatrixColumn(objectMatrix, 0);
|
||||||
|
v.crossVectors(scope.object.up, v);
|
||||||
|
}
|
||||||
|
v.multiplyScalar(distance);
|
||||||
|
panOffset.add(v);
|
||||||
|
};
|
||||||
|
}();
|
||||||
|
const pan = function() {
|
||||||
|
const offset = new Vector3();
|
||||||
|
return function pan2(deltaX, deltaY) {
|
||||||
|
const element = scope.domElement;
|
||||||
|
if (scope.object.isPerspectiveCamera) {
|
||||||
|
const position = scope.object.position;
|
||||||
|
offset.copy(position).sub(scope.target);
|
||||||
|
let targetDistance = offset.length();
|
||||||
|
targetDistance *= Math.tan(scope.object.fov / 2 * Math.PI / 180);
|
||||||
|
panLeft(2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix);
|
||||||
|
panUp(2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix);
|
||||||
|
} else if (scope.object.isOrthographicCamera) {
|
||||||
|
panLeft(deltaX * (scope.object.right - scope.object.left) / scope.object.zoom / element.clientWidth, scope.object.matrix);
|
||||||
|
panUp(deltaY * (scope.object.top - scope.object.bottom) / scope.object.zoom / element.clientHeight, scope.object.matrix);
|
||||||
|
} else {
|
||||||
|
console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.");
|
||||||
|
scope.enablePan = false;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}();
|
||||||
|
function dollyOut(dollyScale) {
|
||||||
|
if (scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera) {
|
||||||
|
scale /= dollyScale;
|
||||||
|
} else {
|
||||||
|
console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.");
|
||||||
|
scope.enableZoom = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function dollyIn(dollyScale) {
|
||||||
|
if (scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera) {
|
||||||
|
scale *= dollyScale;
|
||||||
|
} else {
|
||||||
|
console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.");
|
||||||
|
scope.enableZoom = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function updateZoomParameters(x, y) {
|
||||||
|
if (!scope.zoomToCursor) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
performCursorZoom = true;
|
||||||
|
const rect = scope.domElement.getBoundingClientRect();
|
||||||
|
const dx = x - rect.left;
|
||||||
|
const dy = y - rect.top;
|
||||||
|
const w = rect.width;
|
||||||
|
const h = rect.height;
|
||||||
|
mouse.x = dx / w * 2 - 1;
|
||||||
|
mouse.y = -(dy / h) * 2 + 1;
|
||||||
|
dollyDirection.set(mouse.x, mouse.y, 1).unproject(scope.object).sub(scope.object.position).normalize();
|
||||||
|
}
|
||||||
|
function clampDistance(dist) {
|
||||||
|
return Math.max(scope.minDistance, Math.min(scope.maxDistance, dist));
|
||||||
|
}
|
||||||
|
function handleMouseDownRotate(event) {
|
||||||
|
rotateStart.set(event.clientX, event.clientY);
|
||||||
|
}
|
||||||
|
function handleMouseDownDolly(event) {
|
||||||
|
updateZoomParameters(event.clientX, event.clientX);
|
||||||
|
dollyStart.set(event.clientX, event.clientY);
|
||||||
|
}
|
||||||
|
function handleMouseDownPan(event) {
|
||||||
|
panStart.set(event.clientX, event.clientY);
|
||||||
|
}
|
||||||
|
function handleMouseMoveRotate(event) {
|
||||||
|
rotateEnd.set(event.clientX, event.clientY);
|
||||||
|
rotateDelta.subVectors(rotateEnd, rotateStart).multiplyScalar(scope.rotateSpeed);
|
||||||
|
const element = scope.domElement;
|
||||||
|
rotateLeft(2 * Math.PI * rotateDelta.x / element.clientHeight);
|
||||||
|
rotateUp(2 * Math.PI * rotateDelta.y / element.clientHeight);
|
||||||
|
rotateStart.copy(rotateEnd);
|
||||||
|
scope.update();
|
||||||
|
}
|
||||||
|
function handleMouseMoveDolly(event) {
|
||||||
|
dollyEnd.set(event.clientX, event.clientY);
|
||||||
|
dollyDelta.subVectors(dollyEnd, dollyStart);
|
||||||
|
if (dollyDelta.y > 0) {
|
||||||
|
dollyOut(getZoomScale(dollyDelta.y));
|
||||||
|
} else if (dollyDelta.y < 0) {
|
||||||
|
dollyIn(getZoomScale(dollyDelta.y));
|
||||||
|
}
|
||||||
|
dollyStart.copy(dollyEnd);
|
||||||
|
scope.update();
|
||||||
|
}
|
||||||
|
function handleMouseMovePan(event) {
|
||||||
|
panEnd.set(event.clientX, event.clientY);
|
||||||
|
panDelta.subVectors(panEnd, panStart).multiplyScalar(scope.panSpeed);
|
||||||
|
pan(panDelta.x, panDelta.y);
|
||||||
|
panStart.copy(panEnd);
|
||||||
|
scope.update();
|
||||||
|
}
|
||||||
|
function handleMouseWheel(event) {
|
||||||
|
updateZoomParameters(event.clientX, event.clientY);
|
||||||
|
if (event.deltaY < 0) {
|
||||||
|
dollyIn(getZoomScale(event.deltaY));
|
||||||
|
} else if (event.deltaY > 0) {
|
||||||
|
dollyOut(getZoomScale(event.deltaY));
|
||||||
|
}
|
||||||
|
scope.update();
|
||||||
|
}
|
||||||
|
function handleKeyDown(event) {
|
||||||
|
let needsUpdate = false;
|
||||||
|
switch (event.code) {
|
||||||
|
case scope.keys.UP:
|
||||||
|
if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
||||||
|
rotateUp(2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight);
|
||||||
|
} else {
|
||||||
|
pan(0, scope.keyPanSpeed);
|
||||||
|
}
|
||||||
|
needsUpdate = true;
|
||||||
|
break;
|
||||||
|
case scope.keys.BOTTOM:
|
||||||
|
if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
||||||
|
rotateUp(-2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight);
|
||||||
|
} else {
|
||||||
|
pan(0, -scope.keyPanSpeed);
|
||||||
|
}
|
||||||
|
needsUpdate = true;
|
||||||
|
break;
|
||||||
|
case scope.keys.LEFT:
|
||||||
|
if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
||||||
|
rotateLeft(2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight);
|
||||||
|
} else {
|
||||||
|
pan(scope.keyPanSpeed, 0);
|
||||||
|
}
|
||||||
|
needsUpdate = true;
|
||||||
|
break;
|
||||||
|
case scope.keys.RIGHT:
|
||||||
|
if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
||||||
|
rotateLeft(-2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight);
|
||||||
|
} else {
|
||||||
|
pan(-scope.keyPanSpeed, 0);
|
||||||
|
}
|
||||||
|
needsUpdate = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (needsUpdate) {
|
||||||
|
event.preventDefault();
|
||||||
|
scope.update();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function handleTouchStartRotate(event) {
|
||||||
|
if (pointers.length === 1) {
|
||||||
|
rotateStart.set(event.pageX, event.pageY);
|
||||||
|
} else {
|
||||||
|
const position = getSecondPointerPosition(event);
|
||||||
|
const x = 0.5 * (event.pageX + position.x);
|
||||||
|
const y = 0.5 * (event.pageY + position.y);
|
||||||
|
rotateStart.set(x, y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function handleTouchStartPan(event) {
|
||||||
|
if (pointers.length === 1) {
|
||||||
|
panStart.set(event.pageX, event.pageY);
|
||||||
|
} else {
|
||||||
|
const position = getSecondPointerPosition(event);
|
||||||
|
const x = 0.5 * (event.pageX + position.x);
|
||||||
|
const y = 0.5 * (event.pageY + position.y);
|
||||||
|
panStart.set(x, y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function handleTouchStartDolly(event) {
|
||||||
|
const position = getSecondPointerPosition(event);
|
||||||
|
const dx = event.pageX - position.x;
|
||||||
|
const dy = event.pageY - position.y;
|
||||||
|
const distance = Math.sqrt(dx * dx + dy * dy);
|
||||||
|
dollyStart.set(0, distance);
|
||||||
|
}
|
||||||
|
function handleTouchStartDollyPan(event) {
|
||||||
|
if (scope.enableZoom) handleTouchStartDolly(event);
|
||||||
|
if (scope.enablePan) handleTouchStartPan(event);
|
||||||
|
}
|
||||||
|
function handleTouchStartDollyRotate(event) {
|
||||||
|
if (scope.enableZoom) handleTouchStartDolly(event);
|
||||||
|
if (scope.enableRotate) handleTouchStartRotate(event);
|
||||||
|
}
|
||||||
|
function handleTouchMoveRotate(event) {
|
||||||
|
if (pointers.length == 1) {
|
||||||
|
rotateEnd.set(event.pageX, event.pageY);
|
||||||
|
} else {
|
||||||
|
const position = getSecondPointerPosition(event);
|
||||||
|
const x = 0.5 * (event.pageX + position.x);
|
||||||
|
const y = 0.5 * (event.pageY + position.y);
|
||||||
|
rotateEnd.set(x, y);
|
||||||
|
}
|
||||||
|
rotateDelta.subVectors(rotateEnd, rotateStart).multiplyScalar(scope.rotateSpeed);
|
||||||
|
const element = scope.domElement;
|
||||||
|
rotateLeft(2 * Math.PI * rotateDelta.x / element.clientHeight);
|
||||||
|
rotateUp(2 * Math.PI * rotateDelta.y / element.clientHeight);
|
||||||
|
rotateStart.copy(rotateEnd);
|
||||||
|
}
|
||||||
|
function handleTouchMovePan(event) {
|
||||||
|
if (pointers.length === 1) {
|
||||||
|
panEnd.set(event.pageX, event.pageY);
|
||||||
|
} else {
|
||||||
|
const position = getSecondPointerPosition(event);
|
||||||
|
const x = 0.5 * (event.pageX + position.x);
|
||||||
|
const y = 0.5 * (event.pageY + position.y);
|
||||||
|
panEnd.set(x, y);
|
||||||
|
}
|
||||||
|
panDelta.subVectors(panEnd, panStart).multiplyScalar(scope.panSpeed);
|
||||||
|
pan(panDelta.x, panDelta.y);
|
||||||
|
panStart.copy(panEnd);
|
||||||
|
}
|
||||||
|
function handleTouchMoveDolly(event) {
|
||||||
|
const position = getSecondPointerPosition(event);
|
||||||
|
const dx = event.pageX - position.x;
|
||||||
|
const dy = event.pageY - position.y;
|
||||||
|
const distance = Math.sqrt(dx * dx + dy * dy);
|
||||||
|
dollyEnd.set(0, distance);
|
||||||
|
dollyDelta.set(0, Math.pow(dollyEnd.y / dollyStart.y, scope.zoomSpeed));
|
||||||
|
dollyOut(dollyDelta.y);
|
||||||
|
dollyStart.copy(dollyEnd);
|
||||||
|
const centerX = (event.pageX + position.x) * 0.5;
|
||||||
|
const centerY = (event.pageY + position.y) * 0.5;
|
||||||
|
updateZoomParameters(centerX, centerY);
|
||||||
|
}
|
||||||
|
function handleTouchMoveDollyPan(event) {
|
||||||
|
if (scope.enableZoom) handleTouchMoveDolly(event);
|
||||||
|
if (scope.enablePan) handleTouchMovePan(event);
|
||||||
|
}
|
||||||
|
function handleTouchMoveDollyRotate(event) {
|
||||||
|
if (scope.enableZoom) handleTouchMoveDolly(event);
|
||||||
|
if (scope.enableRotate) handleTouchMoveRotate(event);
|
||||||
|
}
|
||||||
|
function onPointerDown(event) {
|
||||||
|
if (scope.enabled === false) return;
|
||||||
|
if (pointers.length === 0) {
|
||||||
|
scope.domElement.setPointerCapture(event.pointerId);
|
||||||
|
scope.domElement.addEventListener("pointermove", onPointerMove);
|
||||||
|
scope.domElement.addEventListener("pointerup", onPointerUp);
|
||||||
|
}
|
||||||
|
if (isTrackingPointer(event)) return;
|
||||||
|
addPointer(event);
|
||||||
|
if (event.pointerType === "touch") {
|
||||||
|
onTouchStart(event);
|
||||||
|
} else {
|
||||||
|
onMouseDown(event);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function onPointerMove(event) {
|
||||||
|
if (scope.enabled === false) return;
|
||||||
|
if (event.pointerType === "touch") {
|
||||||
|
onTouchMove(event);
|
||||||
|
} else {
|
||||||
|
onMouseMove(event);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function onPointerUp(event) {
|
||||||
|
removePointer(event);
|
||||||
|
switch (pointers.length) {
|
||||||
|
case 0:
|
||||||
|
scope.domElement.releasePointerCapture(event.pointerId);
|
||||||
|
scope.domElement.removeEventListener("pointermove", onPointerMove);
|
||||||
|
scope.domElement.removeEventListener("pointerup", onPointerUp);
|
||||||
|
scope.dispatchEvent(_endEvent);
|
||||||
|
state = STATE.NONE;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
const pointerId = pointers[0];
|
||||||
|
const position = pointerPositions[pointerId];
|
||||||
|
onTouchStart({ pointerId, pageX: position.x, pageY: position.y });
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function onMouseDown(event) {
|
||||||
|
let mouseAction;
|
||||||
|
switch (event.button) {
|
||||||
|
case 0:
|
||||||
|
mouseAction = scope.mouseButtons.LEFT;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
mouseAction = scope.mouseButtons.MIDDLE;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
mouseAction = scope.mouseButtons.RIGHT;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
mouseAction = -1;
|
||||||
|
}
|
||||||
|
switch (mouseAction) {
|
||||||
|
case MOUSE.DOLLY:
|
||||||
|
if (scope.enableZoom === false) return;
|
||||||
|
handleMouseDownDolly(event);
|
||||||
|
state = STATE.DOLLY;
|
||||||
|
break;
|
||||||
|
case MOUSE.ROTATE:
|
||||||
|
if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
||||||
|
if (scope.enablePan === false) return;
|
||||||
|
handleMouseDownPan(event);
|
||||||
|
state = STATE.PAN;
|
||||||
|
} else {
|
||||||
|
if (scope.enableRotate === false) return;
|
||||||
|
handleMouseDownRotate(event);
|
||||||
|
state = STATE.ROTATE;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case MOUSE.PAN:
|
||||||
|
if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
||||||
|
if (scope.enableRotate === false) return;
|
||||||
|
handleMouseDownRotate(event);
|
||||||
|
state = STATE.ROTATE;
|
||||||
|
} else {
|
||||||
|
if (scope.enablePan === false) return;
|
||||||
|
handleMouseDownPan(event);
|
||||||
|
state = STATE.PAN;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
state = STATE.NONE;
|
||||||
|
}
|
||||||
|
if (state !== STATE.NONE) {
|
||||||
|
scope.dispatchEvent(_startEvent);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function onMouseMove(event) {
|
||||||
|
switch (state) {
|
||||||
|
case STATE.ROTATE:
|
||||||
|
if (scope.enableRotate === false) return;
|
||||||
|
handleMouseMoveRotate(event);
|
||||||
|
break;
|
||||||
|
case STATE.DOLLY:
|
||||||
|
if (scope.enableZoom === false) return;
|
||||||
|
handleMouseMoveDolly(event);
|
||||||
|
break;
|
||||||
|
case STATE.PAN:
|
||||||
|
if (scope.enablePan === false) return;
|
||||||
|
handleMouseMovePan(event);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function onMouseWheel(event) {
|
||||||
|
if (scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE) return;
|
||||||
|
event.preventDefault();
|
||||||
|
scope.dispatchEvent(_startEvent);
|
||||||
|
handleMouseWheel(customWheelEvent(event));
|
||||||
|
scope.dispatchEvent(_endEvent);
|
||||||
|
}
|
||||||
|
function customWheelEvent(event) {
|
||||||
|
const mode = event.deltaMode;
|
||||||
|
const newEvent = {
|
||||||
|
clientX: event.clientX,
|
||||||
|
clientY: event.clientY,
|
||||||
|
deltaY: event.deltaY
|
||||||
|
};
|
||||||
|
switch (mode) {
|
||||||
|
case 1:
|
||||||
|
newEvent.deltaY *= 16;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
newEvent.deltaY *= 100;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (event.ctrlKey && !controlActive) {
|
||||||
|
newEvent.deltaY *= 10;
|
||||||
|
}
|
||||||
|
return newEvent;
|
||||||
|
}
|
||||||
|
function interceptControlDown(event) {
|
||||||
|
if (event.key === "Control") {
|
||||||
|
controlActive = true;
|
||||||
|
const document2 = scope.domElement.getRootNode();
|
||||||
|
document2.addEventListener("keyup", interceptControlUp, { passive: true, capture: true });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function interceptControlUp(event) {
|
||||||
|
if (event.key === "Control") {
|
||||||
|
controlActive = false;
|
||||||
|
const document2 = scope.domElement.getRootNode();
|
||||||
|
document2.removeEventListener("keyup", interceptControlUp, { passive: true, capture: true });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function onKeyDown(event) {
|
||||||
|
if (scope.enabled === false || scope.enablePan === false) return;
|
||||||
|
handleKeyDown(event);
|
||||||
|
}
|
||||||
|
function onTouchStart(event) {
|
||||||
|
trackPointer(event);
|
||||||
|
switch (pointers.length) {
|
||||||
|
case 1:
|
||||||
|
switch (scope.touches.ONE) {
|
||||||
|
case TOUCH.ROTATE:
|
||||||
|
if (scope.enableRotate === false) return;
|
||||||
|
handleTouchStartRotate(event);
|
||||||
|
state = STATE.TOUCH_ROTATE;
|
||||||
|
break;
|
||||||
|
case TOUCH.PAN:
|
||||||
|
if (scope.enablePan === false) return;
|
||||||
|
handleTouchStartPan(event);
|
||||||
|
state = STATE.TOUCH_PAN;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
state = STATE.NONE;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
switch (scope.touches.TWO) {
|
||||||
|
case TOUCH.DOLLY_PAN:
|
||||||
|
if (scope.enableZoom === false && scope.enablePan === false) return;
|
||||||
|
handleTouchStartDollyPan(event);
|
||||||
|
state = STATE.TOUCH_DOLLY_PAN;
|
||||||
|
break;
|
||||||
|
case TOUCH.DOLLY_ROTATE:
|
||||||
|
if (scope.enableZoom === false && scope.enableRotate === false) return;
|
||||||
|
handleTouchStartDollyRotate(event);
|
||||||
|
state = STATE.TOUCH_DOLLY_ROTATE;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
state = STATE.NONE;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
state = STATE.NONE;
|
||||||
|
}
|
||||||
|
if (state !== STATE.NONE) {
|
||||||
|
scope.dispatchEvent(_startEvent);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function onTouchMove(event) {
|
||||||
|
trackPointer(event);
|
||||||
|
switch (state) {
|
||||||
|
case STATE.TOUCH_ROTATE:
|
||||||
|
if (scope.enableRotate === false) return;
|
||||||
|
handleTouchMoveRotate(event);
|
||||||
|
scope.update();
|
||||||
|
break;
|
||||||
|
case STATE.TOUCH_PAN:
|
||||||
|
if (scope.enablePan === false) return;
|
||||||
|
handleTouchMovePan(event);
|
||||||
|
scope.update();
|
||||||
|
break;
|
||||||
|
case STATE.TOUCH_DOLLY_PAN:
|
||||||
|
if (scope.enableZoom === false && scope.enablePan === false) return;
|
||||||
|
handleTouchMoveDollyPan(event);
|
||||||
|
scope.update();
|
||||||
|
break;
|
||||||
|
case STATE.TOUCH_DOLLY_ROTATE:
|
||||||
|
if (scope.enableZoom === false && scope.enableRotate === false) return;
|
||||||
|
handleTouchMoveDollyRotate(event);
|
||||||
|
scope.update();
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
state = STATE.NONE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function onContextMenu(event) {
|
||||||
|
if (scope.enabled === false) return;
|
||||||
|
event.preventDefault();
|
||||||
|
}
|
||||||
|
function addPointer(event) {
|
||||||
|
pointers.push(event.pointerId);
|
||||||
|
}
|
||||||
|
function removePointer(event) {
|
||||||
|
delete pointerPositions[event.pointerId];
|
||||||
|
for (let i = 0; i < pointers.length; i++) {
|
||||||
|
if (pointers[i] == event.pointerId) {
|
||||||
|
pointers.splice(i, 1);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function isTrackingPointer(event) {
|
||||||
|
for (let i = 0; i < pointers.length; i++) {
|
||||||
|
if (pointers[i] == event.pointerId) return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
function trackPointer(event) {
|
||||||
|
let position = pointerPositions[event.pointerId];
|
||||||
|
if (position === void 0) {
|
||||||
|
position = new Vector2();
|
||||||
|
pointerPositions[event.pointerId] = position;
|
||||||
|
}
|
||||||
|
position.set(event.pageX, event.pageY);
|
||||||
|
}
|
||||||
|
function getSecondPointerPosition(event) {
|
||||||
|
const pointerId = event.pointerId === pointers[0] ? pointers[1] : pointers[0];
|
||||||
|
return pointerPositions[pointerId];
|
||||||
|
}
|
||||||
|
scope.domElement.addEventListener("contextmenu", onContextMenu);
|
||||||
|
scope.domElement.addEventListener("pointerdown", onPointerDown);
|
||||||
|
scope.domElement.addEventListener("pointercancel", onPointerUp);
|
||||||
|
scope.domElement.addEventListener("wheel", onMouseWheel, { passive: false });
|
||||||
|
const document = scope.domElement.getRootNode();
|
||||||
|
document.addEventListener("keydown", interceptControlDown, { passive: true, capture: true });
|
||||||
|
this.update();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
export {
|
||||||
|
OrbitControls
|
||||||
|
};
|
||||||
|
//# sourceMappingURL=chunk-X4PC2K6Q.js.map
|
7
site/real_game/node_modules/.vite/deps/chunk-X4PC2K6Q.js.map
generated
vendored
Normal file
7
site/real_game/node_modules/.vite/deps/chunk-X4PC2K6Q.js.map
generated
vendored
Normal file
File diff suppressed because one or more lines are too long
879
site/real_game/node_modules/.vite/deps/three_examples_jsm_Addons__js.js
generated
vendored
879
site/real_game/node_modules/.vite/deps/three_examples_jsm_Addons__js.js
generated
vendored
File diff suppressed because it is too large
Load Diff
8
site/real_game/node_modules/.vite/deps/three_examples_jsm_Addons__js.js.map
generated
vendored
8
site/real_game/node_modules/.vite/deps/three_examples_jsm_Addons__js.js.map
generated
vendored
File diff suppressed because one or more lines are too long
9
site/real_game/node_modules/.vite/deps/three_examples_jsm_controls_OrbitControls__js.js
generated
vendored
Normal file
9
site/real_game/node_modules/.vite/deps/three_examples_jsm_controls_OrbitControls__js.js
generated
vendored
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
import {
|
||||||
|
OrbitControls
|
||||||
|
} from "./chunk-X4PC2K6Q.js";
|
||||||
|
import "./chunk-IS2ZBFBB.js";
|
||||||
|
import "./chunk-HKJ2B2AA.js";
|
||||||
|
export {
|
||||||
|
OrbitControls
|
||||||
|
};
|
||||||
|
//# sourceMappingURL=three_examples_jsm_controls_OrbitControls__js.js.map
|
7
site/real_game/node_modules/.vite/deps/three_examples_jsm_controls_OrbitControls__js.js.map
generated
vendored
Normal file
7
site/real_game/node_modules/.vite/deps/three_examples_jsm_controls_OrbitControls__js.js.map
generated
vendored
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"version": 3,
|
||||||
|
"sources": [],
|
||||||
|
"sourcesContent": [],
|
||||||
|
"mappings": "",
|
||||||
|
"names": []
|
||||||
|
}
|
Reference in New Issue
Block a user