- ball trail change color with speed
    = add goal id for opponnent
This commit is contained in:
Kum1ta
2024-10-11 11:08:52 +02:00
parent 0b58783565
commit be60de564a
6 changed files with 33 additions and 22 deletions

View File

@ -6,7 +6,7 @@
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/18 00:53:53 by edbernar #+# #+# */
/* Updated: 2024/10/10 13:47:22 by edbernar ### ########.fr */
/* Updated: 2024/10/11 10:56:51 by edbernar ### ########.fr */
/* */
/* ************************************************************************** */
@ -86,6 +86,7 @@ class MultiOnlineGamePage
{
static create(skin)
{
console.log('skin', skin);
if (!skin)
{
skin = {player: 4, opponent: 0};
@ -108,7 +109,7 @@ class MultiOnlineGamePage
vrMode();
opponent = new Opponent(bar2, map, Math.floor(Math.random() * 100 % 6));
player = new Player(bar1, map, opponent, Math.floor(Math.random() * 100 % 6), skin.goalId);
player = new Player(bar1, map, opponent, Math.floor(Math.random() * 100 % 6), skin.opponentGoaldId);
spotLight = new THREE.SpotLight(0xffffff, 10000, 0, 0.2);
spotLight.castShadow = true;
ambiantLight = new THREE.AmbientLight(0xffffff, 0.5);