Game
- ball trail change color with speed = add goal id for opponnent
This commit is contained in:
@ -6,7 +6,7 @@
|
||||
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/08/18 00:30:31 by edbernar #+# #+# */
|
||||
/* Updated: 2024/10/10 13:46:36 by edbernar ### ########.fr */
|
||||
/* Updated: 2024/10/11 11:08:30 by edbernar ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
@ -87,9 +87,7 @@ class Player
|
||||
pressedButton = [];
|
||||
console.log(layoutSelected);
|
||||
key = {up: layoutSelected.US ? "w" : "z", down: "s", left: layoutSelected.US ? "a" : "q", right: "d"};
|
||||
console.warn("Remettre opponentGoal = availableGoals[goalIdOppenent] qaund le serveur le permettra");
|
||||
this.opponentGoal = availableGoals[0];
|
||||
// opponentGoal = availableGoals[goalIdOppenent];
|
||||
this.opponentGoal = availableGoals[goalIdOppenent];
|
||||
this.object = object;
|
||||
this.limits = map.playerLimits;
|
||||
this.camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 0.1, 10000);
|
||||
@ -266,8 +264,6 @@ class Player
|
||||
tmpCamera.fov -= 0.05;
|
||||
tmpCamera.updateProjectionMatrix();
|
||||
}, 10);
|
||||
|
||||
console.log("Oppenent : " + this.opponentGoal);
|
||||
setTimeout(() => {
|
||||
map.animationGoal(this.opponent.object.position.x, this.opponent.object.position.y, this.opponent.object.position.z, this.opponent.playerGoalAnimation, this.opponentGoal);
|
||||
}, 1000);
|
||||
|
Reference in New Issue
Block a user