Site/Game
- fix somes bugs
This commit is contained in:
@ -25,7 +25,7 @@ urlpatterns = [
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path("multiOnlineGamePage", views.multiOnlineGamePage, name='multiOnlineGamePage'),
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path("multiOnlineGamePage", views.multiOnlineGamePage, name='multiOnlineGamePage'),
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path("waitingGamePage", views.waitingGamePage, name='waitingGamePage'),
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path("waitingGamePage", views.waitingGamePage, name='waitingGamePage'),
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path("profilPage", views.profilPage, name='profilPage'),
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path("profilPage", views.profilPage, name='profilPage'),
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# path("game", views.game, name='game'),
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path("game", views.game, name='game'),
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path("wait_game", views.game, name='wait_game'),
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path("wait_game", views.game, name='wait_game'),
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path("tournament", views.tournament, name='tournament'),
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path("tournament", views.tournament, name='tournament'),
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path("login42", views.login42, name='login42'),
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path("login42", views.login42, name='login42'),
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@ -6,7 +6,7 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/25 00:00:21 by edbernar #+# #+# */
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/* Created: 2024/08/25 00:00:21 by edbernar #+# #+# */
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/* Updated: 2024/10/01 23:03:17 by edbernar ### ########.fr */
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/* Updated: 2024/10/06 15:31:59 by edbernar ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -50,6 +50,8 @@ class Page
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sendRequest("game", {action: 2});
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sendRequest("game", {action: 2});
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if (thisClass.actualPage == TournamentPage)
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if (thisClass.actualPage == TournamentPage)
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sendRequest("tournament", {action: 1});
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sendRequest("tournament", {action: 1});
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if (thisClass.actualPage == WaitingGamePage)
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sendRequest("game", {action: 2});
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thisClass.changePage(thisClass.availablePages[i].name, true, arg, !thisClass.availablePages[i].suffix);
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thisClass.changePage(thisClass.availablePages[i].name, true, arg, !thisClass.availablePages[i].suffix);
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return ;
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return ;
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}
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}
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@ -3,10 +3,10 @@
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/* ::: :::::::: */
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/* ::: :::::::: */
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/* Ball.js :+: :+: :+: */
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/* Ball.js :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* +:+ +:+ +:+ */
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/* By: madegryc <madegryc@student.42.fr> +#+ +:+ +#+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/20 17:02:47 by edbernar #+# #+# */
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/* Created: 2024/08/20 17:02:47 by edbernar #+# #+# */
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/* Updated: 2024/09/30 19:17:05 by madegryc ### ########.fr */
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/* Updated: 2024/10/06 15:57:46 by edbernar ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -44,17 +44,10 @@ class Ball
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{
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{
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this.object = this.#createBall();
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this.object = this.#createBall();
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this.centerPos = map.centerPos;
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this.centerPos = map.centerPos;
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this.centerPos.y += this.object.geometry.parameters.radius;
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this.centerPos.y = this.object.geometry.parameters.radius;
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this.limits = map.playerLimits;
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this.limits = map.playerLimits;
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this.resetPosBall();
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this.resetPosBall();
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scene.add(this.object);
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scene.add(this.object);
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// this.world = new CANNON.World();
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// this.ballBody = new CANNON.Body({
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// shape: new CANNON.Sphere(0.15),
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// mass: 10,
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// });
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// this.ballBody.position.copy(this.object.position);
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// this.world.addBody(this.ballBody);
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}
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}
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#createBall()
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#createBall()
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@ -71,7 +64,7 @@ class Ball
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resetPosBall()
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resetPosBall()
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{
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{
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this.setPosition(this.centerPos.x, this.centerPos.y, this.centerPos.z);
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this.setPosition(this.centerPos.x, this.object.geometry.parameters.radius * 2, this.centerPos.z);
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}
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}
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resetScaleBall()
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resetScaleBall()
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@ -6,7 +6,7 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/20 14:52:55 by hubourge #+# #+# */
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/* Created: 2024/08/20 14:52:55 by hubourge #+# #+# */
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/* Updated: 2024/10/03 14:40:41 by edbernar ### ########.fr */
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/* Updated: 2024/10/06 16:12:40 by edbernar ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -678,7 +678,8 @@ class Map
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clearInterval(interval2);
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clearInterval(interval2);
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interval2 = null;
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interval2 = null;
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}
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}
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scene.remove(this.banner);
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if (this.banner)
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scene.remove(this.banner);
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};
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};
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animationGoal(cordX, cordY, cordZ, nameObject, funcCreateObject)
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animationGoal(cordX, cordY, cordZ, nameObject, funcCreateObject)
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@ -714,6 +715,8 @@ class Map
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#clearAnimationGoal()
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#clearAnimationGoal()
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{
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{
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if (!this.arrObject)
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return ;
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for (let i = 0; i < this.arrObject.length; i++)
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for (let i = 0; i < this.arrObject.length; i++)
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{
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{
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if (this.arrObject[i].type == "goalObject")
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if (this.arrObject[i].type == "goalObject")
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@ -6,7 +6,7 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/18 00:30:31 by edbernar #+# #+# */
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/* Created: 2024/08/18 00:30:31 by edbernar #+# #+# */
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/* Updated: 2024/10/05 02:41:30 by edbernar ### ########.fr */
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/* Updated: 2024/10/06 16:15:27 by edbernar ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -194,32 +194,36 @@ class Player
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}, 10);
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}, 10);
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setTimeout(() => {
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setTimeout(() => {
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console.log("Player : " + lastSelectedGoal);
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map.animationGoal(this.object.position.x, this.object.position.y, this.object.position.z, this.playerGoalAnimation, lastSelectedGoal ? lastSelectedGoal : availableGoals[0]);
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map.animationGoal(this.object.position.x, this.object.position.y, this.object.position.z, this.playerGoalAnimation, lastSelectedGoal ? lastSelectedGoal : availableGoals[0]);
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}, 1000);
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}, 1000);
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setTimeout(() => {
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setTimeout(() => {
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clearInterval(interval);
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if (interval)
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = null;
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clearInterval(interval);
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = 'fadeInGames 0.99s';
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interval = null;
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document.getElementsByTagName('canvas')[canvasIndex].style.filter = 'brightness(0)';
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if (document.getElementsByTagName('canvas') && document.getElementsByTagName('canvas')[canvasIndex])
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{
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setTimeout(() => {
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this.camera = tmp;
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this.object.material.color.copy(startColor);
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isOnPointAnim = false;
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if (!this.cameraFixed)
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{
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this.setCameraPosition(
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this.object.position.x,
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this.object.position.y - (this.object.position.y >= this.limits.up ? 0.7 : -0.7),
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this.object.position.z + 1.5
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);
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}
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = null;
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = null;
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = 'fadeOutGames 0.99s';
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = 'fadeInGames 0.99s';
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document.getElementsByTagName('canvas')[canvasIndex].style.filter = 'brightness(1)';
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document.getElementsByTagName('canvas')[canvasIndex].style.filter = 'brightness(0)';
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}, 400);
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setTimeout(() => {
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this.camera = tmp;
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this.object.material.color.copy(startColor);
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isOnPointAnim = false;
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if (!this.cameraFixed)
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{
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this.setCameraPosition(
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this.object.position.x,
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this.object.position.y - (this.object.position.y >= this.limits.up ? 0.7 : -0.7),
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this.object.position.z + 1.5
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);
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}
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = null;
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = 'fadeOutGames 0.99s';
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document.getElementsByTagName('canvas')[canvasIndex].style.filter = 'brightness(1)';
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}, 400);
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}
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}, 4000);
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}, 4000);
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}, 200)
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}, 200)
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}
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}
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@ -6,7 +6,7 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/18 00:53:53 by edbernar #+# #+# */
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/* Created: 2024/08/18 00:53:53 by edbernar #+# #+# */
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/* Updated: 2024/10/04 21:47:35 by edbernar ### ########.fr */
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/* Updated: 2024/10/06 16:04:20 by edbernar ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -164,7 +164,6 @@ class MultiOnlineGamePage
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renderer.setAnimationLoop(loop)
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renderer.setAnimationLoop(loop)
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sendRequest('game', {action: 1});
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sendRequest('game', {action: 1});
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let lastPosition = player.object.position.x;
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let lastPosition = player.object.position.x;
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let lastUp = player.isUp;
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let lastUp = player.isUp;
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interval = setInterval(() => {
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interval = setInterval(() => {
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@ -254,7 +253,10 @@ class MultiOnlineGamePage
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let intervalEnd = null;
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let intervalEnd = null;
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let time = 4;
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let time = 4;
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endGameScore.innerText = `${map.score.player} - ${map.score.opponent}`;
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if (!map)
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return ;
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if (map && map.score)
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endGameScore.innerText = `${map.score.player} - ${map.score.opponent}`;
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if (content.won)
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if (content.won)
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scoreText.innerText = "You win !"
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scoreText.innerText = "You win !"
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endGameDiv.style.display = 'flex';
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endGameDiv.style.display = 'flex';
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@ -3,10 +3,10 @@
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/* ::: :::::::: */
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/* ::: :::::::: */
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/* typeGame.js :+: :+: :+: */
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/* typeGame.js :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* +:+ +:+ +:+ */
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/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/09/15 12:00:01 by edbernar #+# #+# */
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/* Created: 2024/09/15 12:00:01 by edbernar #+# #+# */
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/* Updated: 2024/09/30 17:11:10 by hubourge ### ########.fr */
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/* Updated: 2024/10/06 15:32:02 by edbernar ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -39,7 +39,7 @@ function typeGame(content)
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opponent.movePlayer(content);
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opponent.movePlayer(content);
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else if (content.action == 4)
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else if (content.action == 4)
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player.scalePlayer(content.is_opponent);
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player.scalePlayer(content.is_opponent);
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else if (content.action == 5)
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else if (content.action == 5 && ball)
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ball.updatePos(content);
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ball.updatePos(content);
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else if (content.action == 6)
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else if (content.action == 6)
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player.makeAnimation(content.is_opponent);
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player.makeAnimation(content.is_opponent);
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@ -6,7 +6,7 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/01 13:29:50 by edbernar #+# #+# */
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/* Created: 2024/10/01 13:29:50 by edbernar #+# #+# */
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/* Updated: 2024/10/05 03:02:38 by edbernar ### ########.fr */
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/* Updated: 2024/10/06 15:32:04 by edbernar ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -57,7 +57,4 @@ function joinTournament(content)
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pageRenderer.changePage('tournamentPage', false, content.code);
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pageRenderer.changePage('tournamentPage', false, content.code);
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}
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}
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console.warn("Remove this : window.typeTournament = typeTournament;");
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window.typeTournament = typeTournament;
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export { typeTournament };
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export { typeTournament };
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Reference in New Issue
Block a user