Docker
- Update three in static file
This commit is contained in:
@ -0,0 +1,171 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<title>three.js webaudio - visualizer</title>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
||||
<link type="text/css" rel="stylesheet" href="main.css">
|
||||
|
||||
<script id="vertexShader" type="x-shader/x-vertex">
|
||||
|
||||
varying vec2 vUv;
|
||||
|
||||
void main() {
|
||||
|
||||
vUv = uv;
|
||||
|
||||
gl_Position = vec4( position, 1.0 );
|
||||
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<script id="fragmentShader" type="x-shader/x-fragment">
|
||||
|
||||
uniform sampler2D tAudioData;
|
||||
varying vec2 vUv;
|
||||
|
||||
void main() {
|
||||
|
||||
vec3 backgroundColor = vec3( 0.125, 0.125, 0.125 );
|
||||
vec3 color = vec3( 1.0, 1.0, 0.0 );
|
||||
|
||||
float f = texture2D( tAudioData, vec2( vUv.x, 0.0 ) ).r;
|
||||
|
||||
float i = step( vUv.y, f ) * step( f - 0.0125, vUv.y );
|
||||
|
||||
gl_FragColor = vec4( mix( backgroundColor, color, i ), 1.0 );
|
||||
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
</head>
|
||||
<body>
|
||||
<div id="overlay">
|
||||
<button id="startButton">Play</button>
|
||||
</div>
|
||||
<div id="container"></div>
|
||||
<div id="info">
|
||||
<a href="https://threejs.org" target="_blank" rel="noopener noreferrer">three.js</a> webaudio - visualizer<br/>
|
||||
music by <a href="http://www.newgrounds.com/audio/listen/376737" target="_blank" rel="noopener">skullbeatz</a>
|
||||
</div>
|
||||
|
||||
<script type="importmap">
|
||||
{
|
||||
"imports": {
|
||||
"three": "../build/three.module.js",
|
||||
"three/addons/": "./jsm/"
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<script type="module">
|
||||
|
||||
import * as THREE from '/static/three/build/three.module.js';
|
||||
|
||||
let scene, camera, renderer, analyser, uniforms;
|
||||
|
||||
const startButton = document.getElementById( 'startButton' );
|
||||
startButton.addEventListener( 'click', init );
|
||||
|
||||
function init() {
|
||||
|
||||
const fftSize = 128;
|
||||
|
||||
//
|
||||
|
||||
const overlay = document.getElementById( 'overlay' );
|
||||
overlay.remove();
|
||||
|
||||
//
|
||||
|
||||
const container = document.getElementById( 'container' );
|
||||
|
||||
scene = new THREE.Scene();
|
||||
|
||||
camera = new THREE.Camera();
|
||||
|
||||
//
|
||||
|
||||
const listener = new THREE.AudioListener();
|
||||
|
||||
const audio = new THREE.Audio( listener );
|
||||
const file = './sounds/376737_Skullbeatz___Bad_Cat_Maste.mp3';
|
||||
|
||||
if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
|
||||
|
||||
const loader = new THREE.AudioLoader();
|
||||
loader.load( file, function ( buffer ) {
|
||||
|
||||
audio.setBuffer( buffer );
|
||||
audio.play();
|
||||
|
||||
} );
|
||||
|
||||
} else {
|
||||
|
||||
const mediaElement = new Audio( file );
|
||||
mediaElement.play();
|
||||
|
||||
audio.setMediaElementSource( mediaElement );
|
||||
|
||||
}
|
||||
|
||||
analyser = new THREE.AudioAnalyser( audio, fftSize );
|
||||
|
||||
//
|
||||
|
||||
uniforms = {
|
||||
|
||||
tAudioData: { value: new THREE.DataTexture( analyser.data, fftSize / 2, 1, THREE.RedFormat ) }
|
||||
|
||||
};
|
||||
|
||||
const material = new THREE.ShaderMaterial( {
|
||||
|
||||
uniforms: uniforms,
|
||||
vertexShader: document.getElementById( 'vertexShader' ).textContent,
|
||||
fragmentShader: document.getElementById( 'fragmentShader' ).textContent
|
||||
|
||||
} );
|
||||
|
||||
const geometry = new THREE.PlaneGeometry( 1, 1 );
|
||||
|
||||
const mesh = new THREE.Mesh( geometry, material );
|
||||
scene.add( mesh );
|
||||
|
||||
//
|
||||
|
||||
renderer = new THREE.WebGLRenderer( { antialias: true } );
|
||||
renderer.setPixelRatio( window.devicePixelRatio );
|
||||
renderer.setSize( window.innerWidth, window.innerHeight );
|
||||
renderer.setAnimationLoop( animate );
|
||||
container.appendChild( renderer.domElement );
|
||||
|
||||
//
|
||||
|
||||
window.addEventListener( 'resize', onWindowResize );
|
||||
|
||||
}
|
||||
|
||||
function onWindowResize() {
|
||||
|
||||
renderer.setSize( window.innerWidth, window.innerHeight );
|
||||
|
||||
}
|
||||
|
||||
function animate() {
|
||||
|
||||
analyser.getFrequencyData();
|
||||
|
||||
uniforms.tAudioData.value.needsUpdate = true;
|
||||
|
||||
renderer.render( scene, camera );
|
||||
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
</body>
|
||||
</html>
|
Reference in New Issue
Block a user