Check all css/js files

This commit is contained in:
hubourge
2024-11-19 15:44:06 +01:00
parent 5a1e40c11d
commit b16a4c26c8
14 changed files with 28 additions and 138 deletions

View File

@ -3,10 +3,10 @@
/* ::: :::::::: */
/* Map.js :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/20 14:52:55 by hubourge #+# #+# */
/* Updated: 2024/11/18 17:02:45 by edbernar ### ########.fr */
/* Updated: 2024/11/19 15:10:55 by hubourge ### ########.fr */
/* */
/* ************************************************************************** */
@ -48,7 +48,7 @@ const colorList = [
0xFCF7DE, 0xDBFFD6, 0xD4E2D4, 0xFFD6E0, 0xFFEDDF, // Soft beige, mint, light rose
0xF5F0E1, 0xB1E1FF, 0xFAD4C0, 0xFFC9DE, 0xBFD7EA, // Soft tan, peach, blue, light pink
0xFFFAE3, 0xE7D3D3, 0xFDE3A7, 0xCDE0C9, 0xF4D9E3 // Soft light peach, pale pink, green, lavender
]; // Merci chatGPT
];
let spacingImages = [
100 * 2.33 * 10 - (100 * 2.33), // 2 images
@ -131,27 +131,6 @@ class Map
scene.add(this.#createPlanes(7.5, length, (Math.PI / 2), "planeTop", false, files.planeTexture));
scene.add(this.#createWall(-3.5, 0.4, -length/2, "wallLeft"));
scene.add(this.#createWall(3.5, 0.4, -length/2, "wallRight"));
{ // A retirer
/* Style de couleur why not
0xFFCCCC
0xFF9999
0xFF6666
0xFF3333
0xCC0000
0xCCFFCC
0x99FF99
0x66FF66
0x33FF33
0x009900
0xCCCCFF
0x9999FF
0x6666FF
0x3333FF
0x0000CC
*/
}
sourceImageLeft = pfpSelf;
sourceImageRight = pfpOpponent;
this.putScoreboard(0xCCCCFF);
@ -307,20 +286,12 @@ class Map
circle2.rotateX(-Math.PI / 2);
circle2.position.set(0, 0 - 0.049, 0);
// geometry6 = new THREE.CylinderGeometry(0.15, 0.15, 0.35);
// material6 = new THREE.MeshPhysicalMaterial({color: 0x00ff00});
// collider = new THREE.Mesh(geometry6, material6);
// collider.position.set(0, 0 + 0.1, 0);
// material6.transparent = true;
// material6.opacity = 0.1;
groupJumper = new THREE.Group();
groupJumper.add(ring1);
groupJumper.add(ring2);
groupJumper.add(ring3);
groupJumper.add(circle1);
groupJumper.add(circle2);
// groupJumper.add(collider);
// Set groupJumper position groud / top
for (let i = 0; i < groupJumper.children.length && onTop; i++)
@ -356,7 +327,6 @@ class Map
geometryWallObs = new THREE.BoxGeometry(size, 0.5, 0.1);
// materialWallObs = new THREE.MeshPhysicalMaterial({ map: files.wallTexture });
textureLoaderPlane = new THREE.TextureLoader();
materialWallObs = new THREE.MeshPhysicalMaterial({ map: textureLoaderPlane.load(files.wallTexture) });
meshWallObs = new THREE.Mesh(geometryWallObs, materialWallObs);
@ -370,7 +340,7 @@ class Map
putScoreboard(color)
{
this.#putPlayerProfile(color); // METTRE NE ARGUMENT LE CHEMIN DES IMAGES
this.#putPlayerProfile(color);
let materialScoreboard = null;
let geometryScoreboard1 = null;