Check all css/js files

This commit is contained in:
hubourge
2024-11-19 15:44:06 +01:00
parent 5a1e40c11d
commit b16a4c26c8
14 changed files with 28 additions and 138 deletions

View File

@ -6,7 +6,7 @@
/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/28 12:23:48 by edbernar #+# #+# */
/* Updated: 2024/11/18 19:24:56 by hubourge ### ########.fr */
/* Updated: 2024/11/19 15:06:07 by hubourge ### ########.fr */
/* */
/* ************************************************************************** */
@ -59,7 +59,6 @@ class Map
initialSpeed = 0.1;
speed = 0.4;
// vec2.z = 0 * initialSpeed;
if (Math.random() > 0.5)
{
vec2.z = (Math.random() * 0.8 - 0.4) * initialSpeed;

View File

@ -3,10 +3,10 @@
/* ::: :::::::: */
/* Players.js :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/28 15:12:25 by edbernar #+# #+# */
/* Updated: 2024/11/18 17:02:43 by edbernar ### ########.fr */
/* Updated: 2024/11/19 15:07:11 by hubourge ### ########.fr */
/* */
/* ************************************************************************** */
@ -17,7 +17,6 @@ const speed = 0.25;
let player1 = null;
let player2 = null;
let pressedButton = [];
let key = null;
class Players

View File

@ -3,10 +3,10 @@
/* ::: :::::::: */
/* multiLocalGamePage.js :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/28 12:07:39 by edbernar #+# #+# */
/* Updated: 2024/11/18 17:02:43 by edbernar ### ########.fr */
/* Updated: 2024/11/19 15:06:49 by hubourge ### ########.fr */
/* */
/* ************************************************************************** */
@ -20,16 +20,6 @@ let scene = null;
let renderer = null;
let camera = null;
/*
Controls :
- w : monter player1
- s : descendre player1
- haut : monter player2
- bas : descendre player2
- a : restart quand score debug
*/
class multiLocalGamePage
{
static create()
@ -80,33 +70,19 @@ class multiLocalGamePage
scene = null;
}
};
// /////////////
// const fps = 10; // change to 30 for 30 fps
// const frameDuration = 1000 / fps;
// let lastTime = 0;
// /////////////
function loop(timestamp) // retirer timestamp
function loop()
{
if (gameEndStatus)
{
renderer.setAnimationLoop(null);
gameFinish()
}
// const deltaTime = timestamp - lastTime; //
// if (deltaTime >= frameDuration)//
// {
// lastTime = timestamp;//
//
Ball.update();
Map.update();
Players.update();
if (renderer) {
renderer.render(scene, camera);
}
// }
Ball.update();
Map.update();
Players.update();
if (renderer)
renderer.render(scene, camera);
}
function gameFinish()