- add new request for start game in tournament
    - fix some bug with style
This commit is contained in:
Kum1ta
2024-10-02 13:50:54 +02:00
parent eb6b2c8ada
commit aab0b9397c
7 changed files with 33 additions and 9 deletions

View File

@ -6,7 +6,7 @@
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/09/14 21:20:45 by edbernar #+# #+# */
/* Updated: 2024/10/01 01:08:24 by edbernar ### ########.fr */
/* Updated: 2024/10/02 13:43:43 by edbernar ### ########.fr */
/* */
/* ************************************************************************** */
@ -41,14 +41,16 @@ class WaitingGamePage
sentence.innerText = text + points;
}, 500);
timeout = setTimeout(() => {
console.log("dsadsadas");
if (opponentInfo && typeof(opponentInfo) != 'boolean')
sendRequest("game", {action: 0, skinId: lastSelected ? lastSelected.id : 0, opponent: opponentInfo.id});
else
sendRequest("game", {action: 0, skinId: lastSelected ? lastSelected.id : 0, isRanked: opponentInfo ? true : false});
timeout = null;
}, 1500);
returnButton.addEventListener('click', returnToLobby);
}, (opponentInfo && typeof(opponentInfo) != 'boolean' && !opponentInfo.isTournament) ? 1500 : 500);
if (!opponentInfo || typeof(opponentInfo) == 'boolean' || (typeof(opponentInfo) != 'boolean' && !opponentInfo.isTournament))
returnButton.addEventListener('click', returnToLobby);
else
returnButton.remove();
}
static dispose()