- add scroll function
This commit is contained in:
Kum1ta
2024-09-17 16:54:22 +02:00
parent 7a49159282
commit a5b2bb95a8
4 changed files with 19 additions and 17 deletions

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@ -6,7 +6,7 @@
# By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ # # By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ # # +#+#+#+#+#+ +#+ #
# Created: 2024/09/13 16:20:58 by tomoron #+# #+# # # Created: 2024/09/13 16:20:58 by tomoron #+# #+# #
# Updated: 2024/09/17 15:18:09 by tomoron ### ########.fr # # Updated: 2024/09/17 15:33:06 by edbernar ### ########.fr #
# # # #
# **************************************************************************** # # **************************************************************************** #
@ -36,7 +36,7 @@ class Game:
self.end = False self.end = False
self.p1Pos = {"pos":0, "up": False} self.p1Pos = {"pos":0, "up": False}
self.p1Pos = {"pos":0, "up": False} self.p2Pos = {"pos":0, "up": False}
self.ballPos = {"pos":(0, 0), "up": False} self.ballPos = {"pos":(0, 0), "up": False}
self.speed = Game.startSpeed self.speed = Game.startSpeed

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@ -3,8 +3,8 @@
<div id="topBar"> <div id="topBar">
<h1>PTME</h1> <h1>PTME</h1>
<div id="topButton"> <div id="topButton">
<p onclick="scrollToSection()">HOME</p> <p>HOME</p>
<p>PROJECT</p> <p id="AAAAAAA">PROJECT</p>
<p>AUTHORS</p> <p>AUTHORS</p>
</div> </div>
<div id="loginButton"> <div id="loginButton">
@ -80,7 +80,7 @@
</div> </div>
<section class="homeSection"> <section class="homeSection">
</section> </section>
<section class="homeSection relative"> <section class="homeSection relative" id="QWERTYUIOP">
<img id="firstBall" src="/static/img/homePage/ball3D2.png"> <img id="firstBall" src="/static/img/homePage/ball3D2.png">
<img id="secondBall" src="/static/img/homePage/ball3D3.png"> <img id="secondBall" src="/static/img/homePage/ball3D3.png">
<div class="relative"> <div class="relative">

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@ -3,10 +3,10 @@
/* ::: :::::::: */ /* ::: :::::::: */
/* main.js :+: :+: :+: */ /* main.js :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: marvin <marvin@student.42.fr> +#+ +:+ +#+ */ /* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/25 00:02:19 by edbernar #+# #+# */ /* Created: 2024/08/25 00:02:19 by edbernar #+# #+# */
/* Updated: 2024/09/17 13:06:30 by marvin ### ########.fr */ /* Updated: 2024/09/17 16:43:50 by edbernar ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -22,7 +22,7 @@ class HomePage
Login.create(); Login.create();
LiveChat.create(); LiveChat.create();
window.addEventListener('scroll', scrool); window.addEventListener('scroll', scrool);
window.addEventListener('bScroll', scrollToSection) document.getElementById('AAAAAAA').addEventListener('click', scrollToSection)
} }
static dispose() static dispose()
@ -31,13 +31,16 @@ class HomePage
Login.dispose(); Login.dispose();
LiveChat.dispose(); LiveChat.dispose();
window.removeEventListener('scroll', scrool); window.removeEventListener('scroll', scrool);
window.removeEventListener('bScroll', scrollToSection) document.getElementById('AAAAAAA').removeEventListener('click', scrollToSection)
} }
}; };
function scrollToSection() { function scrollToSection()
document.querySelector('#homeSection relative').scrollIntoView({ {
behavior: 'smooth' const pos = document.getElementById('QWERTYUIOP').getBoundingClientRect().top + window.scrollY;
window.scroll({
top: pos,
behavior: 'smooth'
}); });
console.log("CACA"); console.log("CACA");
} }

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@ -6,7 +6,7 @@
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */ /* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/18 00:53:53 by edbernar #+# #+# */ /* Created: 2024/08/18 00:53:53 by edbernar #+# #+# */
/* Updated: 2024/09/17 15:04:18 by edbernar ### ########.fr */ /* Updated: 2024/09/17 15:38:02 by edbernar ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -113,10 +113,12 @@ class MultiOnlineGamePage
renderer.setAnimationLoop(loop) renderer.setAnimationLoop(loop)
sendRequest('game', {action: 1}); sendRequest('game', {action: 1});
let lastPosition = player.object.position.x; let lastPosition = player.object.position.x;
let lastUp = player.isUp;
interval = setInterval(() => { interval = setInterval(() => {
if (player && player.object.position.x != lastPosition) if (player && player.object.position.x != lastPosition || player.isUp != lastUp)
{ {
lastPosition = player.object.position.x; lastPosition = player.object.position.x;
lastUp = player.isUp;
sendRequest('game', {action: 3, pos: player.object.position.x, up: player.isUp}); sendRequest('game', {action: 3, pos: player.object.position.x, up: player.isUp});
} }
}, 1000 / 20); }, 1000 / 20);
@ -160,9 +162,6 @@ class MultiOnlineGamePage
static opponentDisconnect() static opponentDisconnect()
{ {
pageRenderer.changePage('lobbyPage'); pageRenderer.changePage('lobbyPage');
setTimeout(() => {
CN.new("Game", "Opponent disconnect", CN.defaultIcon.error);
}, 1000);
} }
} }