fix syntax Game.py
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@ -6,7 +6,7 @@
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# By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ #
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# +#+#+#+#+#+ +#+ #
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# Created: 2024/09/13 16:20:58 by tomoron #+# #+# #
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# Updated: 2024/09/17 14:44:29 by tomoron ### ########.fr #
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# Updated: 2024/09/17 15:15:59 by tomoron ### ########.fr #
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# #
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# **************************************************************************** #
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@ -18,13 +18,13 @@ class Game:
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waitingForPlayerLock = False
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waitingForPlayer = None
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limits = {
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left = -3
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right = 3
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back = -6.5
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front = 6.5
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"left" : -3,
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"right" : 3,
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"back" : -6.5,
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"front" : 6.5
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}
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StartSpeed = 0.5
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startSpeed = 0.5
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def __init__(self, socket, withBot):
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self.p1 = None
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self.p2 = None
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@ -121,11 +121,18 @@ class Game:
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if(opponent != None):
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opponent.sync_send({"type":"game","content":{"action":3, "pos":-pos, "up":up, "is_opponent":True}})
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def sendNewBallInfo(self):
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self.sendPlayers({"action":5,
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"pos" : [self.ballPos["pos"][0],self.ballPos["pos"][1]],
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"velocity":[self.ballVel[0], self.ballVel[1]]
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})
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async def gameLoop(self):
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self.started = True
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self.sendPlayers({"action":2})
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self.ballPos = {"pos":(0, 0), "up": False}
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self.sendPlayers({"action":5, "pos" : [self.ballPos["pos"][0],self.ballPos["pos"][1]], "velocity":[self.velocrity[0], self.velocity[1]]})
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self.sendNewBallInfo(self)
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while(not self.end):
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print("AAAAAAAAAAAAAAAAAAA")
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await asyncio.sleep(1)
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