Game
- Add more speed with time
This commit is contained in:
@ -3,10 +3,10 @@
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/* ::: :::::::: */
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/* ::: :::::::: */
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/* Map.js :+: :+: :+: */
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/* Map.js :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* +:+ +:+ +:+ */
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/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/28 12:23:48 by edbernar #+# #+# */
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/* Created: 2024/08/28 12:23:48 by edbernar #+# #+# */
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/* Updated: 2024/08/30 19:43:15 by hubourge ### ########.fr */
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/* Updated: 2024/08/31 15:03:26 by edbernar ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -31,6 +31,7 @@ let vec3 = {x:0, y:0, z:0};
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let player1Body = null;
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let player1Body = null;
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let player2Body = null;
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let player2Body = null;
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let needUpdate = false;
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let needUpdate = false;
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let speed = 3;
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class Map
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class Map
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{
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{
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@ -117,6 +118,12 @@ class Map
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console.log("Collision avec un joueur", relativeVelocity);
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console.log("Collision avec un joueur", relativeVelocity);
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needUpdate = true;
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needUpdate = true;
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vec3.x = -vec3.x;
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vec3.x = -vec3.x;
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if (vec3.z > 0.5)
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aaaa = 2;
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if (vec3.z < 0)
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aaaa = -2;
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console.log(vec3.z);
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vec3.z = (vec3.z + 0.01) * aaaa;
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break;
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break;
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}
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}
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});
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});
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@ -127,12 +134,13 @@ class Map
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wallBottom.quaternion.copy(wallBottomBody.quaternion);
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wallBottom.quaternion.copy(wallBottomBody.quaternion);
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wallTop.position.copy(wallTopBody.position);
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wallTop.position.copy(wallTopBody.position);
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wallTop.quaternion.copy(wallTopBody.quaternion);
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wallTop.quaternion.copy(wallTopBody.quaternion);
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speed = 3;
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if (1) // player1 (right) lose
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if (1) // player1 (right) lose
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{
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{
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vec3.x = -3;
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vec3.x = -3;
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vec3.y = 0;
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vec3.y = 0;
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vec3.z = Math.floor(Math.random() * 7) - 3;
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vec3.z = 0;
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// vec3.z = Math.floor(Math.random() * 7) - 3;
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}
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}
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else
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else
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{
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{
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@ -142,7 +150,6 @@ class Map
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}
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}
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ballBody.velocity.set(vec3.x, vec3.y, vec3.z);
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ballBody.velocity.set(vec3.x, vec3.y, vec3.z);
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console.log("vec3", vec3);
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}
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}
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static dispose()
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static dispose()
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@ -163,12 +170,14 @@ class Map
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player2Body.position.copy(player2.position);
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player2Body.position.copy(player2.position);
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// player2Body.quaternion.copy(player2.quaternion);
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// player2Body.quaternion.copy(player2.quaternion);
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if (needUpdate)
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// if (needUpdate)
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{
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// {
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console.log("vec3", vec3);
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// console.log("vec3", vec3);
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needUpdate = false;
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// needUpdate = false;
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}
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// }
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ballBody.velocity.set(vec3.x, vec3.y, vec3.z);
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// console.log(ballBody.velocity.length());
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speed += 0.003;
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ballBody.velocity.set(vec3.x * speed, vec3.y * speed, vec3.z * speed);
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}
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}
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}
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}
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18
site/real_game/node_modules/.vite/deps/_metadata.json
generated
vendored
18
site/real_game/node_modules/.vite/deps/_metadata.json
generated
vendored
@ -1,43 +1,43 @@
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{
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{
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"hash": "9cbfc9bc",
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"hash": "b49845fe",
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"configHash": "4027b9ee",
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"configHash": "0b4c6e74",
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"lockfileHash": "89d910af",
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"lockfileHash": "89d910af",
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"browserHash": "2df4664b",
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"browserHash": "28a432c1",
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"optimized": {
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"optimized": {
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"cannon-es": {
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"cannon-es": {
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"src": "../../cannon-es/dist/cannon-es.js",
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"src": "../../cannon-es/dist/cannon-es.js",
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"file": "cannon-es.js",
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"file": "cannon-es.js",
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"fileHash": "e7d2d088",
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"fileHash": "2f9cc037",
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"needsInterop": false
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"needsInterop": false
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},
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},
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"stats.js": {
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"stats.js": {
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"src": "../../stats.js/build/stats.min.js",
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"src": "../../stats.js/build/stats.min.js",
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"file": "stats__js.js",
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"file": "stats__js.js",
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"fileHash": "e6b91a0e",
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"fileHash": "f700c904",
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"needsInterop": true
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"needsInterop": true
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},
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},
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"three": {
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"three": {
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"src": "../../three/build/three.module.js",
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"src": "../../three/build/three.module.js",
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"file": "three.js",
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"file": "three.js",
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"fileHash": "694e9996",
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"fileHash": "9293bca9",
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"needsInterop": false
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"needsInterop": false
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},
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},
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"three/addons/loaders/GLTFLoader.js": {
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"three/addons/loaders/GLTFLoader.js": {
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"src": "../../three/examples/jsm/loaders/GLTFLoader.js",
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"src": "../../three/examples/jsm/loaders/GLTFLoader.js",
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"file": "three_addons_loaders_GLTFLoader__js.js",
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"file": "three_addons_loaders_GLTFLoader__js.js",
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"fileHash": "7920c7d2",
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"fileHash": "f3deab2e",
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"needsInterop": false
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"needsInterop": false
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},
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},
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"three/examples/jsm/Addons.js": {
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"three/examples/jsm/Addons.js": {
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"src": "../../three/examples/jsm/Addons.js",
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"src": "../../three/examples/jsm/Addons.js",
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"file": "three_examples_jsm_Addons__js.js",
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"file": "three_examples_jsm_Addons__js.js",
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"fileHash": "3ac10f53",
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"fileHash": "ef2e37cd",
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"needsInterop": false
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"needsInterop": false
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},
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},
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"three/examples/jsm/controls/OrbitControls.js": {
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"three/examples/jsm/controls/OrbitControls.js": {
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"src": "../../three/examples/jsm/controls/OrbitControls.js",
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"src": "../../three/examples/jsm/controls/OrbitControls.js",
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"file": "three_examples_jsm_controls_OrbitControls__js.js",
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"file": "three_examples_jsm_controls_OrbitControls__js.js",
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"fileHash": "786c8359",
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"fileHash": "15fed69d",
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"needsInterop": false
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"needsInterop": false
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}
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}
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},
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},
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