Site
- add gamepad for play on mobile - merge
This commit is contained in:
@ -0,0 +1,13 @@
|
||||
<div class="gamePad">
|
||||
<div id="fullscreen" style="background-image: url('/static/img/multiOnlineGamePage/fullscreen.png');"></div>
|
||||
<div class="gamePadLeft">
|
||||
<div class="buttonGamePad" id="padLeft" style="background-image: url('/static/img/multiOnlineGamePage/left-arrow.png');"></div>
|
||||
<div class="buttonGamePad" id="padRight" style="background-image: url('/static/img/multiOnlineGamePage/left-arrow.png');"></div>
|
||||
</div>
|
||||
<div class="gamePadRight">
|
||||
<div class="buttonGamePad" id="padTop" style="background-image: url('/static/img/multiOnlineGamePage/left-arrow.png');"></div>
|
||||
<div class="buttonGamePad" id="padBottom" style="background-image: url('/static/img/multiOnlineGamePage/left-arrow.png');"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- <img src="/static/img/multiOnlineGamePage/left-arrow.png"> -->
|
||||
|
Binary file not shown.
After Width: | Height: | Size: 2.8 KiB |
Binary file not shown.
After Width: | Height: | Size: 6.5 KiB |
@ -6,7 +6,7 @@
|
||||
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/08/22 17:19:17 by edbernar #+# #+# */
|
||||
/* Updated: 2024/09/27 01:16:28 by edbernar ### ########.fr */
|
||||
/* Updated: 2024/09/27 15:08:43 by edbernar ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
@ -114,7 +114,7 @@ function home3D()
|
||||
interval = null;
|
||||
mouse = new THREE.Vector2();
|
||||
isInFade = false;
|
||||
spotLight = new THREE.SpotLight(0xffffff, 500);
|
||||
spotLight = new THREE.SpotLight(0xffffff, 1000);
|
||||
|
||||
|
||||
spotLight.position.set(0, 10, 0);
|
||||
|
@ -6,18 +6,19 @@
|
||||
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/07/30 13:50:35 by edbernar #+# #+# */
|
||||
/* Updated: 2024/09/12 17:59:23 by edbernar ### ########.fr */
|
||||
/* Updated: 2024/09/27 15:22:23 by edbernar ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
import { launchSocket } from '/static/javascript/websocket.js';
|
||||
import { Page } from '/static/javascript/Page.js';
|
||||
|
||||
let pageRenderer = null;
|
||||
let pageRenderer = null;
|
||||
const isMobile = /mobile|android|iphone|ipad/.test(navigator.userAgent.toLowerCase())
|
||||
|
||||
document.addEventListener('DOMContentLoaded', () => {
|
||||
pageRenderer = new Page();
|
||||
launchSocket();
|
||||
});
|
||||
|
||||
export { pageRenderer };
|
||||
export { pageRenderer, isMobile };
|
@ -3,10 +3,10 @@
|
||||
/* ::: :::::::: */
|
||||
/* Map.js :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
|
||||
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/08/20 14:52:55 by hubourge #+# #+# */
|
||||
/* Updated: 2024/09/27 18:21:20 by hubourge ### ########.fr */
|
||||
/* Updated: 2024/09/27 21:15:45 by edbernar ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
@ -812,40 +812,31 @@ class Map
|
||||
}, 10);
|
||||
};
|
||||
|
||||
listObject = null;
|
||||
placeObject(listObject)
|
||||
{
|
||||
let nbJumper = 0;
|
||||
|
||||
listObject = listObject.content;
|
||||
for (let i = 0; i < listObject.length; i++ )
|
||||
this.listObject = listObject.content;
|
||||
for (let i = 0; i < this.listObject.length; i++ )
|
||||
{
|
||||
if (listObject[i].type == 1)
|
||||
if (this.listObject[i].type == 1)
|
||||
{
|
||||
this.#createGravityChanger(listObject[i].pos.x, listObject[i].pos.y, listObject[i].pos.z, listObject[i].name, listObject[i].isUp ? "jumperTop" : "jumperBottom", listObject[i].isUp);
|
||||
this.#createGravityChanger(listObject[i].pos.x, listObject[i].pos.y, listObject[i].pos.z, "gravityChanger" + i, listObject[i].isUp ? "jumperTop" : "jumperBottom", listObject[i].isUp);
|
||||
nbJumper++;
|
||||
}
|
||||
else if (listObject[i].type == 2)
|
||||
scene.add(this.#createWallObstacle(listObject[i].pos.x, listObject[i].pos.y, listObject[i].pos.z, listObject[i].isUp));
|
||||
else if (this.listObject[i].type == 2)
|
||||
scene.add(this.#createWallObstacle(this.listObject[i].pos.x, this.listObject[i].pos.y, this.listObject[i].pos.z, this.listObject[i].isUp));
|
||||
}
|
||||
}
|
||||
|
||||
activeJumper(name)
|
||||
{
|
||||
ball.changeGravity();
|
||||
for (let i = 0; this.arrObject && i < this.arrObject.length; i++)
|
||||
{
|
||||
console.log("/////////////");
|
||||
console.log(this.arrObject[i].name);
|
||||
console.log(name);
|
||||
console.log("/////////////");
|
||||
if (this.arrObject[i].name == name)
|
||||
{
|
||||
if (this.arrObject[i].name == "jumperTop")
|
||||
this.#animationGravityChanger(this.arrObject[i].mesh, true);
|
||||
else
|
||||
this.#animationGravityChanger(this.arrObject[i].mesh, false);
|
||||
}
|
||||
}
|
||||
if (this.listObject[index].isUp)
|
||||
this.#animationGravityChanger(this.listObject[index].mesh, true);
|
||||
else
|
||||
this.#animationGravityChanger(this.listObject[index].mesh, false);
|
||||
}
|
||||
|
||||
#generateObstacle()
|
||||
|
@ -3,14 +3,16 @@
|
||||
/* ::: :::::::: */
|
||||
/* Player.js :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
|
||||
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/08/18 00:30:31 by edbernar #+# #+# */
|
||||
/* Updated: 2024/09/27 17:21:29 by hubourge ### ########.fr */
|
||||
/* Updated: 2024/09/27 21:16:32 by edbernar ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
import { isMobile } from '/static/javascript/main.js'
|
||||
import * as THREE from '/static/javascript/three/build/three.module.js'
|
||||
|
||||
/*
|
||||
Explication du code :
|
||||
- Un seul joueur peut etre instancié, sinon ça throw une erreur
|
||||
@ -69,6 +71,8 @@ class Player
|
||||
this.opponent = opponent;
|
||||
if (playerExist)
|
||||
throw Error("Player is already init.");
|
||||
if (isMobile)
|
||||
showGamePad();
|
||||
playerExist = true;
|
||||
isOnPointAnim = false;
|
||||
pressedButton = [];
|
||||
@ -367,4 +371,65 @@ function simplePressKey(e)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function goFullscreen()
|
||||
{
|
||||
const elem = document.documentElement;
|
||||
|
||||
if (elem.requestFullscreen)
|
||||
elem.requestFullscreen();
|
||||
else if (elem.mozRequestFullScreen)
|
||||
elem.mozRequestFullScreen();
|
||||
else if (elem.webkitRequestFullscreen)
|
||||
elem.webkitRequestFullscreen();
|
||||
else if (elem.msRequestFullscreen)
|
||||
elem.msRequestFullscreen();
|
||||
}
|
||||
|
||||
function showGamePad()
|
||||
{
|
||||
const gamePad = document.getElementsByClassName('gamePad')[0];
|
||||
const buttons = document.getElementsByClassName('buttonGamePad');
|
||||
const canvas = document.getElementById('canvasMultiGameOnline');
|
||||
|
||||
canvas.addEventListener('touchstart', function(e) {
|
||||
e.preventDefault();
|
||||
});
|
||||
canvas.addEventListener('mousedown', function(e) {
|
||||
e.preventDefault();
|
||||
});
|
||||
document.getElementById('fullscreen').addEventListener('click', () => {
|
||||
goFullscreen();
|
||||
});
|
||||
gamePad.style.display = 'flex';
|
||||
for (let i = 0; i < buttons.length; i++)
|
||||
{
|
||||
buttons[i].addEventListener('touchstart', (event) => {
|
||||
const key = event.target.getAttribute("id");
|
||||
|
||||
if (key == 'padLeft')
|
||||
addKeyInArr({key: 'a'});
|
||||
else if (key == 'padRight')
|
||||
addKeyInArr({key: 'd'});
|
||||
else if (key == 'padTop')
|
||||
addKeyInArr({key: 'w'});
|
||||
else if (key == 'padBottom')
|
||||
addKeyInArr({key: 's'});
|
||||
|
||||
});
|
||||
buttons[i].addEventListener('touchend', (event) => {
|
||||
const key = event.target.getAttribute("id");
|
||||
|
||||
if (key == 'padLeft')
|
||||
remKeyInArr({key: 'a'});
|
||||
else if (key == 'padRight')
|
||||
remKeyInArr({key: 'd'});
|
||||
else if (key == 'padTop')
|
||||
remKeyInArr({key: 'w'});
|
||||
else if (key == 'padBottom')
|
||||
remKeyInArr({key: 's'});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
export { Player, playerExist, goalAnimation};
|
@ -6,7 +6,7 @@
|
||||
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/08/18 00:53:53 by edbernar #+# #+# */
|
||||
/* Updated: 2024/09/27 10:35:23 by edbernar ### ########.fr */
|
||||
/* Updated: 2024/09/27 21:05:41 by edbernar ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
@ -95,6 +95,7 @@ class MultiOnlineGamePage
|
||||
ambiantLight = new THREE.AmbientLight(0xffffff, 0.5);
|
||||
ball = new Ball(scene, map);
|
||||
|
||||
window.addEventListener('resize', windowUpdater);
|
||||
scene.add(player.object);
|
||||
scene.add(opponent.object);
|
||||
scene.add(ambiantLight);
|
||||
@ -103,6 +104,7 @@ class MultiOnlineGamePage
|
||||
scene.background = new THREE.Color(0x1a1a1a);
|
||||
renderer.setSize(window.innerWidth, window.innerHeight);
|
||||
document.body.appendChild(renderer.domElement);
|
||||
renderer.domElement.setAttribute('id', 'canvasMultiGameOnline');
|
||||
map.ballObject = ball.object;
|
||||
|
||||
//////////////////////////
|
||||
@ -163,6 +165,7 @@ class MultiOnlineGamePage
|
||||
|
||||
static dispose()
|
||||
{
|
||||
window.addEventListener('resize', windowUpdater);
|
||||
if (interval)
|
||||
clearInterval(interval);
|
||||
interval = null;
|
||||
@ -217,6 +220,14 @@ function changeBarColor(bar, color)
|
||||
bar.material.color.set(color);
|
||||
}
|
||||
|
||||
function windowUpdater(e)
|
||||
{
|
||||
console.log('udapte');
|
||||
renderer.setSize(window.innerWidth, window.innerHeight);
|
||||
player.camera.aspect = window.innerWidth / window.innerHeight;
|
||||
player.camera.updateProjectionMatrix();
|
||||
};
|
||||
|
||||
function loop()
|
||||
{
|
||||
/////////////
|
||||
|
@ -6,7 +6,7 @@
|
||||
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/08/20 11:23:41 by edbernar #+# #+# */
|
||||
/* Updated: 2024/09/14 01:56:23 by edbernar ### ########.fr */
|
||||
/* Updated: 2024/09/27 21:05:45 by edbernar ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
@ -97,3 +97,72 @@ body {
|
||||
/* font-weight: 900; */
|
||||
color: rgb(255, 255, 255, 0.1);
|
||||
}
|
||||
|
||||
.gamePad {
|
||||
display: none;
|
||||
position: absolute;
|
||||
z-index: 800;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.gamePad #fullscreen {
|
||||
position: absolute;
|
||||
top: 20px;
|
||||
right: 20px;
|
||||
width: 50px;
|
||||
height: 50px;
|
||||
background-repeat: no-repeat;
|
||||
background-size: 80% 80%;
|
||||
background-position: center;
|
||||
border: none;
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
.gamePad .gamePadLeft {
|
||||
display: flex;
|
||||
position: absolute;
|
||||
left: 50px;
|
||||
bottom: 50px;
|
||||
}
|
||||
|
||||
|
||||
.gamePad .gamePadRight {
|
||||
display: flex;
|
||||
position: absolute;
|
||||
flex-direction: column;
|
||||
right: 50px;
|
||||
bottom: 50px;
|
||||
}
|
||||
|
||||
.gamePad .buttonGamePad
|
||||
{
|
||||
width: 100px;
|
||||
height: 100px;
|
||||
background-color: rgba(255, 255, 255, 0.1);
|
||||
background-repeat: no-repeat;
|
||||
background-size: 80% 80%;
|
||||
background-position: center;
|
||||
border: none;
|
||||
}
|
||||
|
||||
.gamePadLeft #padRight {
|
||||
margin-left: 50px;
|
||||
transform: rotate(180deg);
|
||||
}
|
||||
|
||||
.gamePadRight #padTop {
|
||||
margin-bottom: 20px;
|
||||
transform: rotate(90deg);
|
||||
}
|
||||
|
||||
.gamePadRight #padBottom {
|
||||
transform: rotate(270deg);
|
||||
}
|
||||
|
||||
#canvasMultiGameOnline {
|
||||
user-select: none;
|
||||
-webkit-user-select: none;
|
||||
-ms-user-select: none;
|
||||
touch-action: none;
|
||||
}
|
Reference in New Issue
Block a user