Game solo/multi - Fix player scale

This commit is contained in:
hubourge
2024-11-15 17:44:22 +01:00
parent 11e445003c
commit 78fe6a24f4
3 changed files with 18 additions and 17 deletions

View File

@ -3,10 +3,10 @@
/* ::: :::::::: */
/* Map.js :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/28 12:23:48 by edbernar #+# #+# */
/* Updated: 2024/11/13 14:54:17 by edbernar ### ########.fr */
/* Updated: 2024/11/14 15:33:50 by hubourge ### ########.fr */
/* */
/* ************************************************************************** */
@ -59,16 +59,17 @@ class Map
initialSpeed = 0.15;
speed = 1;
if (Math.random() > 0.5)
{
vec2.z = (Math.random() * 0.8 - 0.4) * initialSpeed;
vec2.z = 0 * initialSpeed;
// if (Math.random() > 0.5)
// {
// vec2.z = (Math.random() * 0.8 - 0.4) * initialSpeed;
vec2.x = Math.sqrt(initialSpeed * initialSpeed - vec2.z * vec2.z);
}
else
{
vec2.z = (Math.random() * 0.8 - 0.4) * initialSpeed;
vec2.x = Math.sqrt(initialSpeed * initialSpeed - vec2.z * vec2.z);
}
// }
// else
// {
// vec2.z = (Math.random() * 0.8 - 0.4) * initialSpeed;
// vec2.x = Math.sqrt(initialSpeed * initialSpeed - vec2.z * vec2.z);
// }
setTimeout(() => {
scoreElement.innerHTML = '3';
@ -182,7 +183,7 @@ class Map
{
const value = 0.01;
for (let i = 1; i < 10; i++)
for (let i = 0; i < 10; i++)
{
setTimeout(() => {
player.scale.z += value;