add html pages for invalid mail token and mail verified, remove useless print, fix ball direction after a point, check if token already exists in mail verification (just to be sure), translate mail content to english, disable debug mode in websocket

This commit is contained in:
2024-11-19 16:59:12 +01:00
parent b3061d2bd1
commit 67077212ce
14 changed files with 117 additions and 151 deletions

View File

@ -6,7 +6,7 @@
# By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ #
# Created: 2024/10/22 01:37:00 by tomoron #+# #+# #
# Updated: 2024/11/14 13:59:35 by tomoron ### ########.fr #
# Updated: 2024/11/19 16:51:38 by tomoron ### ########.fr #
# #
# **************************************************************************** #
@ -26,7 +26,6 @@ class TournamentGame:
async def startGame(self):
l = None
r = None
print("start new game")
if(isinstance(self.left,TournamentGame)):
l = self.left.winner
r = self.right.winner
@ -35,11 +34,9 @@ class TournamentGame:
r = self.right
nbLoop = 0
while (not l.isTournamentReady() or not r.isTournamentReady()) and nbLoop < GameSettings.maxTimePlayerWait * 10:
print("waiting for player")
nbLoop += 1
await asyncio.sleep(0.1)
if(not l.socket.tournament == self.tournament or not r.socket.tournament == self.tournament):
print("player is not online, opponent is winner")
self.winner = l if l.socket.online else r
return;
await asyncio.sleep(3)
@ -73,7 +70,6 @@ class TournamentGame:
await self.startGame()
else:
if(self.game.winner != None):
print("game ended, winner is", self.game.pWinner.socket.username)
p1Id = self.tournament.playerFromSocket(self.game.p1.socket)
p2Id = self.tournament.playerFromSocket(self.game.p2.socket)
self.tournament.addHistory(p1Id, p2Id, self.game.winner == 1)