Game
- Added event on key W and S
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@ -3,14 +3,15 @@
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/* ::: :::::::: */
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/* main.js :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: edbernar <edbernar@student.42.fr> +#+ +:+ +#+ */
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/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/07/30 13:50:49 by edbernar #+# #+# */
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/* Updated: 2024/08/07 15:29:04 by edbernar ### ########.fr */
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/* Updated: 2024/08/07 15:54:56 by hubourge ### ########.fr */
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/* */
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/* ************************************************************************** */
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import { sendRequest } from './websocket.js';
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import { MoveObject } from './controls.js';
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import * as THREE from 'three';
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import Stats from 'stats.js';
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import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
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@ -49,6 +50,8 @@ const ball = new THREE.Mesh(geometryBall, materialBall);
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ball.position.y = 0.1;
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ball.castShadow = true;
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scene.add(ball);
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const controlBall = new MoveObject(ball);
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let spotLight = createSpotLight(0xffffff, ball, scene);
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@ -57,9 +60,10 @@ let lightPoint = createLightPoint(scene);
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createMap(scene);
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// const controls = new OrbitControls(camera, renderer.domElement);
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// camera.position.set(0, 1, 5);
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// controls.update();
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const controls = new OrbitControls(camera, renderer.domElement);
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camera.position.set(0, 1, 5);
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controls.update();
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function animate() {
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