created site just for chat
This commit is contained in:
115
site/game/node_modules/three/src/math/Line3.js
generated
vendored
Normal file
115
site/game/node_modules/three/src/math/Line3.js
generated
vendored
Normal file
@ -0,0 +1,115 @@
|
||||
import { Vector3 } from './Vector3.js';
|
||||
import * as MathUtils from './MathUtils.js';
|
||||
|
||||
const _startP = /*@__PURE__*/ new Vector3();
|
||||
const _startEnd = /*@__PURE__*/ new Vector3();
|
||||
|
||||
class Line3 {
|
||||
|
||||
constructor( start = new Vector3(), end = new Vector3() ) {
|
||||
|
||||
this.start = start;
|
||||
this.end = end;
|
||||
|
||||
}
|
||||
|
||||
set( start, end ) {
|
||||
|
||||
this.start.copy( start );
|
||||
this.end.copy( end );
|
||||
|
||||
return this;
|
||||
|
||||
}
|
||||
|
||||
copy( line ) {
|
||||
|
||||
this.start.copy( line.start );
|
||||
this.end.copy( line.end );
|
||||
|
||||
return this;
|
||||
|
||||
}
|
||||
|
||||
getCenter( target ) {
|
||||
|
||||
return target.addVectors( this.start, this.end ).multiplyScalar( 0.5 );
|
||||
|
||||
}
|
||||
|
||||
delta( target ) {
|
||||
|
||||
return target.subVectors( this.end, this.start );
|
||||
|
||||
}
|
||||
|
||||
distanceSq() {
|
||||
|
||||
return this.start.distanceToSquared( this.end );
|
||||
|
||||
}
|
||||
|
||||
distance() {
|
||||
|
||||
return this.start.distanceTo( this.end );
|
||||
|
||||
}
|
||||
|
||||
at( t, target ) {
|
||||
|
||||
return this.delta( target ).multiplyScalar( t ).add( this.start );
|
||||
|
||||
}
|
||||
|
||||
closestPointToPointParameter( point, clampToLine ) {
|
||||
|
||||
_startP.subVectors( point, this.start );
|
||||
_startEnd.subVectors( this.end, this.start );
|
||||
|
||||
const startEnd2 = _startEnd.dot( _startEnd );
|
||||
const startEnd_startP = _startEnd.dot( _startP );
|
||||
|
||||
let t = startEnd_startP / startEnd2;
|
||||
|
||||
if ( clampToLine ) {
|
||||
|
||||
t = MathUtils.clamp( t, 0, 1 );
|
||||
|
||||
}
|
||||
|
||||
return t;
|
||||
|
||||
}
|
||||
|
||||
closestPointToPoint( point, clampToLine, target ) {
|
||||
|
||||
const t = this.closestPointToPointParameter( point, clampToLine );
|
||||
|
||||
return this.delta( target ).multiplyScalar( t ).add( this.start );
|
||||
|
||||
}
|
||||
|
||||
applyMatrix4( matrix ) {
|
||||
|
||||
this.start.applyMatrix4( matrix );
|
||||
this.end.applyMatrix4( matrix );
|
||||
|
||||
return this;
|
||||
|
||||
}
|
||||
|
||||
equals( line ) {
|
||||
|
||||
return line.start.equals( this.start ) && line.end.equals( this.end );
|
||||
|
||||
}
|
||||
|
||||
clone() {
|
||||
|
||||
return new this.constructor().copy( this );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export { Line3 };
|
Reference in New Issue
Block a user